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create/src/Mod/Mesh/App/Importer.h

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/***************************************************************************
* Copyright (c) 2021 Werner Mayer <wmayer[at]users.sourceforge.net> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#ifndef MESH_IMPORTER_H
#define MESH_IMPORTER_H
#include <string>
#include <vector>
namespace App {
class Document;
class Color;
}
namespace MeshCore {
struct Material;
}
namespace Mesh
{
class MeshObject;
class Feature;
class Importer
{
public:
Importer(App::Document*);
~Importer() = default;
void load(const std::string& fileName);
private:
void addVertexColors(Feature*, const std::vector<App::Color>&);
void addFaceColors(Feature*, const std::vector<App::Color>&);
void addColors(Feature*, const std::string& property, const std::vector<App::Color>&);
Feature* createMesh(const std::string& name, MeshObject&);
void createMeshFromSegments(const std::string& name, MeshCore::Material& mat, MeshObject& mesh);
private:
App::Document* document;
};
} // namespace Mesh
#endif // MESH_IMPORTER_H