Files
create/src/Mod/BIM/ArchCurtainWall.py
Roy-043 d8889c3ca4 BIM: fix setting of self.Type
Fixes #21364.

`self.Type` should be set in `__init__` and `loads`, and not in `onDocumentRestored`.

Additionally:
fixed mistake in `loads` in ifc_objects.py.
2025-06-30 11:05:41 -05:00

610 lines
29 KiB
Python

# SPDX-License-Identifier: LGPL-2.1-or-later
# ***************************************************************************
# * *
# * Copyright (c) 2020 Yorik van Havre <yorik@uncreated.net> *
# * *
# * This file is part of FreeCAD. *
# * *
# * FreeCAD is free software: you can redistribute it and/or modify it *
# * under the terms of the GNU Lesser General Public License as *
# * published by the Free Software Foundation, either version 2.1 of the *
# * License, or (at your option) any later version. *
# * *
# * FreeCAD is distributed in the hope that it will be useful, but *
# * WITHOUT ANY WARRANTY; without even the implied warranty of *
# * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
# * Lesser General Public License for more details. *
# * *
# * You should have received a copy of the GNU Lesser General Public *
# * License along with FreeCAD. If not, see *
# * <https://www.gnu.org/licenses/>. *
# * *
# ***************************************************************************
__title__ = "FreeCAD Arch Curtain Wall"
__author__ = "Yorik van Havre"
__url__ = "https://www.freecad.org"
## @package ArchCurtainWall
# \ingroup ARCH
# \brief The Curtain Wall object and tools
#
# This module provides tools to build Curtain wall objects.
"""
Curtain wall tool
Abstract: Curtain walls need a surface to work on (base).
They then divide each face of that surface into quads,
using the face parameters grid.
The vertical lines can then receive one type of profile
(vertical mullions), the horizontal ones another
(horizontal mullions), and the quads a third (panels).
We then have two cases, depending on each quad: Either the
four corners of each quad are coplanar, in which case the
panel filling is rectangular, or they don't, in which case
the facet is triangulated and receives a third mullion
(diagonal mullion).
"""
import math
import FreeCAD
import ArchCommands
import ArchComponent
import DraftVecUtils
from draftutils import params
if FreeCAD.GuiUp:
from PySide.QtCore import QT_TRANSLATE_NOOP
import FreeCADGui
from draftutils.translate import translate
else:
# \cond
def translate(ctxt,txt):
return txt
def QT_TRANSLATE_NOOP(ctxt,txt):
return txt
# \endcond
ANGLETOLERANCE = 0.67 # vectors with angles below this are considered going in same dir
class CurtainWall(ArchComponent.Component):
"The curtain wall object"
def __init__(self,obj):
ArchComponent.Component.__init__(self,obj)
self.Type = "CurtainWall"
self.setProperties(obj)
obj.IfcType = "Curtain Wall"
def setProperties(self,obj):
pl = obj.PropertiesList
vsize = 50
hsize = 50
if not "Host" in pl:
obj.addProperty("App::PropertyLink","Host","CurtainWall",QT_TRANSLATE_NOOP("App::Property","An optional host object for this curtain wall"), locked=True)
if not "Height" in pl:
obj.addProperty("App::PropertyLength","Height","CurtainWall",
QT_TRANSLATE_NOOP("App::Property","The height of the curtain wall, if based on an edge"), locked=True)
