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create/src/Gui/TextEdit.h
wmayer 1178df06b4 Gui: modernize C++11
* use nullptr
2022-03-23 18:41:21 +01:00

167 lines
5.2 KiB
C++

/***************************************************************************
* Copyright (c) 2004 Werner Mayer <wmayer[at]users.sourceforge.net> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
/* Text completion mechanism */
#ifndef GUI_TEXTEDIT_H
#define GUI_TEXTEDIT_H
#include <QListWidget>
#include <QPlainTextEdit>
#include "Window.h"
namespace Gui {
class CompletionBox;
class SyntaxHighlighter;
/**
* Completion is a means by which an editor automatically completes words that the user is typing.
* For example, in a code editor, a programmer might type "sur", then Tab, and the editor will complete
* the word the programmer was typing so that "sur" is replaced by "surnameLineEdit". This is very
* useful for text that contains long words or variable names. The completion mechanism usually works
* by looking at the existing text to see if any words begin with what the user has typed, and in most
* editors completion is invoked by a special key sequence.
*
* TextEdit can detect a special key sequence to invoke the completion mechanism, and can handle three
* different situations:
* \li There are no possible completions.
* \li There is a single possible completion.
* \li There are two or more possible completions.
*
* \remark The original sources are taken from Qt Quarterly (Customizing for Completion).
* @author Werner Mayer
*/
class CompletionList;
class GuiExport TextEdit : public QPlainTextEdit
{
Q_OBJECT
public:
TextEdit(QWidget *parent = nullptr);
virtual ~TextEdit();
private Q_SLOTS:
void complete();
Q_SIGNALS:
void showSearchBar();
void findNext();
void findPrevious();
protected:
void keyPressEvent(QKeyEvent *);
private:
void createListBox();
private:
QString wordPrefix;
int cursorPosition;
CompletionList *listBox;
};
class SyntaxHighlighter;
class GuiExport TextEditor : public TextEdit, public WindowParameter
{
Q_OBJECT
public:
TextEditor(QWidget *parent = nullptr);
~TextEditor();
void setSyntaxHighlighter(SyntaxHighlighter*);
void OnChange(Base::Subject<const char*> &rCaller,const char* rcReason);
void lineNumberAreaPaintEvent(QPaintEvent* );
int lineNumberAreaWidth();
private Q_SLOTS:
void updateLineNumberAreaWidth(int newBlockCount);
void updateLineNumberArea(const QRect &, int);
void highlightCurrentLine();
protected:
void keyPressEvent (QKeyEvent * e);
/** Draw a beam in the line where the cursor is. */
void paintEvent (QPaintEvent * e);
void resizeEvent(QResizeEvent* e);
QWidget* getMarker() const
{ return lineNumberArea; }
virtual void drawMarker(int line, int x, int y, QPainter*);
private:
SyntaxHighlighter* highlighter;
QWidget* lineNumberArea;
struct TextEditorP* d;
friend class SyntaxHighlighter;
};
class LineMarker : public QWidget
{
Q_OBJECT
public:
LineMarker(TextEditor* editor);
virtual ~LineMarker();
QSize sizeHint() const;
protected:
void paintEvent (QPaintEvent *);
private:
TextEditor *textEditor;
};
/**
* The CompletionList class provides a list box that pops up in a text edit if the user has pressed
* an accelerator to complete the current word they are typing in.
* @author Werner Mayer
*/
class CompletionList : public QListWidget
{
Q_OBJECT
public:
/// Construction
CompletionList(QPlainTextEdit* parent);
/// Destruction
~CompletionList();
void findCurrentWord(const QString&);
protected:
bool eventFilter(QObject *, QEvent *);
private Q_SLOTS:
void completionItem(QListWidgetItem *item);
private:
QPlainTextEdit* textEdit;
};
} // namespace Gui
#endif // GUI_TEXTEDIT_H