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create/src/Gui/View.h
2025-11-11 13:49:01 +01:00

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4.4 KiB
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/***************************************************************************
* Copyright (c) 2004 Jürgen Riegel <juergen.riegel@web.de> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#ifndef GUI_VIEW_H
#define GUI_VIEW_H
#include <Base/BaseClass.h>
#include <FCGlobal.h>
namespace App
{
class Document;
}
namespace Gui
{
class Document;
class ViewProvider;
/** Base class of all windows belonging to a document
* there are two ways of belonging to a document. The
* first way is to a fixed one. The second way is to always
* belonging to the Active document. that means switching every time
* the active document is changing. It also means that the view
* belongs sometimes to no document at all!
* @see TreeView
* @see Gui::Document
* @see Application
* @author Juergen Riegel
*/
class GuiExport BaseView: public Base::BaseClass
{
TYPESYSTEM_HEADER_WITH_OVERRIDE();
public:
/** View constructor
* Attach the view to the given document. If the document is 0
* the view will attach to the active document. Be aware! there isn't
* always an active document!
*/
BaseView(Gui::Document* pcDocument = nullptr);
/** View destructor
* Detach the view from the document, if attached!
*/
~BaseView() override;
/** @name methods used by the Application and the GuiDocument
*/
//@{
/// sets the view to another document (called by Application)
void setDocument(Gui::Document* pcDocument);
/// is sent from the document in order to close the document
void onClose();
//@}
/// returns the document the view is attached to
Gui::Document* getGuiDocument() const
{
return _pcDocument;
}
/// returns the document the view is attached to
App::Document* getAppDocument() const;
/// indicates if the view is in passive mode
bool isPassive() const
{
return bIsPassive;
}
/** @name methods to override
*/
//@{
/// get called when the document is updated
virtual void onUpdate()
{}
/// get called when the document is relabeled (change of its user name)
virtual void onRelabel(Gui::Document*)
{}
/// get called when the document is renamed (change of its internal name)
virtual void onRename(Gui::Document*)
{}
/// returns the name of the view (important for messages)
virtual const char* getName() const
{
return "Base view";
}
/// Message handler
virtual bool onMsg(const char* pMsg, const char** ppReturn) = 0;
/// Message handler test
virtual bool onHasMsg(const char* pMsg) const = 0;
/// overwrite when checking on close state
virtual bool canClose()
{
return true;
}
/// delete itself
virtual void deleteSelf();
//@}
protected:
Gui::Document* _pcDocument;
bool bIsDetached {false};
bool bIsPassive {false};
};
} // namespace Gui
#endif // GUI_VIEW_H