Files
create/src/Gui/SceneInspector.h
vejmarie 704d4d9945 Big update to remove deprecation warning from Qt 5.15.0
That is need on MacOS build as travis log is bigger than 50k lines
which breaks travis rules
And by the way deprecations are real
All file contains the same modification replace 0 to Qt::WindowFlags() when needed
as the class needs to be instantiated

Signed-off-by: vejmarie <jmverdun3@gmail.com>
2020-09-24 12:56:43 +02:00

95 lines
3.5 KiB
C++

/***************************************************************************
* Copyright (c) 2008 Werner Mayer <wmayer[at]users.sourceforge.net> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#ifndef GUI_SCENEINSPECTOR_H
#define GUI_SCENEINSPECTOR_H
#include <QStandardItemModel>
#include <QDialog>
#include <QHash>
class SoNode;
namespace Gui {
class Document;
namespace Dialog {
class Ui_SceneInspector;
/// Stores data representing scenegraph nodes.
class SceneModel : public QStandardItemModel
{
Q_OBJECT
public:
SceneModel(QObject* parent);
virtual ~SceneModel();
/// Tree structure: column count is 1.
int columnCount (const QModelIndex & parent = QModelIndex()) const;
/** returns empty QVariant, unless orientation == Qt::Horizontal,
* role == Qt::DisplayRole and section == 0 where it returns
* "Inventor Tree"
*/
QVariant headerData (int section, Qt::Orientation orientation, int role = Qt::DisplayRole) const;
/// header data not used: returns false
bool setHeaderData (int section, Qt::Orientation orientation, const QVariant & value, int role = Qt::EditRole);
/// insert the first node in tree
void setNode(SoNode* node);
/// set names per node
void setNodeNames(const QHash<SoNode*, QString>& names);
/// returns standard parent's flags
Qt::ItemFlags flags (const QModelIndex & index) const;
private:
void setNode(QModelIndex, SoNode*);
QHash<SoNode*, QString> nodeNames;
};
/// Dialog window to display scenegraph model as a tree
class DlgInspector : public QDialog
{
Q_OBJECT
public:
DlgInspector(QWidget* parent = 0, Qt::WindowFlags fl = Qt::WindowFlags());
~DlgInspector();
void setDocument(Gui::Document* doc);
private Q_SLOTS:
void on_refreshButton_clicked();
protected:
void changeEvent(QEvent *e);
void setNode(SoNode* node);
void setNodeNames(Gui::Document*);
private:
Ui_SceneInspector* ui;
};
} // namespace Dialog
} // namespace Gui
#endif // GUI_SCENEINSPECTOR_H