The size of the "..." button calculated by QMacStyle was not correct, causing other widgets in the layout to be clipped. Also, set the size of all "..." buttons the same way.
453 lines
12 KiB
C++
453 lines
12 KiB
C++
/***************************************************************************
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* Copyright (c) 2004 Werner Mayer <wmayer[at]users.sourceforge.net> *
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* *
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* This file is part of the FreeCAD CAx development system. *
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Library General Public *
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* License as published by the Free Software Foundation; either *
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* version 2 of the License, or (at your option) any later version. *
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* *
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* This library is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Library General Public License for more details. *
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* *
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* You should have received a copy of the GNU Library General Public *
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* License along with this library; see the file COPYING.LIB. If not, *
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* write to the Free Software Foundation, Inc., 59 Temple Place, *
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* Suite 330, Boston, MA 02111-1307, USA *
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* *
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***************************************************************************/
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#ifndef GUI_WIDGETS_H
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#define GUI_WIDGETS_H
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#include <Gui/ui_DlgTreeWidget.h>
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#include <QListWidget>
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#include <QLabel>
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#include <QLineEdit>
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#include <QPointer>
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#include <QPushButton>
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#include <QPlainTextEdit>
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#include <QBasicTimer>
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#include <QTime>
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#include <QToolButton>
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namespace Gui {
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class PrefCheckBox;
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class CommandViewItemPrivate;
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/**
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* This class allows to drag one or more items which correspond to a Command object.
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* The dragged items can be dropped onto the @ref Gui::PythonConsole.
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* @see CommandViewItem, Command
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* @author Werner Mayer
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*/
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class CommandIconView : public QListWidget
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{
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Q_OBJECT
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public:
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CommandIconView (QWidget * parent = 0);
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virtual ~CommandIconView ();
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protected:
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void startDrag ( Qt::DropActions supportedActions );
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protected Q_SLOTS:
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void onSelectionChanged( QListWidgetItem * item, QListWidgetItem * );
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Q_SIGNALS:
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/** Emits this signal if selection has changed. */
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void emitSelectionChanged( const QString& );
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};
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// ------------------------------------------------------------------------------
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class GuiExport ActionSelector : public QWidget
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{
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Q_OBJECT
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public:
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ActionSelector(QWidget* parent=0);
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~ActionSelector();
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QTreeWidget* availableTreeWidget() const
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{ return availableWidget; }
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QTreeWidget* selectedTreeWidget() const
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{ return selectedWidget; }
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void setSelectedLabel(const QString&);
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QString selectedLabel() const;
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void setAvailableLabel(const QString&);
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QString availableLabel() const;
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private:
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void keyPressEvent(QKeyEvent *);
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void changeEvent(QEvent*);
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void retranslateUi();
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void setButtonsEnabled();
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private Q_SLOTS:
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void on_addButton_clicked();
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void on_removeButton_clicked();
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void on_upButton_clicked();
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void on_downButton_clicked();
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void onCurrentItemChanged(QTreeWidgetItem*, QTreeWidgetItem*);
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void onItemDoubleClicked(QTreeWidgetItem * item, int column);
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private:
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QGridLayout *gridLayout;
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QVBoxLayout *vboxLayout;
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QVBoxLayout *vboxLayout1;
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QPushButton *addButton;
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QPushButton *removeButton;
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QPushButton *upButton;
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QPushButton *downButton;
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QLabel *labelAvailable;
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QLabel *labelSelected;
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QTreeWidget *availableWidget;
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QTreeWidget *selectedWidget;
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QSpacerItem *spacerItem;
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QSpacerItem *spacerItem1;
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};
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// ------------------------------------------------------------------------------
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/**
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* The AccelLineEdit class provides a lineedit to specfify shortcuts.
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* \author Werner Mayer
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*/
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class GuiExport AccelLineEdit : public QLineEdit
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{
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Q_OBJECT
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public:
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AccelLineEdit ( QWidget * parent=0 );
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protected:
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void keyPressEvent ( QKeyEvent * e);
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private:
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int keyPressedCount;
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};
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// ------------------------------------------------------------------------------
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/**
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* The ClearLineEdit class adds a clear button at the right side.
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* http://stackoverflow.com/questions/21232224/qlineedit-with-custom-button
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*/
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class GuiExport ClearLineEdit : public QLineEdit
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{
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Q_OBJECT
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public:
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ClearLineEdit (QWidget * parent=0);
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protected:
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void resizeEvent(QResizeEvent *);
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private Q_SLOTS:
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void updateClearButton(const QString &text);
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private:
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#if QT_VERSION >= 0x050200
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QAction *clearAction;
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#else
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QToolButton *clearButton;
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#endif
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};
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// ------------------------------------------------------------------------------
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typedef QPair<QString, bool> CheckListItem;
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/**
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* The CheckListDialog class provides a dialog with a QListView with
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* checkable items inside.
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* \author Werner Mayer
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*/
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class GuiExport CheckListDialog : public QDialog
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{
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Q_OBJECT
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public:
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CheckListDialog( QWidget* parent = 0, Qt::WindowFlags fl = 0 );
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~CheckListDialog();
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void setCheckableItems( const QStringList& items );
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void setCheckableItems( const QList<CheckListItem>& items );
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QStringList getCheckedItems() const;
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void accept ();
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private:
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QStringList checked;
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Ui_DlgTreeWidget ui;
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};
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// ------------------------------------------------------------------------------
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/**
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* Implementation of a color button.
