59 lines
2.5 KiB
C++
59 lines
2.5 KiB
C++
/***************************************************************************
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* Copyright (c) 2019 Werner Mayer <wmayer[at]users.sourceforge.net> *
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* *
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* This file is part of the FreeCAD CAx development system. *
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Library General Public *
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* License as published by the Free Software Foundation; either *
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* version 2 of the License, or (at your option) any later version. *
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* *
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* This library is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Library General Public License for more details. *
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* *
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* You should have received a copy of the GNU Library General Public *
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* License along with this library; see the file COPYING.LIB. If not, *
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* write to the Free Software Foundation, Inc., 59 Temple Place, *
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* Suite 330, Boston, MA 02111-1307, USA *
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* *
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***************************************************************************/
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#ifndef MESH_UTILITIES_H
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#define MESH_UTILITIES_H
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#include <Base/Converter.h>
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#include <Mod/Mesh/App/WildMagic4/Wm4Vector3.h>
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namespace Base {
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// Specialization for Wm4::Vector3d
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template <>
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struct vec_traits<Wm4::Vector3d> {
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typedef Wm4::Vector3d vec_type;
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typedef double float_type;
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vec_traits(const vec_type& v) : v(v){}
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inline std::tuple<float_type,float_type,float_type> get() const {
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return std::make_tuple(v.X(), v.Y(), v.Z());
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}
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private:
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const vec_type& v;
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};
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// Specialization for Wm4::Vector3f
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template <>
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struct vec_traits<Wm4::Vector3f> {
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typedef Wm4::Vector3f vec_type;
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typedef float float_type;
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vec_traits(const vec_type& v) : v(v){}
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inline std::tuple<float_type,float_type,float_type> get() const {
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return std::make_tuple(v.X(), v.Y(), v.Z());
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}
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private:
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const vec_type& v;
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};
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}
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#endif // MESH_UTILITIES_H
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