obj.Height = params.get_param_arch("WallHeight")
if not "VerticalMullionNumber" in pl:
obj.addProperty("App::PropertyInteger","VerticalMullionNumber","CurtainWall",
QT_TRANSLATE_NOOP("App::Property","The number of vertical mullions"), locked=True)
obj.setEditorMode("VerticalMullionNumber",1)
if not "VerticalMullionAlignment" in pl:
obj.addProperty("App::PropertyBool","VerticalMullionAlignment","CurtainWall",
QT_TRANSLATE_NOOP("App::Property","If the profile of the vertical mullions get aligned with the surface or not"), locked=True)
if not "VerticalSections" in pl:
obj.addProperty("App::PropertyInteger","VerticalSections","CurtainWall",
QT_TRANSLATE_NOOP("App::Property","The number of vertical sections of this curtain wall"), locked=True)
obj.VerticalSections = 1
if "VerticalMullionSize" in pl:
# obsolete
vsize = obj.VerticalMullionSize.Value
obj.removeProperty("VerticalMullionSize")
if not "VerticalMullionHeight" in pl:
obj.addProperty("App::PropertyLength","VerticalMullionHeight","CurtainWall",
QT_TRANSLATE_NOOP("App::Property","The height of the vertical mullions profile, if no profile is used"), locked=True)
obj.VerticalMullionHeight = vsize
if not "VerticalMullionWidth" in pl:
obj.addProperty("App::PropertyLength","VerticalMullionWidth","CurtainWall",
QT_TRANSLATE_NOOP("App::Property","The width of the vertical mullions profile, if no profile is used"), locked=True)
obj.VerticalMullionWidth = vsize
if not "VerticalMullionProfile" in pl:
obj.addProperty("App::PropertyLink","VerticalMullionProfile","CurtainWall",
QT_TRANSLATE_NOOP("App::Property","A profile for vertical mullions (disables vertical mullion size)"), locked=True)
if not "HorizontalMullionNumber" in pl:
obj.addProperty("App::PropertyInteger","HorizontalMullionNumber","CurtainWall",
QT_TRANSLATE_NOOP("App::Property","The number of horizontal mullions"), locked=True)
obj.setEditorMode("HorizontalMullionNumber",1)
if not "HorizontalMullionAlignment" in pl:
obj.addProperty("App::PropertyBool","HorizontalMullionAlignment","CurtainWall",
QT_TRANSLATE_NOOP("App::Property","If the profile of the horizontal mullions gets aligned with the surface or not"), locked=True)
if not "HorizontalSections" in pl:
obj.addProperty("App::PropertyInteger","HorizontalSections","CurtainWall",
QT_TRANSLATE_NOOP("App::Property","The number of horizontal sections of this curtain wall"), locked=True)
obj.HorizontalSections = 1
if "HorizontalMullionSize" in pl:
# obsolete
hsize = obj.HorizontalMullionSize.Value
obj.removeProperty("HorizontalMullionSize")
if not "HorizontalMullionHeight" in pl:
obj.addProperty("App::PropertyLength","HorizontalMullionHeight","CurtainWall",
QT_TRANSLATE_NOOP("App::Property","The height of the horizontal mullions profile, if no profile is used"), locked=True)
obj.HorizontalMullionHeight = hsize
if not "HorizontalMullionWidth" in pl:
obj.addProperty("App::PropertyLength","HorizontalMullionWidth","CurtainWall",
QT_TRANSLATE_NOOP("App::Property","The width of the horizontal mullions profile, if no profile is used"), locked=True)
obj.HorizontalMullionWidth = hsize
if not "HorizontalMullionProfile" in pl:
obj.addProperty("App::PropertyLink","HorizontalMullionProfile","CurtainWall",
QT_TRANSLATE_NOOP("App::Property","A profile for horizontal mullions (disables horizontal mullion size)"), locked=True)
if not "DiagonalMullionNumber" in pl:
obj.addProperty("App::PropertyInteger","DiagonalMullionNumber","CurtainWall",
QT_TRANSLATE_NOOP("App::Property","The number of diagonal mullions"), locked=True)
obj.setEditorMode("DiagonalMullionNumber",1)
if not "DiagonalMullionSize" in pl:
obj.addProperty("App::PropertyLength","DiagonalMullionSize","CurtainWall",
QT_TRANSLATE_NOOP("App::Property","The size of the diagonal mullions, if any, if no profile is used"), locked=True)
obj.DiagonalMullionSize = 50
if not "DiagonalMullionProfile" in pl:
obj.addProperty("App::PropertyLink","DiagonalMullionProfile","CurtainWall",
QT_TRANSLATE_NOOP("App::Property","A profile for diagonal mullions, if any (disables horizontal mullion size)"), locked=True)
if not "PanelNumber" in pl:
obj.addProperty("App::PropertyInteger","PanelNumber","CurtainWall",
QT_TRANSLATE_NOOP("App::Property","The number of panels"), locked=True)
obj.setEditorMode("PanelNumber",1)
if not "PanelThickness" in pl:
obj.addProperty("App::PropertyLength","PanelThickness","CurtainWall",
QT_TRANSLATE_NOOP("App::Property","The thickness of the panels"), locked=True)
obj.PanelThickness = 20
if not "SwapHorizontalVertical" in pl:
obj.addProperty("App::PropertyBool","SwapHorizontalVertical","CurtainWall",
QT_TRANSLATE_NOOP("App::Property","Swaps horizontal and vertical lines"), locked=True)
if not "Refine" in pl:
obj.addProperty("App::PropertyBool","Refine","CurtainWall",
QT_TRANSLATE_NOOP("App::Property","Perform subtractions between components so none overlap"), locked=True)
if not "CenterProfiles" in pl:
obj.addProperty("App::PropertyBool","CenterProfiles","CurtainWall",
QT_TRANSLATE_NOOP("App::Property","Centers the profile over the edges or not"), locked=True)
obj.CenterProfiles = True
if not "VerticalDirection" in pl:
obj.addProperty("App::PropertyVector","VerticalDirection","CurtainWall",
QT_TRANSLATE_NOOP("App::Property","The vertical direction reference to be used by this object to deduce vertical/horizontal directions. Keep it close to the actual vertical direction of your curtain wall"), locked=True)
obj.VerticalDirection = FreeCAD.Vector(0,0,1)
if not "OverrideEdges" in pl: # PropertyStringList
obj.addProperty("App::PropertyStringList","OverrideEdges","CurtainWall",QT_TRANSLATE_NOOP("App::Property","Input are index numbers of edges of Base ArchSketch/Sketch geometries (in Edit mode). Selected edges are used to create the shape of this Arch Curtain Wall (instead of using all edges by default). [ENHANCED by ArchSketch] GUI 'Edit Curtain Wall' Tool is provided in external Add-on ('SketchArch') to let users to select the edges interactively. 'Toponaming-Tolerant' if ArchSketch is used in Base (and SketchArch Add-on is installed). Warning : Not 'Toponaming-Tolerant' if just Sketch is used. Property is ignored if Base ArchSketch provided the selected edges."), locked=True)
def onDocumentRestored(self,obj):
ArchComponent.Component.onDocumentRestored(self,obj)
self.setProperties(obj)
def loads(self,state):
self.Type = "CurtainWall"
