* Sketcher: Dimension: Offset the label when moving mouse * Sketcher: Create dedicated enum for offset boolean This improves readability because the intent must be stated explicitly. --------- Co-authored-by: Kacper Donat <kadet1090@gmail.com>
329 lines
13 KiB
C++
329 lines
13 KiB
C++
/***************************************************************************
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* Copyright (c) 2009 Jürgen Riegel <juergen.riegel@web.de> *
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* *
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* This file is part of the FreeCAD CAx development system. *
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Library General Public *
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* License as published by the Free Software Foundation; either *
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* version 2 of the License, or (at your option) any later version. *
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* *
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* This library is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Library General Public License for more details. *
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* *
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* You should have received a copy of the GNU Library General Public *
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* License along with this library; see the file COPYING.LIB. If not, *
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* write to the Free Software Foundation, Inc., 59 Temple Place, *
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* Suite 330, Boston, MA 02111-1307, USA *
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* *
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***************************************************************************/
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#ifndef SKETCHERGUI_DrawSketchHandler_H
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#define SKETCHERGUI_DrawSketchHandler_H
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#include <QPixmap>
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#include <QCoreApplication>
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#include <Inventor/SbString.h>
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#include <Base/Parameter.h>
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#include <Base/Tools2D.h>
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#include <Gui/Selection/Selection.h>
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#include <Gui/ToolHandler.h>
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#include <Gui/InputHint.h>
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#include <Mod/Part/App/Geometry.h>
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#include <Mod/Sketcher/App/Constraint.h>
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#include "AutoConstraint.h"
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#include "Utils.h"
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class QWidget;
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namespace Sketcher
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{
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class Sketch;
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class SketchObject;
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} // namespace Sketcher
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namespace Gui
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{
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class View3DInventorViewer;
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}
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namespace SketcherGui
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{
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class ViewProviderSketch;
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/**
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* Class to convert Part::Geometry to Vector2d based collections
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*/
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class CurveConverter final: public ParameterGrp::ObserverType
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{
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public:
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CurveConverter();
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~CurveConverter() override;
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std::vector<Base::Vector2d> toVector2D(const Part::Geometry* geometry);
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std::list<std::vector<Base::Vector2d>>
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toVector2DList(const std::vector<Part::Geometry*>& geometries);
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private:
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void updateCurvedEdgeCountSegmentsParameter();
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/** Observer for parameter group. */
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void OnChange(Base::Subject<const char*>& rCaller, const char* sReason) override;
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private:
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int curvedEdgeCountSegments;
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};
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/**
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* In order to enforce a certain degree of encapsulation and promote a not
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* too tight coupling, while still allowing well defined collaboration,
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* DrawSketchHandler accesses ViewProviderSketch via this Attorney class
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*/
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class ViewProviderSketchDrawSketchHandlerAttorney
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{
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private:
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static inline void setConstraintSelectability(ViewProviderSketch& vp, bool enabled = true);
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static inline void
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setPositionText(ViewProviderSketch& vp, const Base::Vector2d& Pos, const SbString& txt);
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static inline void setPositionText(ViewProviderSketch& vp, const Base::Vector2d& Pos);
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static inline void resetPositionText(ViewProviderSketch& vp);
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static inline void drawEdit(ViewProviderSketch& vp,
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const std::vector<Base::Vector2d>& EditCurve);
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static inline void drawEdit(ViewProviderSketch& vp,
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const std::list<std::vector<Base::Vector2d>>& list);
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static inline void drawEditMarkers(ViewProviderSketch& vp,
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const std::vector<Base::Vector2d>& EditMarkers,
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unsigned int augmentationlevel = 0);
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static inline void setAxisPickStyle(ViewProviderSketch& vp, bool on);
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static inline void moveCursorToSketchPoint(ViewProviderSketch& vp, Base::Vector2d point);
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static inline void ensureFocus(ViewProviderSketch& vp);
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static inline void preselectAtPoint(ViewProviderSketch& vp, Base::Vector2d point);
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static inline void setAngleSnapping(ViewProviderSketch& vp,
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bool enable,
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Base::Vector2d referencePoint = Base::Vector2d(0., 0.));
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static inline int getPreselectPoint(const ViewProviderSketch& vp);
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static inline int getPreselectCurve(const ViewProviderSketch& vp);
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static inline int getPreselectCross(const ViewProviderSketch& vp);
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static inline void moveConstraint(ViewProviderSketch& vp,
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int constNum,
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const Base::Vector2d& toPos,
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OffsetMode offset = NoOffset);
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static inline void signalToolChanged(const ViewProviderSketch& vp, const std::string& toolname);
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friend class DrawSketchHandler;
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};
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/** Handler to create new sketch geometry
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* This class has to be reimplemented to create geometry in the
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* sketcher while its in editing.
