184 lines
6.8 KiB
C++
184 lines
6.8 KiB
C++
/***************************************************************************
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* Copyright (c) Jürgen Riegel (juergen.riegel@web.de) 2007 *
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* Copyright (c) Luke Parry (l.parry@warwick.ac.uk) 2013 *
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* Copyright (c) WandererFan (wandererfan@gmail.com) 2016 *
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* *
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* This file is part of the FreeCAD CAx development system. *
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Library General Public *
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* License as published by the Free Software Foundation; either *
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* version 2 of the License, or (at your option) any later version. *
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* *
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* This library is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Library General Public License for more details. *
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* *
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* You should have received a copy of the GNU Library General Public *
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* License along with this library; see the file COPYING.LIB. If not, *
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* write to the Free Software Foundation, Inc., 59 Temple Place, *
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* Suite 330, Boston, MA 02111-1307, USA *
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* *
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***************************************************************************/
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#ifndef _DrawViewPart_h_
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#define _DrawViewPart_h_
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#include <TopoDS_Edge.hxx>
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#include <TopoDS_Vertex.hxx>
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#include <TopoDS_Wire.hxx>
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#include <App/DocumentObject.h>
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#include <App/PropertyLinks.h>
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#include <App/PropertyStandard.h>
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#include <App/FeaturePython.h>
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#include <Base/BoundBox.h>
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#include "DrawView.h"
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class gp_Pnt;
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class gp_Pln;
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class gp_Ax2;
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//class TopoDS_Edge;
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//class TopoDS_Vertex;
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//class TopoDS_Wire;
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//class TopoDS_Shape;
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namespace TechDrawGeometry
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{
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class GeometryObject;
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class Vertex;
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class BaseGeom;
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class Face;
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}
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namespace TechDraw {
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class DrawHatch;
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class DrawCrosshatch;
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class DrawProjectSplit;
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class DrawViewSection;
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}
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namespace TechDraw
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{
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class DrawViewSection;
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class TechDrawExport DrawViewPart : public DrawView
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{
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PROPERTY_HEADER(TechDraw::DrawViewPart);
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public:
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DrawViewPart(void);
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virtual ~DrawViewPart();
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App::PropertyLink Source; //Part Feature
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App::PropertyVector Direction; //TODO: Rename to YAxisDirection or whatever this actually is (ProjectionDirection)
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App::PropertyBool SeamVisible;
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App::PropertyBool SmoothVisible;
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//App::PropertyBool OutlinesVisible;
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App::PropertyBool IsoVisible;
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App::PropertyBool HardHidden;
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App::PropertyBool SmoothHidden;
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App::PropertyBool SeamHidden;
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//App::PropertyBool OutlinesHidden;
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App::PropertyBool IsoHidden;
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App::PropertyInteger IsoCount;
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App::PropertyFloat LineWidth;
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App::PropertyFloat HiddenWidth;
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App::PropertyFloat IsoWidth;
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App::PropertyBool ArcCenterMarks;
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App::PropertyFloat CenterScale;
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App::PropertyBool HorizCenterLine;
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App::PropertyBool VertCenterLine;
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App::PropertyBool ShowSectionLine;
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std::vector<TechDraw::DrawHatch*> getHatches(void) const;
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std::vector<TechDraw::DrawCrosshatch*> getCrosshatches(void) const;
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//TODO: are there use-cases for Python access to TechDrawGeometry???
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const std::vector<TechDrawGeometry::Vertex *> & getVertexGeometry() const;
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const std::vector<TechDrawGeometry::BaseGeom *> & getEdgeGeometry() const;
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const std::vector<TechDrawGeometry::BaseGeom *> getVisibleFaceEdges() const;
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const std::vector<TechDrawGeometry::Face *> & getFaceGeometry() const;
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bool hasGeometry(void) const;
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TechDrawGeometry::BaseGeom* getProjEdgeByIndex(int idx) const; //get existing geom for edge idx in projection
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TechDrawGeometry::Vertex* getProjVertexByIndex(int idx) const; //get existing geom for vertex idx in projection
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std::vector<TechDrawGeometry::BaseGeom*> getProjFaceByIndex(int idx) const; //get edges for face idx in projection
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virtual Base::BoundBox3d getBoundingBox() const;
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double getBoxX(void) const;
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double getBoxY(void) const;
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virtual QRectF getRect() const;
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virtual std::vector<DrawViewSection*> getSectionRefs() const; //are there ViewSections based on this ViewPart?
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const Base::Vector3d& getUDir(void) const {return uDir;} //paperspace X
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const Base::Vector3d& getVDir(void) const {return vDir;} //paperspace Y
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const Base::Vector3d& getWDir(void) const {return wDir;} //paperspace Z
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const Base::Vector3d& getCentroid(void) const {return shapeCentroid;}
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Base::Vector3d projectPoint(const Base::Vector3d& pt) const;
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virtual gp_Ax2 getViewAxis(const Base::Vector3d& pt,
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const Base::Vector3d& direction,
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const bool flip=true) const;
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virtual short mustExecute() const;
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bool handleFaces(void);
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bool showSectionEdges(void);
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/** @name methods overide Feature */
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//@{
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/// recalculate the Feature
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virtual App::DocumentObjectExecReturn *execute(void);
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//@}
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/// returns the type name of the ViewProvider
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virtual const char* getViewProviderName(void) const {
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return "TechDrawGui::ViewProviderViewPart";
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}
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//return PyObject as DrawViewPartPy
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virtual PyObject *getPyObject(void);
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bool isDeleting(void) { return nowDeleting; }
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gp_Pln getProjPlane(void) const;
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virtual std::vector<TopoDS_Wire> getWireForFace(int idx) const;
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protected:
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TechDrawGeometry::GeometryObject *geometryObject;
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Base::BoundBox3d bbox;
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void onChanged(const App::Property* prop);
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virtual void unsetupObject();
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virtual TechDrawGeometry::GeometryObject* buildGeometryObject(TopoDS_Shape shape, gp_Ax2 viewAxis);
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void extractFaces();
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//Projection parameter space
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virtual void saveParamSpace(const Base::Vector3d& direction, const Base::Vector3d& xAxis=Base::Vector3d(0.0,0.0,0.0));
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Base::Vector3d uDir; //paperspace X
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Base::Vector3d vDir; //paperspace Y
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Base::Vector3d wDir; //paperspace Z
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Base::Vector3d shapeCentroid;
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void getRunControl(void);
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bool m_sectionEdges;
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bool m_handleFaces;
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private:
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bool nowDeleting;
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};
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typedef App::FeaturePythonT<DrawViewPart> DrawViewPartPython;
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} //namespace TechDraw
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#endif // #ifndef _DrawViewPart_h_
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