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* \author Werner Mayer
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*/
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class GuiExport ColorButton : public QPushButton
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{
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Q_OBJECT
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Q_PROPERTY( QColor color READ color WRITE setColor )
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Q_PROPERTY( bool allowChangeColor READ allowChangeColor WRITE setAllowChangeColor )
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Q_PROPERTY( bool drawFrame READ drawFrame WRITE setDrawFrame )
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public:
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ColorButton(QWidget* parent = 0);
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~ColorButton();
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void setColor(const QColor&);
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QColor color() const;
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void setAllowChangeColor(bool);
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bool allowChangeColor() const;
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void setDrawFrame(bool);
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bool drawFrame() const;
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void setModal(bool);
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bool isModal() const;
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void setAutoChangeColor(bool);
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bool autoChangeColor() const;
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public Q_SLOTS:
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void onChooseColor();
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private Q_SLOTS:
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void onColorChosen(const QColor&);
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void onRejected();
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Q_SIGNALS:
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/** Emits this signal when color has changed */
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void changed();
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protected:
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void paintEvent (QPaintEvent*);
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private:
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struct ColorButtonP *d;
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};
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// ------------------------------------------------------------------------------
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/**
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* A text label where a url can specified. When the user clicks on the text label the system browser
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* gets opened with the specified url.
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*
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* This can be used for e.g. in the about dialog where the url of the maintainer of an application
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* can be specified.
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* @author Werner Mayer
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*/
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class GuiExport UrlLabel : public QLabel
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{
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Q_OBJECT
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Q_PROPERTY( QString url READ url WRITE setUrl)
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public:
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UrlLabel ( QWidget * parent = 0, Qt::WindowFlags f = 0 );
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virtual ~UrlLabel();
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QString url() const;
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public Q_SLOTS:
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void setUrl( const QString &u );
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protected:
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void enterEvent ( QEvent * );
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void leaveEvent ( QEvent * );
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void mouseReleaseEvent ( QMouseEvent * );
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private:
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QString _url;
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};
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// ----------------------------------------------------------------------
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/**
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* The LabelButton class provides a label with a button on the right side.
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* @author Werner Mayer
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*/
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class GuiExport LabelButton : public QWidget
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{
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Q_OBJECT
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Q_PROPERTY(QVariant value READ value WRITE setValue)
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public:
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LabelButton (QWidget * parent = 0);
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virtual ~LabelButton();
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QVariant value() const;
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QLabel *getLabel() const;
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QPushButton *getButton() const;
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public Q_SLOTS:
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void setValue(const QVariant&);
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protected:
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virtual void showValue(const QVariant& data);
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void resizeEvent(QResizeEvent*);
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protected Q_SLOTS:
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virtual void browse();
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Q_SIGNALS:
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void valueChanged(const QVariant &);
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void buttonClicked();
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private:
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QLabel *label;
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QPushButton *button;
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QVariant _val;
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};
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// ----------------------------------------------------------------------
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/**
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* Qt's tooltip does not work as expected with some classes, e.g. when showing
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* it in the 3d view it immediately receives a timer event to destroy itself.
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* This class is thought to circumvent this behaviour by filtering the internal
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* timer events.
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* @author Werner Mayer
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*/
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class GuiExport ToolTip : public QObject
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{
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public:
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static void showText(const QPoint & pos, const QString & text, QWidget * w = 0);
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protected:
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static ToolTip* instance();
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ToolTip();
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virtual ~ToolTip();
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void timerEvent(QTimerEvent *e);
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bool eventFilter(QObject* o, QEvent*e);
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void installEventFilter();
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void removeEventFilter();
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private:
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bool installed, hidden;
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static ToolTip* inst;
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QString text;
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QPoint pos;
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QPointer<QWidget> w; // need guard in case widget gets destroyed
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QBasicTimer tooltipTimer;
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QTime displayTime;
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};
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// ----------------------------------------------------------------------
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class GuiExport StatusWidget : public QWidget
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{
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Q_OBJECT
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public:
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StatusWidget(QWidget* parent);
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~StatusWidget();
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void setStatusText(const QString&);
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QSize sizeHint () const;
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void showText(int ms);
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protected:
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void showEvent(QShowEvent*);
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void hideEvent(QHideEvent*);
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void adjustPosition(QWidget* w);
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private:
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QLabel* label;
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};
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// ----------------------------------------------------------------------
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class PropertyListEditor : public QPlainTextEdit
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{
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Q_OBJECT
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public:
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PropertyListEditor(QWidget *parent = 0);
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void lineNumberAreaPaintEvent(QPaintEvent *event);
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int lineNumberAreaWidth();
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protected:
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void resizeEvent(QResizeEvent *event);
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private Q_SLOTS:
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void updateLineNumberAreaWidth(int newBlockCount);
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void highlightCurrentLine();
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void updateLineNumberArea(const QRect &, int);
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private:
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QWidget *lineNumberArea;
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};
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// ----------------------------------------------------------------------
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class GuiExport LabelEditor : public QWidget
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{
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Q_OBJECT
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Q_PROPERTY(QString text READ text WRITE setText )
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Q_PROPERTY(QString buttonText READ buttonText WRITE setButtonText)
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public:
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enum InputType {String, Float, Integer};
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LabelEditor (QWidget * parent = 0);
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virtual ~LabelEditor();
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/**
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* Returns the text.
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*/
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QString text() const;
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/**
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* Returns the button's text.
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*/
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QString buttonText() const;
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/**
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* Set the input type.
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*/
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void setInputType(InputType);
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public Q_SLOTS:
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virtual void setText(const QString &);
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virtual void setButtonText (const QString &);
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virtual void validateText (const QString &);
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Q_SIGNALS:
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void textChanged(const QString &);
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private Q_SLOTS:
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void changeText();
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protected:
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void resizeEvent(QResizeEvent*);
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private:
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InputType type;
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QString plainText;
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QLineEdit *lineEdit;
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QPushButton *button;
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};
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} // namespace Gui
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#endif // GUI_WIDGETS_H
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