Continues the work of the material subsystem improvements. Add support for embedded SVG files. These are not the same as image files so need to be handled differently. Add the ability to filter materials in the editor when called from code. This allows programs to select objects supporting specific models, complete models, older models, etc. Updated tests, and refactored code. New models and materials supporting patterns such as used by the TechDraw workbench. fixes #11686 - checks for the presense of a model property before assinging a value. This can happen when a required model definition is not available. --------- Co-authored-by: Chris Hennes <chennes@pioneerlibrarysystem.org>
261 lines
7.4 KiB
C++
261 lines
7.4 KiB
C++
/***************************************************************************
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* Copyright (c) 2023 David Carter <dcarter@david.carter.ca> *
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* *
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* This file is part of FreeCAD. *
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* *
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* FreeCAD is free software: you can redistribute it and/or modify it *
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* under the terms of the GNU Lesser General Public License as *
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* published by the Free Software Foundation, either version 2.1 of the *
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* License, or (at your option) any later version. *
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* *
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* FreeCAD is distributed in the hope that it will be useful, but *
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* WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
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* Lesser General Public License for more details. *
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* *
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* You should have received a copy of the GNU Lesser General Public *
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* License along with FreeCAD. If not, see *
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* <https://www.gnu.org/licenses/>. *
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* *
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**************************************************************************/
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#include "PreCompiled.h"
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#ifndef _PreComp_
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#include <QMessageBox>
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#endif
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#include <QBuffer>
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#include <QFile>
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#include <QMenu>
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#include <QPainter>
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#include <QPixmap>
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#include <QString>
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#include <QSvgRenderer>
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#include <QTextStream>
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#include <Gui/FileDialog.h>
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#include <Gui/MainWindow.h>
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#include <Mod/Material/App/Exceptions.h>
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#include <Mod/Material/App/Materials.h>
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#include "ArrayDelegate.h"
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#include "ArrayModel.h"
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#include "ImageEdit.h"
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#include "ListModel.h"
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#include "ui_ImageEdit.h"
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using namespace MatGui;
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/* TRANSLATOR MatGui::ImageEdit */
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ImageLabel::ImageLabel(QWidget* parent)
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: QLabel(parent)
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{}
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void ImageLabel::setPixmap(const QPixmap& pixmap)
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{
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_pixmap = pixmap;
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_svg.clear();
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QLabel::setPixmap(pixmap);
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}
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void ImageLabel::setSVG(const QString& svg)
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{
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_svg = svg;
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_pixmap = QPixmap();
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update();
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// renderSVG();
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}
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void ImageLabel::renderSVG()
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{
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QPainter painter(this);
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QSvgRenderer renderer(_svg.toUtf8(), this);
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painter.begin(this);
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renderer.render(&painter);
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painter.end();
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}
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void ImageLabel::resizeEvent(QResizeEvent* event)
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{
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if (_svg.isEmpty()) {
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QPixmap px = _pixmap.scaled(event->size(), Qt::KeepAspectRatio);
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QLabel::setPixmap(px);
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QLabel::resizeEvent(event);
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}
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// else {
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// renderSVG();
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// }
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}
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void ImageLabel::paintEvent(QPaintEvent* event)
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{
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if (!_svg.isEmpty()) {
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QSvgRenderer renderer(_svg.toUtf8());
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QPainter painter(this);
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renderer.render(&painter, QRectF(event->rect()));
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}
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else {
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QLabel::paintEvent(event);
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}
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}
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//===
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ImageEdit::ImageEdit(const QString& propertyName,
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const std::shared_ptr<Materials::Material>& material,
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QWidget* parent)
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: QDialog(parent)
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, ui(new Ui_ImageEdit)
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, _material(material)
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, _pixmap(QString::fromStdString(":/images/default_image.png"))
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{
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ui->setupUi(this);
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if (material->hasPhysicalProperty(propertyName)) {
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_property = material->getPhysicalProperty(propertyName);
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}
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else if (material->hasAppearanceProperty(propertyName)) {
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_property = material->getAppearanceProperty(propertyName);
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}
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else {
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Base::Console().Log("Property '%s' not found\n", propertyName.toStdString().c_str());
