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create/src/Mod/Part/Gui/PreCompiled.h
2022-03-24 21:02:01 +01:00

207 lines
6.3 KiB
C++

/***************************************************************************
* Copyright (c) 2002 Jürgen Riegel <juergen.riegel@web.de> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#ifndef PARTGUI_PRECOMPILED_H
#define PARTGUI_PRECOMPILED_H
#include <FCConfig.h>
#include <Mod/Part/PartGlobal.h>
// here get the warnings of too long specifiers disabled (needed for VC6)
#ifdef _MSC_VER
# pragma warning( disable : 4251 )
# pragma warning( disable : 4503 )
# pragma warning( disable : 4786 ) // specifier longer then 255 chars
# pragma warning( disable : 4273 )
#endif
#ifdef FC_OS_WIN32
# ifndef NOMINMAX
# define NOMINMAX
# endif
# include <windows.h>
#endif
#ifdef _PreComp_
// standard
#include <iostream>
#include <cassert>
#include <cfloat>
# include <cmath>
#include <sstream>
// STL
#include <vector>
#include <list>
#include <map>
#include <string>
#include <set>
#include <algorithm>
#include <stack>
#include <queue>
#include <bitset>
// OpenCasCade Base
#include <Standard_Failure.hxx>
#include <Standard_Version.hxx>
#if OCC_VERSION_HEX < 0x070400
#include <BRepMesh.hxx>
#endif
#include <BRepMesh_IncrementalMesh.hxx>
#include <Poly_Connect.hxx>
#include <Poly_Polygon3D.hxx>
#include <Poly_PolygonOnTriangulation.hxx>
#include <Poly_Triangulation.hxx>
#include <gp_Ax1.hxx>
#include <gp_Pnt.hxx>
#include <gp_Sphere.hxx>
#include <gp_Trsf.hxx>
#include <gce_ErrorType.hxx>
#include <GC_MakeArcOfCircle.hxx>
#include <Geom_BezierCurve.hxx>
#include <Geom_BSplineCurve.hxx>
#include <Geom_BezierSurface.hxx>
#include <Geom_BSplineSurface.hxx>
#include <Geom_Circle.hxx>
#include <Geom_Line.hxx>
#include <Geom_CylindricalSurface.hxx>
#include <Geom_SphericalSurface.hxx>
#include <Geom_ElementarySurface.hxx>
#include <Geom_TrimmedCurve.hxx>
#include <GeomAPI_ProjectPointOnSurf.hxx>
#include <GeomAPI_ProjectPointOnCurve.hxx>
#include <GeomAPI_ExtremaCurveCurve.hxx>
#include <GeomLProp_SLProps.hxx>
#include <GeomLib.hxx>
#include <GeomProjLib.hxx>
#include <TopoDS.hxx>
#include <TopoDS_Builder.hxx>
#include <TopoDS_Compound.hxx>
#include <TopoDS_Edge.hxx>
#include <TopoDS_Face.hxx>
#include <TopoDS_Shape.hxx>
#include <TopoDS_Vertex.hxx>
#include <TopoDS_Iterator.hxx>
#include <TopExp.hxx>
#include <TopExp_Explorer.hxx>
#include <TopLoc_Location.hxx>
#include <BRep_Tool.hxx>
#include <BRepTools.hxx>
#include <BRepAdaptor_Surface.hxx>
#include <BRepAdaptor_Curve.hxx>
#include <BRepBndLib.hxx>
#include <BRepBuilderAPI_Copy.hxx>
#include <BRepBuilderAPI_MakeEdge.hxx>
#include <BRepBuilderAPI_MakeFace.hxx>
#include <BRepBuilderAPI_MakeVertex.hxx>
#include <BRepBuilderAPI_MakeWire.hxx>
#include <BRepBuilderAPI_Transform.hxx>
#include <BRepCheck_Analyzer.hxx>
#include <BRepCheck_Result.hxx>
#include <BRepCheck_ListIteratorOfListOfStatus.hxx>
#include <BRepExtrema_DistShapeShape.hxx>
#include <BRepLProp_SLProps.hxx>
#include <BRepGProp_Face.hxx>
#include <BRepPrimAPI_MakeSphere.hxx>
#include <BRepPrimAPI_MakePrism.hxx>
#include <BRepProj_Projection.hxx>
#include <BRepTools_ShapeSet.hxx>
#include <Bnd_Box.hxx>
#include <GCPnts_UniformDeflection.hxx>
#include <Precision.hxx>
#include <TColStd_Array1OfInteger.hxx>
#include <TopTools_IndexedMapOfShape.hxx>
#include <TopTools_HSequenceOfShape.hxx>
#include <Interface_Static.hxx>
#include <ShapeAnalysis.hxx>
#include <ShapeAnalysis_FreeBounds.hxx>
#include <ShapeFix_Wire.hxx>
#include <ShapeExtend_Explorer.hxx>
#include <ShapeFix_Edge.hxx>
#include <ShapeFix_Face.hxx>
#include <ShapeFix_Wireframe.hxx>
#if OCC_VERSION_HEX >= 0x060600
# include <BOPAlgo_ArgumentAnalyzer.hxx>
# include <BOPAlgo_ListOfCheckResult.hxx>
#endif
// Boost
#include <boost_signals2.hpp>
#include <boost/bind/bind.hpp>
// Qt Toolkit
#ifndef __QtAll__
# include <Gui/QtAll.h>
#endif
// GL
// Include glext before InventorAll
# ifdef FC_OS_WIN32
# include <GL/gl.h>
# include <GL/glext.h>
# else
# ifdef FC_OS_MACOSX
# include <OpenGL/gl.h>
# include <OpenGL/glext.h>
# else
# ifndef GL_GLEXT_PROTOTYPES
# define GL_GLEXT_PROTOTYPES 1
# endif
# include <GL/gl.h>
# include <GL/glext.h>
# endif //FC_OS_MACOSX
# endif //FC_OS_WIN32
// Should come after glext.h to avoid warnings
# include <Inventor/C/glue/gl.h>
#include <Inventor/misc/SoContextHandler.h>
#include <Inventor/nodes/SoDepthBuffer.h>
#include <Inventor/nodes/SoVertexProperty.h>
#include <Inventor/nodes/SoNurbsCurve.h>
#include <Inventor/engines/SoCalculator.h>
#include <Inventor/nodes/SoResetTransform.h>
#include <Inventor/elements/SoOverrideElement.h>
#include <Inventor/elements/SoPointSizeElement.h>
#include <Inventor/engines/SoConcatenate.h>
// Inventor includes OpenGL
#ifndef __InventorAll__
# include <Gui/InventorAll.h>
#endif
#endif //_PreComp_
#endif // PARTGUI_PRECOMPILED_H