Files
create/src/Mod/Ship/tankGZ/TaskPanel.py
2012-06-15 13:40:08 +02:00

369 lines
15 KiB
Python

#***************************************************************************
#* *
#* Copyright (c) 2011, 2012 *
#* Jose Luis Cercos Pita <jlcercos@gmail.com> *
#* *
#* This program is free software; you can redistribute it and/or modify *
#* it under the terms of the GNU Lesser General Public License (LGPL) *
#* as published by the Free Software Foundation; either version 2 of *
#* the License, or (at your option) any later version. *
#* for detail see the LICENCE text file. *
#* *
#* This program is distributed in the hope that it will be useful, *
#* but WITHOUT ANY WARRANTY; without even the implied warranty of *
#* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
#* GNU Library General Public License for more details. *
#* *
#* You should have received a copy of the GNU Library General Public *
#* License along with this program; if not, write to the Free Software *
#* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 *
#* USA *
#* *
#***************************************************************************
import math
# FreeCAD modules
import FreeCAD as App
import FreeCADGui as Gui
# Qt library
from PyQt4 import QtGui,QtCore
# Module
from Plot import *
from Instance import *
from TankInstance import *
from shipUtils import Paths, Translator
from shipHydrostatics import Tools as Hydrostatics
class TaskPanel:
def __init__(self):
self.ui = Paths.modulePath() + "/tankGZ/TaskPanel.ui"
self.ship = None
self.tanks = {}
def accept(self):
if not self.ship:
return False
# Get general data
disp = self.computeDisplacement()
draft = self.computeDraft(disp[0], self.form.trim.value())
trim = self.form.trim.value()
# Get roll angles
roll0 = self.form.roll0.value()
roll1 = self.form.roll1.value()
nRoll = self.form.nRoll.value()
dRoll = (roll1 - roll0) / (nRoll - 1)
roll = []
GZ = []
msg = Translator.translate("Computing GZ...\n")
App.Console.PrintMessage(msg)
for i in range(0, nRoll):
App.Console.PrintMessage("\t%d/%d\n" % (i+1,nRoll))
roll.append(i*dRoll)
GZ.append(self.computeGZ(draft[0], trim, roll[-1]))
Plot(roll, GZ, disp[0]/1000.0, draft[0], trim)
return True
def reject(self):
if not self.ship:
return False
return True
def clicked(self, index):
pass
def open(self):
pass
def needsFullSpace(self):
return True
def isAllowedAlterSelection(self):
return False
def isAllowedAlterView(self):
return True
def isAllowedAlterDocument(self):
return False
def helpRequested(self):
pass
def setupUi(self):
mw = self.getMainWindow()
form = mw.findChild(QtGui.QWidget, "TaskPanel")
form.tanks = form.findChild(QtGui.QListWidget, "Tanks")
form.disp = form.findChild(QtGui.QLabel, "DisplacementLabel")
form.draft = form.findChild(QtGui.QLabel, "DraftLabel")
form.trim = form.findChild(QtGui.QDoubleSpinBox, "Trim")
form.autoTrim = form.findChild(QtGui.QPushButton, "TrimAutoCompute")
form.roll0 = form.findChild(QtGui.QDoubleSpinBox, "StartAngle")
form.roll1 = form.findChild(QtGui.QDoubleSpinBox, "EndAngle")
form.nRoll = form.findChild(QtGui.QSpinBox, "NAngle")
self.form = form
# Initial values
if self.initValues():
return True
self.retranslateUi()
self.onTanksSelection()
# Connect Signals and Slots
QtCore.QObject.connect(form.tanks,QtCore.SIGNAL("itemSelectionChanged()"),self.onTanksSelection)
QtCore.QObject.connect(form.trim,QtCore.SIGNAL("valueChanged(double)"),self.onTrim)
QtCore.QObject.connect(form.autoTrim,QtCore.SIGNAL("pressed()"),self.onAutoTrim)
QtCore.QObject.connect(form.roll0,QtCore.SIGNAL("valueChanged(double)"),self.onRoll)
QtCore.QObject.connect(form.roll1,QtCore.SIGNAL("valueChanged(double)"),self.onRoll)
QtCore.QObject.connect(form.nRoll,QtCore.SIGNAL("valueChanged(int)"),self.onRoll)
return False
def getMainWindow(self):
"returns the main window"
# using QtGui.qApp.activeWindow() isn't very reliable because if another
# widget than the mainwindow is active (e.g. a dialog) the wrong widget is
# returned
toplevel = QtGui.qApp.topLevelWidgets()
for i in toplevel:
if i.metaObject().className() == "Gui::MainWindow":
return i
raise Exception("No main window found")
def initValues(self):
""" Get selected geometry.