def onChanged(self,obj,prop):
ArchComponent.Component.onChanged(self,obj,prop)
def execute(self,obj):
if self.clone(obj):
return
if not self.ensureBase(obj):
return
import Part
import DraftGeomUtils
pl = obj.Placement
# test properties
if not obj.Base:
FreeCAD.Console.PrintLog(obj.Label+": no base\n")
return
if not hasattr(obj.Base,"Shape"):
FreeCAD.Console.PrintLog(obj.Label+": invalid base\n")
return
if obj.VerticalMullionProfile:
if not hasattr(obj.VerticalMullionProfile,"Shape"):
FreeCAD.Console.PrintLog(obj.Label+": invalid vertical mullion profile\n")
return
if obj.HorizontalMullionProfile:
if not hasattr(obj.HorizontalMullionProfile,"Shape"):
FreeCAD.Console.PrintLog(obj.Label+": invalid horizontal mullion profile\n")
return
if obj.DiagonalMullionProfile:
if not hasattr(obj.DiagonalMullionProfile,"Shape"):
FreeCAD.Console.PrintLog(obj.Label+": invalid diagonal mullion profile\n")
return
facets = []
faces = []
curtainWallBaseShapeEdges = None
curtainWallEdges = None
if obj.Base.Shape.Faces:
faces = obj.Base.Shape.Faces
elif obj.Height.Value and obj.VerticalDirection.Length:
ext = FreeCAD.Vector(obj.VerticalDirection)
ext.normalize()
ext = ext.multiply(obj.Height.Value)
if hasattr(obj.Base, 'Proxy'):
if hasattr(obj.Base.Proxy, 'getCurtainWallBaseShapeEdgesInfo'):
curtainWallBaseShapeEdges = obj.Base.Proxy.getCurtainWallBaseShapeEdgesInfo(obj.Base)
# returned a {dict}
# get curtain wall edges (not wires); use original edges if getCurtainWallBaseShapeEdges() provided none
if curtainWallBaseShapeEdges: # would be false (none) if SketchArch Add-on is not installed, or base ArchSketch does not have the edges stored / input by user
curtainWallEdges = curtainWallBaseShapeEdges.get('curtainWallEdges')
elif obj.Base.isDerivedFrom("Sketcher::SketchObject"):
skGeom = obj.Base.GeometryFacadeList
skGeomEdges = []
skPlacement = obj.Base.Placement # Get Sketch's placement to restore later
for ig, geom in enumerate(skGeom):
if (not obj.OverrideEdges and not geom.Construction) or str(ig) in obj.OverrideEdges:
# support Line, Arc, Circle, Ellipse for Sketch
# as Base at the moment
if isinstance(geom.Geometry, (Part.LineSegment,
Part.Circle, Part.ArcOfCircle)):
skGeomEdgesI = geom.Geometry.toShape()
skGeomEdges.append(skGeomEdgesI)
curtainWallEdges = []
for edge in skGeomEdges:
edge.Placement = edge.Placement.multiply(skPlacement)
curtainWallEdges.append(edge)
if not curtainWallEdges:
curtainWallEdges = obj.Base.Shape.Edges
if curtainWallEdges:
faces = [edge.extrude(ext) for edge in curtainWallEdges]
if not faces:
FreeCAD.Console.PrintLog(obj.Label+": unable to build base faces\n")
return
# subdivide the faces into quads
for face in faces:
fp = face.ParameterRange
# guessing horizontal/vertical directions
vdir = obj.VerticalDirection
if not vdir.Length:
vdir = FreeCAD.Vector(0,0,1)
vdir.normalize()
# Check if face if vertical in the first place
# Fix issue in 'Curtain wall vertical/horizontal mullion mix-up'
# https://github.com/FreeCAD/FreeCAD/issues/21845
#
face_plane = face.findPlane() # Curve face (surface) seems return no Plane
if face_plane:
if -0.001 < face_plane.Axis[2] < 0.001: # i.e. face is vertical (normal pointing horizon)
faceVert = True