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*
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* DrawSketchHandler takes over the responsibility of drawing edit temporal curves and
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* markers necessary to enable visual feedback to the user, as well as the UI interaction during
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* such edits. This is its exclusive responsibility under the Single Responsibility Principle.
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*
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* A plethora of speciliased handlers derive from DrawSketchHandler for each specialised editing
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* (see for example all the handlers for creation of new geometry). These derived classes do * not *
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* have direct access to the ViewProviderSketchDrawSketchHandlerAttorney. This is intended to keep
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* coupling under control. However, generic functionality requiring access to the Attorney can be
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* implemented in DrawSketchHandler and used from its derived classes by virtue of the inheritance.
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* This promotes a concentrating the coupling in a single point (and code reuse).
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*/
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class SketcherGuiExport DrawSketchHandler: public Gui::ToolHandler
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{
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Q_DECLARE_TR_FUNCTIONS(DrawSketchHandler)
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public:
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DrawSketchHandler();
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virtual ~DrawSketchHandler();
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void activate(ViewProviderSketch*);
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void setSketchGui(ViewProviderSketch* vp);
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void deactivate() override;
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virtual void mouseMove(Base::Vector2d pos) = 0;
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virtual bool pressButton(Base::Vector2d pos) = 0;
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virtual bool releaseButton(Base::Vector2d pos) = 0;
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virtual void registerPressedKey(bool pressed, int key);
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virtual void pressRightButton(Base::Vector2d pos);
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virtual bool onSelectionChanged(const Gui::SelectionChanges&)
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{
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return false;
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}
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std::list<Gui::InputHint> getToolHints() const override
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{
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return {};
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}
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void quit() override;
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friend class ViewProviderSketch;
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// get the actual highest vertex index, the next use will be +1
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int getHighestVertexIndex();
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// get the actual highest edge index, the next use will be +1
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int getHighestCurveIndex();
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int seekAutoConstraint(std::vector<AutoConstraint>& suggestedConstraints,
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const Base::Vector2d& Pos,
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const Base::Vector2d& Dir,
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AutoConstraint::TargetType type = AutoConstraint::VERTEX);
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int seekAndRenderAutoConstraint(std::vector<AutoConstraint>& suggestedConstraints,
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const Base::Vector2d& Pos,
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const Base::Vector2d& Dir,
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AutoConstraint::TargetType type = AutoConstraint::VERTEX);
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// createowncommand indicates whether a separate command shall be create and committed (for
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// example for undo purposes) or not is not it is the responsibility of the developer to create
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// and commit the command appropriately.
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void createAutoConstraints(const std::vector<AutoConstraint>& autoConstrs,
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int geoId,
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Sketcher::PointPos pointPos = Sketcher::PointPos::none,
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bool createowncommand = true);
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void setPositionText(const Base::Vector2d& Pos, const SbString& text);
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void setPositionText(const Base::Vector2d& Pos);
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void resetPositionText();
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void renderSuggestConstraintsCursor(std::vector<AutoConstraint>& suggestedConstraints);
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/** @name Interfacing with tool dialogs */
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//@{
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/** @brief Slot to receive signaling that a widget intended for the tool has changed and is
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* available ant the provided pointer.
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*/
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void toolWidgetChanged(QWidget* newwidget);
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/** @brief Factory function returning a tool widget of the type necessary for the specific tool.
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* This is a NVI interface and specific handlers must overload the corresponding virtual
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* function.