@return False if sucessfully values initialized.
"""
# Get selected objects
selObjs = FreeCADGui.Selection.getSelection()
if not selObjs:
msg = Translator.translate("Ship instance must be selected (no object selected)\n")
App.Console.PrintError(msg)
return True
for i in range(0,len(selObjs)):
obj = selObjs[i]
# Test if is a ship instance
props = obj.PropertiesList
try:
props.index("IsShip")
except ValueError:
continue
if obj.IsShip:
# Test if another ship already selected
if self.ship:
msg = Translator.translate("More than one ship selected (extra ship will be neglected)\n")
App.Console.PrintWarning(msg)
break
self.ship = obj
# Test if any valid ship was selected
if not self.ship:
msg = Translator.translate("Ship instance must be selected (no valid ship found at selected objects)\n")
App.Console.PrintError(msg)
return True
props = self.ship.PropertiesList
try:
props.index("WeightNames")
except:
msg = Translator.translate("Ship weights has not been set. You need to set weights before use this tool.\n")
App.Console.PrintError(msg)
return True
# Setup available tanks list
objs = App.ActiveDocument.Objects
iconPath = Paths.iconsPath() + "/Tank.xpm"
icon = QtGui.QIcon(QtGui.QPixmap(iconPath))
for obj in objs:
# Try to get valid tank property
props = obj.PropertiesList
try:
props.index("IsShipTank")
except ValueError:
continue
if not obj.IsShipTank:
continue
# Add tank to list
name = obj.Name
label = obj.Label
tag = label + ' (' + name + ')'
self.tanks[tag] = name
# self.tanks.append([name, tag])
item = QtGui.QListWidgetItem(tag)
item.setIcon(icon)
self.form.tanks.addItem(item)
msg = Translator.translate("Ready to work\n")
App.Console.PrintMessage(msg)
return False
def retranslateUi(self):
""" Set user interface locale strings.
"""
self.form.setWindowTitle(Translator.translate("GZ curve computation"))
self.form.findChild(QtGui.QGroupBox, "LoadConditionGroup").setTitle(Translator.translate("Loading condition."))
self.form.findChild(QtGui.QGroupBox, "AnglesGroup").setTitle(Translator.translate("Roll angles."))
self.form.findChild(QtGui.QLabel, "TrimLabel").setText(Translator.translate("Trim") + " [deg]")
self.form.findChild(QtGui.QLabel, "StartAngleLabel").setText(Translator.translate("Start") + " [deg]")
self.form.findChild(QtGui.QLabel, "EndAngleLabel").setText(Translator.translate("End") + " [deg]")
self.form.findChild(QtGui.QLabel, "NAngleLabel").setText(Translator.translate("Number of points"))
def onTanksSelection(self):
""" Called when tanks are selected or deselected.
"""
# Set displacement label
disp = self.computeDisplacement()
self.form.disp.setText(Translator.translate("Displacement") + ' = %g [kg]' % (disp[0]))
# Set draft label
draft = self.computeDraft(disp[0], self.form.trim.value())
self.form.draft.setText(Translator.translate("Draft") + ' = %g [m]' % (draft[0]))
def onTrim(self, trim):
""" Called when trim angle value is changed.
@param trim Selected trim angle.
"""
self.onTanksSelection()
def onAutoTrim(self):
""" Called when trim angle must be auto computed.
"""
# Start at null trim angle
trim = 0.0
# Get center of gravity
disp = self.computeDisplacement(trim)
G = [disp[1], disp[2], disp[3]]
disp = disp[0]
# Get bouyancy center
draft = self.computeDraft(disp)
B = [draft[1].x, draft[1].y, draft[1].z]
draft = draft[0]
# Get stability initial condition
BG = [G[0]-B[0], G[1]-B[1], G[2]-B[2]]
x = BG[0]*math.cos(math.radians(trim)) - BG[2]*math.sin(math.radians(trim))
y = BG[1]
z = BG[0]*math.sin(math.radians(trim)) + BG[2]*math.cos(math.radians(trim))
var = math.degrees(math.atan2(x,z))
# Iterate looking stability point
dVar = math.copysign(0.0033, var)
while True:
if (dVar*math.copysign(dVar, var) < 0.0):
break
trim = trim - math.copysign(dVar, var)
# Get center of gravity
disp = self.computeDisplacement(trim)
G = [disp[1], disp[2], disp[3]]
disp = disp[0]
# Get bouyancy center
draft = self.computeDraft(disp, trim)
B = [draft[1].x, draft[1].y, draft[1].z]
draft = draft[0]
# Get stability initial condition
BG = [G[0]-B[0], G[1]-B[1], G[2]-B[2]]
x = BG[0]*math.cos(math.radians(trim)) - BG[2]*math.sin(math.radians(trim))
y = BG[1]
z = BG[0]*math.sin(math.radians(trim)) + BG[2]*math.cos(math.radians(trim))
var = math.degrees(math.atan2(x,z))
self.form.trim.setValue(trim)
def onRoll(self, value):
""" Called when roll angles options are modified.
