Files
create/src/Gui/SoFCColorLegend.h
Kacper Donat a72a63232a Base: Move App::Color to Base
Every basic data type is stored in Base module, color is standing out as
one that does not. Moving it to Base opens possibilities to integrate it
better with the rest of FreeCAD.
2025-02-17 21:10:26 +01:00

99 lines
4.0 KiB
C++

/***************************************************************************
* Copyright (c) 2005 Werner Mayer <wmayer[at]users.sourceforge.net> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#ifndef GUI_SOFCCOLORLEGEND_H
#define GUI_SOFCCOLORLEGEND_H
#include <Inventor/SbBox2f.h>
#include <Inventor/nodes/SoSeparator.h>
#include "SoFCColorBar.h"
class SoCoordinate3;
class SoMFString;
class SbVec2s;
namespace Gui {
class GuiExport SoFCColorLegend : public SoFCColorBarBase {
using inherited = SoFCColorBarBase;
SO_NODE_HEADER(Gui::SoFCColorLegend);
public:
static void initClass();
static void finish();
SoFCColorLegend();
void setLegendLabels(const App::ColorLegend& legend, int prec=3);
/**
* Sets the range of the colorbar from the maximum \a fMax to the minimum \a fMin.
* \a prec indicates the post decimal positions, \a prec should be in between 0 and 6.
*/
void setRange( float fMin, float fMax, int prec=3 ) override;
/**
* Updates the node with the given color legend.
*/
void setColorLegend (const App::ColorLegend& legend);
unsigned short getColorIndex (float fVal) const { return _currentLegend.getColorIndex(fVal); }
Base::Color getColor (float fVal) const override { return _currentLegend.getColor(fVal); }
void setOutsideGrayed (bool bVal) override { _currentLegend.setOutsideGrayed(bVal); }
bool isVisible (float) const override { return false; }
float getMinValue () const override { return _currentLegend.getMinValue(); }
float getMaxValue () const override { return _currentLegend.getMaxValue(); }
std::size_t countColors () const { return _currentLegend.hasNumberOfFields(); }
void customize(SoFCColorBarBase*) override { }
const char* getColorBarName() const override;
// virtual void handleEvent(SoHandleEventAction * action);
// virtual void GLRenderBelowPath(SoGLRenderAction * action);
// virtual void GLRenderInPath(SoGLRenderAction * action);
protected:
void setViewportSize( const SbVec2s& size ) override;
~SoFCColorLegend() override;
// virtual void redrawHighlighted(SoAction * act, SbBool flag);
private:
void setMarkerLabel(const SoMFString& label);
void setMarkerValue(const SoMFString& value);
void modifyPoints(const SbBox2f&);
void arrangeLabels(const SbBox2f&);
void arrangeValues(const SbBox2f&);
private:
SoCoordinate3* coords;
SoSeparator* labelGroup;
SoSeparator* valueGroup;
SbBox2f _bbox;
App::ColorLegend _currentLegend;
};
} // namespace Gui
#endif // GUI_SOFCCOLORLEGEND_H