Refactored code to support local and external material sources This is the first PR in a series to support external modules. External modules allow materials to be stored in external data sources such as databases or web services. No new functionality is introduced in this PR, rather it is a refactoring of code that will allow for changes to be introduced in future PRs. Minor performance improvements have also been made in the model and material managers. The Python API has been enhanced for many data types to allow for modification within Python.
325 lines
7.8 KiB
C++
325 lines
7.8 KiB
C++
/***************************************************************************
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* Copyright (c) 2023 David Carter <dcarter@david.carter.ca> *
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* *
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* This file is part of FreeCAD. *
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* *
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* FreeCAD is free software: you can redistribute it and/or modify it *
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* under the terms of the GNU Lesser General Public License as *
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* published by the Free Software Foundation, either version 2.1 of the *
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* License, or (at your option) any later version. *
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* *
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* FreeCAD is distributed in the hope that it will be useful, but *
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* WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
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* Lesser General Public License for more details. *
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* *
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* You should have received a copy of the GNU Lesser General Public *
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* License along with FreeCAD. If not, see *
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* <https://www.gnu.org/licenses/>. *
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* *
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**************************************************************************/
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#ifndef MATERIAL_MODEL_H
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#define MATERIAL_MODEL_H
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#include <memory>
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#include <QDir>
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#include <QString>
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#include <QStringList>
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#include <Base/BaseClass.h>
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#include <Base/Quantity.h>
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#include <Mod/Material/MaterialGlobal.h>
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#include "FolderTree.h"
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#include "MaterialValue.h"
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// #include "ModelLibrary.h"
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namespace Materials
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{
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class ModelLibrary;
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enum ModelFilter
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{
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ModelFilter_None,
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ModelFilter_Physical,
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ModelFilter_Appearance
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};
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class MaterialsExport ModelProperty: public Base::BaseClass
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{
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TYPESYSTEM_HEADER_WITH_OVERRIDE();
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public:
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ModelProperty();
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ModelProperty(const QString& name,
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const QString& header,
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const QString& type,
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const QString& units,
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const QString& url,
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const QString& description);
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ModelProperty(const ModelProperty& other);
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~ModelProperty() override = default;
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const QString getName() const
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{
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return _name;
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}
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const QString getDisplayName() const;
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const QString getPropertyType() const
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{
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return _propertyType;
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}
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const QString getUnits() const
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{
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return _units;
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}
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const QString getURL() const
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{
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return _url;
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}
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const QString getDescription() const
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{
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return _description;
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}
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const QString getInheritance() const
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{
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return _inheritance;
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}
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bool isInherited() const
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{
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return (_inheritance.length() > 0);
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}
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void setName(const QString& name)
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{
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_name = name;
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}
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void setDisplayName(const QString& header)
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{
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_displayName = header;
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}
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virtual void setPropertyType(const QString& type)
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{
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_propertyType = type;
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}
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void setUnits(const QString& units)
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{
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_units = units;
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}
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void setURL(const QString& url)
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{
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_url = url;
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}
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void setDescription(const QString& description)
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{
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_description = description;
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}
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void setInheritance(const QString& uuid)
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{
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_inheritance = uuid;
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}
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void addColumn(ModelProperty& column)
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{
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_columns.push_back(column);
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}
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const std::vector<ModelProperty>& getColumns() const
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{
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return _columns;
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}
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int columns() const
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{
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return _columns.size();
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}
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ModelProperty& operator=(const ModelProperty& other);
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bool operator==(const ModelProperty& other) const;
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bool operator!=(const ModelProperty& other) const
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{
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return !operator==(other);
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}
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void validate(const ModelProperty& other) const;
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private:
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QString _name;
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QString _displayName;
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QString _propertyType;
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QString _units;
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QString _url;
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QString _description;
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QString _inheritance;
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std::vector<ModelProperty> _columns;
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};
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class MaterialsExport Model: public Base::BaseClass
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{
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TYPESYSTEM_HEADER_WITH_OVERRIDE();
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public:
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enum ModelType
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{
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ModelType_Physical,
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ModelType_Appearance
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};
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Model();
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Model(std::shared_ptr<ModelLibrary> library,
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ModelType type,
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const QString& name,
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const QString& directory,
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const QString& uuid,
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const QString& description,
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const QString& url,
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const QString& doi);
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~Model() override = default;
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std::shared_ptr<ModelLibrary> getLibrary() const
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{
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return _library;
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}
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QString getBase() const
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{
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return (_type == ModelType_Physical) ? QStringLiteral("Model")
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: QStringLiteral("AppearanceModel");
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}
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QString getName() const
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{
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return _name;
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}
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ModelType getType() const
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{
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return _type;
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}
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QString getDirectory() const;
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QString getFilename() const;
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QString getFilePath() const;
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QString getUUID() const
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{
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return _uuid;
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}
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QString getDescription() const
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{
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return _description;
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}
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QString getURL() const
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{
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return _url;
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}
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QString getDOI() const
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{
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return _doi;
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}
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void setLibrary(std::shared_ptr<ModelLibrary> library)
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{
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_library = library;
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}
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void setType(ModelType type)
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{
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_type = type;
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}
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void setName(const QString& name)
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{
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_name = name;
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}
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void setDirectory(const QString& directory);
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void setFilename(const QString& filename);
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void setUUID(const QString& uuid)
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{
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_uuid = uuid;
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}
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void setDescription(const QString& description)
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{
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_description = description;
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}
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void setURL(const QString& url)
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{
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_url = url;
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}
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void setDOI(const QString& doi)
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{
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_doi = doi;
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}
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void addInheritance(const QString& uuid)
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{
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_inheritedUuids << uuid;
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}
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const QStringList& getInheritance() const
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{
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return _inheritedUuids;
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}
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bool inherits(const QString& uuid) const
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{
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return _inheritedUuids.contains(uuid);
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}
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bool operator==(const Model& m) const
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{
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return _uuid == m._uuid;
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}
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bool operator!=(const Model& m) const
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{
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return !operator==(m);
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}
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ModelProperty& operator[](const QString& key);
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void addProperty(ModelProperty& property)
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{
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_properties[property.getName()] = property;
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}
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using iterator = typename std::map<QString, ModelProperty>::iterator;
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using const_iterator = typename std::map<QString, ModelProperty>::const_iterator;
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iterator begin()
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{
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return _properties.begin();
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}
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const_iterator begin() const noexcept
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{
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return _properties.begin();
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}
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iterator end() noexcept
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{
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return _properties.end();
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}
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const_iterator end() const noexcept
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{
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return _properties.end();
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}
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const_iterator cbegin() const noexcept
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{
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return _properties.cbegin();
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}
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const_iterator cend() const noexcept
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{
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return _properties.cend();
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}
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void validate(const std::shared_ptr<Model>& other) const;
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private:
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std::shared_ptr<ModelLibrary> _library;
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ModelType _type;
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QString _name;
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QString _directory;
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QString _filename;
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QString _uuid;
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QString _description;
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QString _url;
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QString _doi;
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QStringList _inheritedUuids;
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std::map<QString, ModelProperty> _properties;
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};
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typedef FolderTreeNode<Model> ModelTreeNode;
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} // namespace Materials
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#endif // MATERIAL_MODEL_H
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