# Support 'Swap Horizontal Vertical'
# See issue 'Swap Horizontal Vertical does not work'
# https://github.com/FreeCAD/FreeCAD/issues/21866
if obj.SwapHorizontalVertical:
vertsec = obj.HorizontalSections
horizsec = obj.VerticalSections
else:
vertsec = obj.VerticalSections
horizsec = obj.HorizontalSections
else:
faceVert = False
# Guess algorithm if face is not vertical
if not faceVert:
# TODO 2025.6.15 : Need a more robust algorithm below
# See issue 'Curtain wall vertical/horizontal mullion mix-up'
# https://github.com/FreeCAD/FreeCAD/issues/21845
# Partially improved by checking 'if face is vertical' above
#
basevector = face.valueAt(fp[1],fp[3]).sub(face.valueAt(fp[0],fp[2]))
bv_angle = basevector.getAngle(vdir)
if (bv_angle <= math.pi/2+ANGLETOLERANCE) and (bv_angle >= math.pi/2-ANGLETOLERANCE):
facedir = True
if obj.SwapHorizontalVertical:
vertsec = obj.HorizontalSections
horizsec = obj.VerticalSections
else:
vertsec = obj.VerticalSections
horizsec = obj.HorizontalSections
else:
facedir = False
if obj.SwapHorizontalVertical:
vertsec = obj.VerticalSections
horizsec = obj.HorizontalSections
else:
vertsec = obj.HorizontalSections
horizsec = obj.VerticalSections
hstep = (fp[1]-fp[0])
if vertsec:
hstep = hstep/vertsec
vstep = (fp[3]-fp[2])
if horizsec:
vstep = vstep/horizsec
# construct facets
for i in range(vertsec or 1):
for j in range(horizsec or 1):
p0 = face.valueAt(fp[0]+i*hstep,fp[2]+j*vstep)
p1 = face.valueAt(fp[0]+(i+1)*hstep,fp[2]+j*vstep)
p2 = face.valueAt(fp[0]+(i+1)*hstep,fp[2]+(j+1)*vstep)
p3 = face.valueAt(fp[0]+i*hstep,fp[2]+(j+1)*vstep)
facet = Part.Face(Part.makePolygon([p0,p1,p2,p3,p0]))
facets.append(facet)
if not facets:
FreeCAD.Console.PrintLog(obj.Label+": failed to subdivide shape\n")
return
baseshape = Part.makeShell(facets)
# make edge/normal relation table
edgetable = {}
for face in baseshape.Faces:
for edge in face.Edges:
ec = edge.hashCode()
if ec in edgetable:
edgetable[ec].append(face)
else:
edgetable[ec] = [face]
self.edgenormals = {}
for ec,faces in edgetable.items():
if len(faces) == 1:
self.edgenormals[ec] = faces[0].normalAt(0,0)
else:
n = faces[0].normalAt(0,0).add(faces[1].normalAt(0,0))
if n.Length > 0.001:
n.normalize()
else:
# adjacent faces have same normals
n = faces[0].normalAt(0,0)
self.edgenormals[ec] = n
# sort edges between vertical/horizontal
hedges = []
vedges = []
for edge in baseshape.Edges:
v = edge.Vertexes[-1].Point.sub(edge.Vertexes[0].Point)
a = v.getAngle(vdir)
if (a <= math.pi/2+ANGLETOLERANCE) and (a >= math.pi/2-ANGLETOLERANCE):
hedges.append(edge)
else:
vedges.append(edge)
# construct vertical mullions
vmullions = []
vprofile = self.getMullionProfile(obj,"Vertical")
if vprofile and vertsec:
for vedge in vedges:
vn = self.edgenormals[vedge.hashCode()]
if (vn.x != 0) or (vn.y != 0):
avn = FreeCAD.Vector(vn.x,vn.y,0)
rot = FreeCAD.Rotation(FreeCAD.Vector(0,-1,0),avn)
else:
rot = FreeCAD.Rotation()
if obj.VerticalMullionAlignment:
ev = vedge.Vertexes[-1].Point.sub(vedge.Vertexes[0].Point)
rot = FreeCAD.Rotation(FreeCAD.Vector(1,0,0),ev).multiply(rot)
vmullions.append(self.makeMullion(vedge,vprofile,rot,obj.CenterProfiles))
# construct horizontal mullions
hmullions = []
