Files
create/src/Mod/Mesh/Gui/PreCompiled.h
Uwe 1f91409aa9 [Mesh] Gui: fix compilation on Windows
- I accidentally removed a necessary Windows header in commit b4bd8d9f
2022-12-12 00:34:59 +01:00

74 lines
2.6 KiB
C++

/***************************************************************************
* Copyright (c) 2003 Werner Mayer <wmayer[at]users.sourceforge.net> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#ifndef MESHGUI_PRECOMPILED_H
#define MESHGUI_PRECOMPILED_H
#include <FCConfig.h>
// point at which warnings of overly long specifiers disabled (needed for VC6)
#ifdef _MSC_VER
# pragma warning( disable : 4005 )
# pragma warning( disable : 4251 )
# pragma warning( disable : 4503 )
# pragma warning( disable : 4275 )
# pragma warning( disable : 4273 )
# pragma warning( disable : 4786 ) // specifier longer then 255 chars
#endif
#ifdef _PreComp_
// Gts
#ifdef FC_USE_GTS
# include <gts.h>
#endif
// standard
#include <ios>
// STL
#include <algorithm>
#include <list>
#include <map>
#include <sstream>
#include <string>
#include <vector>
// Qt Toolkit
#ifndef __QtAll__
# include <Gui/QtAll.h>
#endif
// Inventor
#ifndef __InventorAll__
# include <Gui/InventorAll.h>
#endif
#elif defined(FC_OS_WIN32)
#ifndef NOMINMAX
# define NOMINMAX
#endif
#include <Windows.h>
#endif //_PreComp_
#endif // MESHGUI_PRECOMPILED_H