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*/
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std::unique_ptr<QWidget> createToolWidget() const;
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/** @brief Returns whether this tool expects/supports a visible tool widget. Emphasis is in
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* visibility, so to allow one to adapt the interface accordingly.
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* This is an NVI interface and specific handlers must overload the corresponding virtual
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* function.
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*/
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bool isToolWidgetVisible() const;
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/** @brief Returns a pixmap icon intended for a visible tool widget.
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* This is an NVI interface and specific handlers must overload the corresponding virtual
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* function.
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*/
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QPixmap getToolWidgetHeaderIcon() const;
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/** @brief Returns a header text intended for a visible tool widget.
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* This is an NVI interface and specific handlers must overload the corresponding virtual
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* function.
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*/
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QString getToolWidgetHeaderText() const;
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//@}
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private: // NVI
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void preActivated() override;
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virtual void onWidgetChanged()
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{}
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protected: // NVI requiring base implementation
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virtual std::string getToolName() const;
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virtual std::unique_ptr<QWidget> createWidget() const;
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virtual bool isWidgetVisible() const;
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virtual QPixmap getToolIcon() const;
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virtual QString getToolWidgetText() const;
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protected:
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void drawEdit(const std::vector<Base::Vector2d>& EditCurve) const;
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void drawEdit(const std::list<std::vector<Base::Vector2d>>& list) const;
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void drawEdit(const std::vector<Part::Geometry*>& geometries) const;
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void drawEditMarkers(const std::vector<Base::Vector2d>& EditMarkers,
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unsigned int augmentationlevel = 0) const;
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void clearEdit() const;
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void clearEditMarkers() const;
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void setAxisPickStyle(bool on);
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void moveCursorToSketchPoint(Base::Vector2d point);
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void ensureFocus();
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void preselectAtPoint(Base::Vector2d point);
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void drawPositionAtCursor(const Base::Vector2d& position);
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void drawDirectionAtCursor(const Base::Vector2d& position, const Base::Vector2d& origin);
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void
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drawWidthHeightAtCursor(const Base::Vector2d& position, const double val1, const double val2);
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void drawDoubleAtCursor(const Base::Vector2d& position,
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const double radius,
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Base::Unit unit = Base::Unit::Length);
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int getPreselectPoint() const;
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int getPreselectCurve() const;
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int getPreselectCross() const;
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Sketcher::SketchObject* getSketchObject();
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void setAngleSnapping(bool enable, Base::Vector2d referencePoint = Base::Vector2d(0., 0.));
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void moveConstraint(int constNum, const Base::Vector2d& toPos, OffsetMode offset = NoOffset);
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void signalToolChanged() const;
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// Helpers for seekAutoConstraint :
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// Helper structure to hold preselection data
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struct PreselectionData
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{
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int geoId = Sketcher::GeoEnum::GeoUndef;
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Sketcher::PointPos posId = Sketcher::PointPos::none;
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// direction of hit shape (if it is a line, the direction of the line)
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Base::Vector3d hitShapeDir = Base::Vector3d(0, 0, 0);
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bool isLine = false;
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};
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PreselectionData getPreselectionData();
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void seekPreselectionAutoConstraint(std::vector<AutoConstraint>& constraints,
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const Base::Vector2d& Pos,
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const Base::Vector2d& Dir,
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AutoConstraint::TargetType type);
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bool isLineCenterAutoConstraint(int GeoId, const Base::Vector2d& Pos) const;
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void seekAlignmentAutoConstraint(std::vector<AutoConstraint>& constraints,
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const Base::Vector2d& Dir);
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void seekTangentAutoConstraint(std::vector<AutoConstraint>& constraints,
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const Base::Vector2d& Pos,
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const Base::Vector2d& Dir);
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protected:
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/**
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* Returns constraints icons scaled to width.
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**/
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std::vector<QPixmap>
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suggestedConstraintsPixmaps(std::vector<AutoConstraint>& suggestedConstraints);
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ViewProviderSketch* sketchgui;
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QWidget* toolwidget;
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};
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} // namespace SketcherGui
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#endif // SKETCHERGUI_DrawSketchHandler_H
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