hprofile = self.getMullionProfile(obj,"Horizontal")
if hprofile and horizsec:
for hedge in hedges:
rot = FreeCAD.Rotation(FreeCAD.Vector(0,1,0),-90)
vn = self.edgenormals[hedge.hashCode()]
if (vn.x != 0) or (vn.y != 0):
avn = FreeCAD.Vector(vn.x,vn.y,0)
rot = FreeCAD.Rotation(FreeCAD.Vector(0,-1,0),avn).multiply(rot)
if obj.HorizontalMullionAlignment:
rot = FreeCAD.Rotation(avn,vn).multiply(rot)
hmullions.append(self.makeMullion(hedge,hprofile,rot,obj.CenterProfiles))
# construct panels
panels = []
dedges = []
if obj.PanelThickness.Value:
for face in baseshape.Faces:
verts = [v.Point for v in face.OuterWire.OrderedVertexes]
if DraftGeomUtils.isPlanar(verts):
panel = self.makePanel(verts,obj.PanelThickness.Value)
panels.append(panel)
elif len(verts) == 4:
verts1 = [verts[0],verts[1],verts[2]]
panel = self.makePanel(verts1,obj.PanelThickness.Value)
panels.append(panel)
verts2 = [verts[0],verts[2],verts[3]]
panel = self.makePanel(verts2,obj.PanelThickness.Value)
panels.append(panel)
dedges.append(Part.makeLine(verts[0],verts[2]))
# construct diagonal mullions
dmullions = []
if dedges:
n = (dedges[0].Vertexes[-1].Point.sub(dedges[0].Point))
dprofile = self.getMullionProfile(obj,"Diagonal")
if dprofile:
for dedge in dedges:
rot = FreeCAD.Rotation(FreeCAD.Vector(0,0,1),dedge.Vertexes[-1].Point.sub(dedge.Vertexes[0].Point))
dmullions.append(self.makeMullion(dedge,dprofile,rot,obj.CenterProfiles))
# perform subtractions
if obj.Refine:
subvmullion = None
subhmullion = None
subdmullion = None
if vmullions:
subvmullion = vmullions[0].copy()
for m in vmullions[1:]:
subvmullion = subvmullion.fuse(m)
if hmullions:
subhmullion = hmullions[0].copy()
for m in hmullions[1:]:
subhmullion = subhmullion.fuse(m)
if dmullions:
subdmullion = dmullions[0].copy()
for m in dmullions[1:]:
subdmullion = subdmullion.fuse(m)
if subvmullion:
hmullions = [m.cut(subvmullion) for m in hmullions]
if subhmullion:
dmullions = [m.cut(subvmullion) for m in dmullions]
dmullions = [m.cut(subhmullion) for m in dmullions]
panels = [m.cut(subvmullion) for m in panels]
panels = [m.cut(subhmullion) for m in panels]
if subdmullion:
panels = [m.cut(subdmullion) for m in panels]
# mount shape
obj.VerticalMullionNumber = len(vmullions)
obj.HorizontalMullionNumber = len(hmullions)
obj.DiagonalMullionNumber = len(dmullions)
obj.PanelNumber = len(panels)
shape = Part.makeCompound(vmullions+hmullions+dmullions+panels)
shape = self.processSubShapes(obj,shape,pl)
self.applyShape(obj,shape,pl)
def makePanel(self,verts,thickness):
"""creates a panel from face points and thickness"""
import Part
panel = Part.Face(Part.makePolygon(verts+[verts[0]]))
n = panel.normalAt(0,0)
n.multiply(thickness)
panel = panel.extrude(n)
return panel
def makeMullion(self,edge,profile,rotation,recenter=False):
"""creates a mullions from an edge and a profile"""
center = FreeCAD.Vector(0,0,0)
if recenter:
if hasattr(profile,"CenterOfMass"):
center = profile.CenterOfMass
elif hasattr(profile,"BoundBox"):
center = profile.BoundBox.Center
p0 = edge.Vertexes[0].Point
p1 = edge.Vertexes[-1].Point
mullion = profile.copy()
if rotation:
mullion = mullion.rotate(center,rotation.Axis,math.degrees(rotation.Angle))
mullion = mullion.translate(p0.sub(center))
