That is need on MacOS build as travis log is bigger than 50k lines which breaks travis rules And by the way deprecations are real All file contains the same modification replace 0 to Qt::WindowFlags() when needed as the class needs to be instantiated Signed-off-by: vejmarie <jmverdun3@gmail.com>
87 lines
2.9 KiB
C++
87 lines
2.9 KiB
C++
/***************************************************************************
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* Copyright (c) 2010 Werner Mayer <wmayer[at]users.sourceforge.net> *
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* *
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* This file is part of the FreeCAD CAx development system. *
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Library General Public *
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* License as published by the Free Software Foundation; either *
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* version 2 of the License, or (at your option) any later version. *
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* *
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* This library is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Library General Public License for more details. *
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* *
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* You should have received a copy of the GNU Library General Public *
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* License along with this library; see the file COPYING.LIB. If not, *
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* write to the Free Software Foundation, Inc., 59 Temple Place, *
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* Suite 330, Boston, MA 02111-1307, USA *
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* *
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***************************************************************************/
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#ifndef GUI_TEXTUREMAPPING_H
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#define GUI_TEXTUREMAPPING_H
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#include <Gui/TaskView/TaskDialog.h>
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#include <Gui/TaskView/TaskView.h>
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class SoGroup;
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class SoTexture2;
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class SoTextureCoordinateEnvironment;
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namespace Gui {
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namespace Dialog {
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class Ui_TextureMapping;
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class GuiExport TextureMapping : public QDialog
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{
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Q_OBJECT
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public:
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TextureMapping(QWidget* parent = 0, Qt::WindowFlags fl = Qt::WindowFlags());
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~TextureMapping();
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void accept();
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void reject();
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private Q_SLOTS:
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void on_fileChooser_fileNameSelected(const QString&);
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void on_checkEnv_toggled(bool);
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protected:
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void changeEvent(QEvent *e);
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void keyPressEvent(QKeyEvent *e);
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private:
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SoGroup* grp;
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SoTexture2* tex;
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SoTextureCoordinateEnvironment* env;
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QString fileName;
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Ui_TextureMapping* ui;
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};
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class TaskTextureMapping : public Gui::TaskView::TaskDialog
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{
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Q_OBJECT
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public:
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TaskTextureMapping();
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~TaskTextureMapping();
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public:
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bool accept();
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bool reject();
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virtual QDialogButtonBox::StandardButtons getStandardButtons() const
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{ return QDialogButtonBox::Close; }
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private:
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TextureMapping* dialog;
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Gui::TaskView::TaskBox* taskbox;
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};
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} // namespace Dialog
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} // namespace Gui
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#endif // GUI_TEXTUREMAPPING_H
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