61 lines
2.6 KiB
C++
61 lines
2.6 KiB
C++
/***************************************************************************
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* Copyright (c) 2019 WandererFan <wandererfan@gmail.com> *
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* *
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* This file is part of the FreeCAD CAx development system. *
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Library General Public *
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* License as published by the Free Software Foundation; either *
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* version 2 of the License, or (at your option) any later version. *
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* *
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* This library is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Library General Public License for more details. *
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* *
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* You should have received a copy of the GNU Library General Public *
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* License along with this library; see the file COPYING.LIB. If not, *
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* write to the Free Software Foundation, Inc., 59 Temple Place, *
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* Suite 330, Boston, MA 02111-1307, USA *
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* *
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***************************************************************************/
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#include "PreCompiled.h"
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#include "DrawWeldSymbol.h"
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// inclusion of the generated files (generated out of DrawWeldSymbolPy.xml)
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#include <Mod/TechDraw/App/DrawWeldSymbolPy.h>
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#include <Mod/TechDraw/App/DrawWeldSymbolPy.cpp>
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using namespace TechDraw;
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// returns a string which represents the object e.g. when printed in python
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std::string DrawWeldSymbolPy::representation() const
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{
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return std::string("<DrawWeldSymbol object>");
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}
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//PyObject* DrawWeldSymbolPy::getTiles(PyObject *args)
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//{
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// const char* fileSpec;
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// PyObject* pTile
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// if (!PyArg_ParseTuple(args, "O", &pTile)) {
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// throw Py::TypeError("getTiles expected DrawTile");
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// }
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// auto dws = getDrawWeldSymbolPtr();
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//// auto dt = pTile->getDrawTilePtr();
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////TODO: finish this!
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// Py_Return;
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//}
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PyObject *DrawWeldSymbolPy::getCustomAttributes(const char* /*attr*/) const
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{
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return nullptr;
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}
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int DrawWeldSymbolPy::setCustomAttributes(const char* /*attr*/, PyObject* /*obj*/)
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{
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return 0;
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}
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