mullion = mullion.extrude(p1.sub(p0))
return mullion
def getMullionProfile(self,obj,direction):
"""returns a profile shape already properly oriented, ready for extrude"""
import Part
import DraftGeomUtils
prof = getattr(obj,direction+"MullionProfile")
proh = getattr(obj,direction+"MullionHeight").Value
prow = getattr(obj,direction+"MullionWidth").Value
if prof:
profile = prof.Shape.copy()
else:
if (not proh) or (not prow):
return None
profile = Part.Face(Part.makePlane(prow,proh,FreeCAD.Vector(-prow/2,-proh/2,0)))
return profile
def getProjectedLength(self,v,ref):
"""gets a signed length from projecting a vector on another"""
proj = DraftVecUtils.project(v,ref)
if proj.getAngle(ref) < 1:
return proj.Length
else:
return -proj.Length
class ViewProviderCurtainWall(ArchComponent.ViewProviderComponent):
"A View Provider for the CurtainWall object"
def __init__(self,vobj):
ArchComponent.ViewProviderComponent.__init__(self,vobj)
def getIcon(self):
import Arch_rc
return ":/icons/Arch_CurtainWall_Tree.svg"
def updateData(self,obj,prop):
if prop == "Shape":
self.colorize(obj,force=True)
def onChanged(self,vobj,prop):
if (prop in ["DiffuseColor","Transparency"]) and vobj.Object:
self.colorize(vobj.Object)
elif prop == "ShapeColor":
self.colorize(vobj.Object,force=True)
ArchComponent.ViewProviderComponent.onChanged(self,vobj,prop)
def colorize(self,obj,force=False):
"setting different part colors"
if not obj.Shape or not obj.Shape.Solids:
return
if not obj.ViewObject:
return
basecolor = obj.ViewObject.ShapeColor
basetransparency = obj.ViewObject.Transparency/100.0
panelcolor = ArchCommands.getDefaultColor("WindowGlass")
paneltransparency = 0.7
if hasattr(obj,"Material") and obj.Material and hasattr(obj.Material,"Materials"):
if obj.Material.Names:
if "Frame" in obj.Material.Names:
mat = obj.Material.Materials[obj.Material.Names.index("Frame")]
if ('DiffuseColor' in mat.Material) and ("(" in mat.Material['DiffuseColor']):
basecolor = tuple([float(f) for f in mat.Material['DiffuseColor'].strip("()").split(",")])
if "Glass panel" in obj.Material.Names:
mat = obj.Material.Materials[obj.Material.Names.index("Glass panel")]
if ('DiffuseColor' in mat.Material) and ("(" in mat.Material['DiffuseColor']):
panelcolor = tuple([float(f) for f in mat.Material['DiffuseColor'].strip("()").split(",")])
if ('Transparency' in mat.Material):
paneltransparency = float(mat.Material['Transparency'])/100.0
elif "Solid panel" in obj.Material.Names:
mat = obj.Material.Materials[obj.Material.Names.index("Solid panel")]
if ('DiffuseColor' in mat.Material) and ("(" in mat.Material['DiffuseColor']):
panelcolor = tuple([float(f) for f in mat.Material['DiffuseColor'].strip("()").split(",")])
paneltransparency = 0
basecolor = basecolor[:3]+(1.0 - basetransparency,)
panelcolor = panelcolor[:3]+(1.0 - paneltransparency,)
colors = []
nmullions = obj.VerticalMullionNumber + obj.HorizontalMullionNumber + obj.DiagonalMullionNumber
for i,solid in enumerate(obj.Shape.Solids):
for _ in solid.Faces:
if i < nmullions:
colors.append(basecolor)
else:
colors.append(panelcolor)
if self.areDifferentColors(colors,obj.ViewObject.DiffuseColor) or force:
obj.ViewObject.DiffuseColor = colors