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create/src/Gui/SoFCColorLegend.h

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3.9 KiB
C++

/***************************************************************************
* Copyright (c) 2005 Werner Mayer <wmayer[at]users.sourceforge.net> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#ifndef GUI_SOFCCOLORLEGEND_H
#define GUI_SOFCCOLORLEGEND_H
#include <Inventor/SbBox2f.h>
#include <Inventor/nodes/SoSeparator.h>
#include "SoFCColorBar.h"
class SoCoordinate3;
class SoMFString;
class SbVec2s;
namespace Gui {
class GuiExport SoFCColorLegend : public SoFCColorBarBase {
typedef SoFCColorBarBase inherited;
SO_NODE_HEADER(Gui::SoFCColorLegend);
public:
static void initClass();
static void finish();
SoFCColorLegend();
void setLegendLabels(const App::ColorLegend& legend, int prec=3);
/**
* Sets the range of the colorbar from the maximum \a fMax to the minimum \a fMin.
* \a prec indicates the post decimal positions, \a prec should be in between 0 and 6.
*/
void setRange( float fMin, float fMax, int prec=3 );
/**
* Updates the node with the given color legend.
*/
void setColorLegend (const App::ColorLegend& legend);
unsigned short getColorIndex (float fVal) const { return _currentLegend.getColorIndex(fVal); }
App::Color getColor (float fVal) const { return _currentLegend.getColor(fVal); }
void setOutsideGrayed (bool bVal) { _currentLegend.setOutsideGrayed(bVal); }
bool isVisible (float) const { return false; }
float getMinValue () const { return _currentLegend.getMinValue(); }
float getMaxValue () const { return _currentLegend.getMaxValue(); }
std::size_t countColors () const { return _currentLegend.hasNumberOfFields(); }
void customize(SoFCColorBarBase*) { }
const char* getColorBarName() const { return "Color Legend"; }
// virtual void handleEvent(SoHandleEventAction * action);
// virtual void GLRenderBelowPath(SoGLRenderAction * action);
// virtual void GLRenderInPath(SoGLRenderAction * action);
protected:
void setViewportSize( const SbVec2s& size );
virtual ~SoFCColorLegend();
// virtual void redrawHighlighted(SoAction * act, SbBool flag);
private:
void setMarkerLabel(const SoMFString& label);
void setMarkerValue(const SoMFString& value);
void modifyPoints(const SbBox2f&);
void arrangeLabels(const SbBox2f&);
void arrangeValues(const SbBox2f&);
private:
SoCoordinate3* coords;
SoSeparator* labelGroup;
SoSeparator* valueGroup;
SbBox2f _bbox;
App::ColorLegend _currentLegend;
};
} // namespace Gui
#endif // GUI_SOFCCOLORLEGEND_H