Files
create/src/Gui/ViewProviderPoint.cpp
PaddleStroke 19702dcb21 Core: Add App::LocalCoordinateSystem.
Most of App::Origin is moved into this sub class of App::Origin.
Add App::Point. Change graphics of the planes/axis.
Remove scale-by-content behavior and make it fixed size on screen.
2024-11-26 17:36:02 +01:00

71 lines
2.9 KiB
C++

// SPDX-License-Identifier: LGPL-2.1-or-later
/****************************************************************************
* *
* Copyright (c) 2024 Ondsel (PL Boyer) <development@ondsel.com> *
* *
* This file is part of FreeCAD. *
* *
* FreeCAD is free software: you can redistribute it and/or modify it *
* under the terms of the GNU Lesser General Public License as *
* published by the Free Software Foundation, either version 2.1 of the *
* License, or (at your option) any later version. *
* *
* FreeCAD is distributed in the hope that it will be useful, but *
* WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
* Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with FreeCAD. If not, see *
* <https://www.gnu.org/licenses/>. *
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
# include <Inventor/nodes/SoSphere.h>
# include <Inventor/nodes/SoCoordinate3.h>
# include <Inventor/nodes/SoIndexedLineSet.h>
# include <Inventor/nodes/SoPickStyle.h>
# include <Inventor/nodes/SoSeparator.h>
# include <Inventor/nodes/SoTranslation.h>
#endif
#include "ViewProviderPoint.h"
#include "ViewProviderOrigin.h"
using namespace Gui;
PROPERTY_SOURCE(Gui::ViewProviderPoint, Gui::ViewProviderDatum)
ViewProviderPoint::ViewProviderPoint()
{
sPixmap = "Std_Point"; // Set the icon for the point
}
ViewProviderPoint::~ViewProviderPoint() = default;
void ViewProviderPoint::attach(App::DocumentObject * obj) {
ViewProviderDatum::attach(obj);
// The coordinates for the point (single vertex at the origin)
static const SbVec3f point = SbVec3f(0, 0, 0);
SoSeparator* sep = getRoot();
auto pCoords = new SoCoordinate3();
pCoords->point.setNum(1);
pCoords->point.setValue(point);
sep->addChild(pCoords);
auto sphere = new SoSphere();
sphere->radius.setValue(1.0);
sep->addChild(sphere);
// Add pick style to define how the point can be selected
auto ps = new SoPickStyle();
ps->style.setValue(SoPickStyle::BOUNDING_BOX);
sep->addChild(ps);
}