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_property = nullptr;
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}
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if (_property) {
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if (_property->getType() == Materials::MaterialValue::SVG) {
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_svg = _property->getString();
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showSVG();
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}
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else {
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QString value = _property->getString();
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if (!value.isEmpty()) {
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QByteArray by = QByteArray::fromBase64(value.toUtf8());
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QImage img = QImage::fromData(by, "PNG");
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_pixmap = QPixmap::fromImage(img);
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}
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showPixmap();
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}
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}
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else {
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Base::Console().Log("No value loaded\n");
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showPixmap();
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}
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connect(ui->buttonFileSelect, &QPushButton::clicked, this, &ImageEdit::onFileSelect);
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connect(ui->standardButtons, &QDialogButtonBox::accepted, this, &ImageEdit::accept);
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connect(ui->standardButtons, &QDialogButtonBox::rejected, this, &ImageEdit::reject);
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}
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void ImageEdit::showPixmap()
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{
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ui->labelThumb->setPixmap(_pixmap);
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ui->labelThumb->setFixedSize(64, 64);
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ui->labelImage->setPixmap(_pixmap);
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QString text;
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ui->editWidth->setText(text.setNum(_pixmap.width()));
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ui->editHeight->setText(text.setNum(_pixmap.height()));
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}
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void ImageEdit::showSVG()
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{
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ui->labelThumb->setSVG(_svg);
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ui->labelThumb->setFixedSize(64, 64);
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ui->labelImage->setSVG(_svg);
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// QString text;
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// ui->editWidth->setText(text.setNum(_pixmap.width()));
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// ui->editHeight->setText(text.setNum(_pixmap.height()));
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}
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void ImageEdit::onFileSelect(bool checked)
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{
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Q_UNUSED(checked)
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if (_property && _property->getType() == Materials::MaterialValue::SVG) {
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onFileSelectSVG();
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}
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else {
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onFileSelectImage();
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}
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}
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QString ImageEdit::selectFile(const QString& filePatterns)
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{
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QFileDialog::Options dlgOpt;
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if (Gui::DialogOptions::dontUseNativeFileDialog()) {
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dlgOpt = QFileDialog::DontUseNativeDialog;
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}
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QString directory = Gui::FileDialog::getWorkingDirectory();
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QString fn = Gui::FileDialog::getOpenFileName(this,
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tr("Select an image"),
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directory,
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filePatterns,
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nullptr,
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dlgOpt);
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return fn;
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}
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void ImageEdit::onFileSelectImage()
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{
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QString fn = selectFile(tr("Image files (*.jpg *.jpeg *.png *.bmp);;All files (*)"));
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if (!fn.isEmpty()) {
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fn = QDir::fromNativeSeparators(fn);
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_pixmap = QPixmap(fn);
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_svg.clear();
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showPixmap();
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}
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}
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void ImageEdit::onFileSelectSVG()
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{
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QString fn = selectFile(tr("Image files (*.svg);;All files (*)"));
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if (!fn.isEmpty()) {
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fn = QDir::fromNativeSeparators(fn);
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_pixmap = QPixmap();
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QFile file(fn);
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if (!file.open(QIODevice::ReadOnly | QIODevice::Text)) {
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_svg.clear();
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}
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else {
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QTextStream stream(&file);
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_svg = stream.readAll();
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}
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showSVG();
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}
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}
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void ImageEdit::accept()
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{
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if (_property) {
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if (_property->getType() == Materials::MaterialValue::SVG) {
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_property->setValue(_svg);
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}
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else {
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QBuffer buffer;
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buffer.open(QIODevice::WriteOnly);
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_pixmap.save(&buffer, "PNG");
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QByteArray base64 = buffer.data().toBase64();
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QString encoded = QString::fromUtf8(base64);
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_property->setValue(encoded);
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}
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}
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QDialog::accept();
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}
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void ImageEdit::reject()
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{
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QDialog::reject();
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}
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#include "moc_ImageEdit.cpp"
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