Files
create/src/Gui/DocumentPy.xml
2022-02-14 14:16:36 +01:00

188 lines
6.9 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<GenerateModel xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="generateMetaModel_Module.xsd">
<PythonExport
Father="PersistencePy"
Name="DocumentPy"
Twin="Document"
TwinPointer="Document"
Include="Gui/Document.h"
Namespace="Gui"
FatherInclude="Base/PersistencePy.h"
FatherNamespace="Base">
<Documentation>
<Author Licence="LGPL" Name="Werner Mayer" EMail="wmayer@users.sourceforge.net" />
<UserDocu>This is a Document class</UserDocu>
</Documentation>
<Methode Name="show">
<Documentation>
<UserDocu>show(objName) -> None\n
Show an object.\n
objName : str\n Name of the `Gui.ViewProvider` to show.</UserDocu>
</Documentation>
</Methode>
<Methode Name="hide">
<Documentation>
<UserDocu>hide(objName) -> None\n
Hide an object.\n
objName : str\n Name of the `Gui.ViewProvider` to hide.</UserDocu>
</Documentation>
</Methode>
<Methode Name="setPos">
<Documentation>
<UserDocu>setPos(objName, matrix) -> None\n
Set the position of an object.\n
objName : str\n Name of the `Gui.ViewProvider`.\n
matrix : Base.Matrix\n Transformation to apply on the object.</UserDocu>
</Documentation>
</Methode>
<Methode Name="setEdit">
<Documentation>
<UserDocu>setEdit(obj, mod=0, subName) -> bool\n
Set an object in edit mode.\n
obj : str, App.DocumentObject, Gui.ViewPrivider\n Object to set in edit mode.
mod : int\n Edit mode.
subName : str\n Subelement name. Optional.</UserDocu>
</Documentation>
</Methode>
<Methode Name="getInEdit">
<Documentation>
<UserDocu>getInEdit() -> Gui.ViewProviderDocumentObject or None\n
Returns the current object in edit mode or None if there is no such object.</UserDocu>
</Documentation>
</Methode>
<Methode Name="resetEdit">
<Documentation>
<UserDocu>resetEdit() -> None\n
End the current editing.</UserDocu>
</Documentation>
</Methode>
<Methode Name="addAnnotation">
<Documentation>
<UserDocu>addAnnotation(annoName, fileName, modName) -> None\n
Add an Inventor object from a file.\n
annoName : str\n Annotation name.
fileName : str\n File name.
modName : str\n Display mode name. Optional.</UserDocu>
</Documentation>
</Methode>
<Methode Name="update">
<Documentation>
<UserDocu>update() -> None\n
Update the view representations of all objects.</UserDocu>
</Documentation>
</Methode>
<Methode Name="getObject">
<Documentation>
<UserDocu>getObject(objName) -> object or None\n
Return the object with the given name. If no one exists, return None.\n
ObjName : str\n Object name.</UserDocu>
</Documentation>
</Methode>
<Methode Name="activeObject">
<Documentation>
<UserDocu>activeObject() -> object or None\n
The active object of the document. Deprecated, use ActiveObject.</UserDocu>
</Documentation>
</Methode>
<Methode Name="activeView">
<Documentation>
<UserDocu>activeView() -> object or None\n
The active view of the document. Deprecated, use ActiveView.</UserDocu>
</Documentation>
</Methode>
<Methode Name="mdiViewsOfType" Const="true">
<Documentation>
<UserDocu>mdiViewsOfType(type) -> list of MDIView\n
Return a list of mdi views of a given type.\n
type : str\n Type name.</UserDocu>
</Documentation>
</Methode>
<Methode Name="sendMsgToViews">
<Documentation>
<UserDocu>sendMsgToViews(msg) -> None\n
Send a message to all views of the document.\n
msg : str</UserDocu>
</Documentation>
</Methode>
<Methode Name="mergeProject">
<Documentation>
<UserDocu>mergeProject(fileName) -> None\n
Merges this document with another project file.\n
fileName : str\n File name.</UserDocu>
</Documentation>
</Methode>
<Methode Name="toggleTreeItem">
<Documentation>
<UserDocu>toggleTreeItem(obj, mod=0, subName) -> None\n
Change TreeItem of a document object.\n
obj : App.DocumentObject
mod : int\n Item mode.
0: Toggle, 1: Collapse, 2: Expand, 3: Expand path.
subName : str\n Subelement name. Optional.</UserDocu>
</Documentation>
</Methode>
<Methode Name="scrollToTreeItem">
<Documentation>
<UserDocu>scrollToTreeItem(obj) -> None\n
Scroll the tree view to the item of a view object.\n
obj : Gui.ViewProviderDocumentObject</UserDocu>
</Documentation>
</Methode>
<Methode Name="toggleInSceneGraph">
<Documentation>
<UserDocu>toggleInSceneGraph(obj) -> None\n
Add or remove view object from scene graph of all views depending\non its canAddToSceneGraph().\n
obj : Gui.ViewProvider</UserDocu>
</Documentation>
</Methode>
<Attribute Name="ActiveObject" ReadOnly="false">
<Documentation>
<UserDocu>The active object of the document.</UserDocu>
</Documentation>
<Parameter Name="ActiveObject" Type="Object" />
</Attribute>
<Attribute Name="ActiveView" ReadOnly="false">
<Documentation>
<UserDocu>The active view of the document.</UserDocu>
</Documentation>
<Parameter Name="ActiveView" Type="Object" />
</Attribute>
<Attribute Name="EditingTransform">
<Documentation>
<UserDocu>The editing transformation matrix.</UserDocu>
</Documentation>
<Parameter Name="EditingTransform" Type="Object" />
</Attribute>
<Attribute Name="InEditInfo">
<Documentation>
<UserDocu>A tuple(obj,subname,subElement,editMode) of editing object reference, or None if no object is in edit.</UserDocu>
</Documentation>
<Parameter Name="InEditInfo" Type="Object" />
</Attribute>
<Attribute Name="EditMode" ReadOnly="true">
<Documentation>
<UserDocu>Current edit mode. Only meaningful when there is a current object in edit.</UserDocu>
</Documentation>
<Parameter Name="EditMode" Type="Int" />
</Attribute>
<Attribute Name="Document" ReadOnly="true">
<Documentation>
<UserDocu>The related App document to this Gui document.</UserDocu>
</Documentation>
<Parameter Name="Document" Type="Object" />
</Attribute>
<Attribute Name="Transacting" ReadOnly="true">
<Documentation>
<UserDocu>Indicate whether the document is undoing/redoing.</UserDocu>
</Documentation>
<Parameter Name="Transacting" Type="Boolean" />
</Attribute>
<Attribute Name="Modified" ReadOnly="true">
<Documentation>
<UserDocu>Returns True if the document is marked as modified, and False otherwise.</UserDocu>
</Documentation>
<Parameter Name="Modified" Type="Boolean" />
</Attribute>
</PythonExport>
</GenerateModel>