@param value Dummy changed value.
"""
roll0 = self.form.roll0.value()
self.form.roll1.setMinimum(roll0)
roll1 = self.form.roll1.value()
self.form.roll0.setMaximum(roll1)
def getTanks(self):
""" Get the selected tanks objects list.
@return Selected tanks list.
"""
items = self.form.tanks.selectedItems()
tanks = []
for item in items:
tag = str(item.text())
name = self.tanks[tag]
t = App.ActiveDocument.getObject(name)
if not t:
continue
tanks.append(t)
return tanks
def computeDisplacement(self, trim=0.0, roll=0.0):
""" Computes ship displacement.
@param trim Trim angle [degrees].
@return Ship displacement and center of gravity. None if errors
detected.
@note Returned center of gravity is refered to ship attached
axis coordinates.
"""
if not self.ship:
return None
# Get ship structure weights
W = [0.0, 0.0, 0.0, 0.0]
sWeights = weights(self.ship)
for w in sWeights:
W[0] = W[0] + w[1]
W[1] = W[1] + w[1]*w[2][0]
W[2] = W[2] + w[1]*w[2][1]
W[3] = W[3] + w[1]*w[2][2]
# Get selected tanks weights
tanks = self.getTanks()
for t in tanks:
w = tankWeight(t, App.Base.Vector(roll,-trim,0.0))
# Unrotate center of gravity
x = w[1]*math.cos(math.radians(-trim)) - w[3]*math.sin(math.radians(-trim))
y = w[2]
z = w[1]*math.sin(math.radians(-trim)) + w[3]*math.cos(math.radians(-trim))
w[1] = x
w[2] = y*math.cos(math.radians(-roll)) - z*math.sin(math.radians(-roll))
w[3] = y*math.sin(math.radians(-roll)) + z*math.cos(math.radians(-roll))
W[0] = W[0] + w[0]
W[1] = W[1] + w[0]*w[1]
W[2] = W[2] + w[0]*w[2]
W[3] = W[3] + w[0]*w[3]
return [W[0], W[1]/W[0], W[2]/W[0], W[3]/W[0]]
def computeDraft(self, disp, trim=0.0):
""" Computes ship draft.
@param disp Ship displacement.
@param trim Trim angle [degrees].
@return Ship draft, and bouyance center position. None if errors detected.
"""
if not self.ship:
return None
# Initial condition
dens = 1025
bbox = self.ship.Shape.BoundBox
draft = bbox.ZMin
dx = bbox.XMax - bbox.XMin
dy = bbox.YMax - bbox.YMin
w = 0.0
xcb = 0.0
while(abs(disp - w)/disp > 0.01):
draft = draft + (disp - w) / (dens*dx*dy)
ww = Hydrostatics.displacement(self.ship, draft, 0.0, trim, 0.0)
w = 1000.0*ww[0]
B = ww[1]
return [draft,B]
def computeGZ(self, draft, trim, roll):
""" Compute GZ value.
@param draft Ship draft.
@param trim Ship trim angle [degrees].
@param roll Ship roll angle [degrees].
@return GZ value [m].
"""
# Get center of gravity (x coordinate not relevant)
disp = self.computeDisplacement(trim, roll)
G = [disp[2], disp[3]]
disp = disp[0]
# Get bouyancy center (x coordinate not relevant)
disp = Hydrostatics.displacement(self.ship, draft, roll, trim, 0.0)
B = [disp[1].y, disp[1].z]
# GZ computation
BG = [G[0] - B[0], G[1] - B[1]]
y = BG[0]*math.cos(math.radians(roll)) - BG[1]*math.sin(math.radians(roll))
z = BG[0]*math.sin(math.radians(roll)) + BG[1]*math.cos(math.radians(roll))
return y
def createTask():
panel = TaskPanel()
Gui.Control.showDialog(panel)
if panel.setupUi():
Gui.Control.closeDialog(panel)
return None
return panel