258 lines
7.7 KiB
C++
258 lines
7.7 KiB
C++
/***************************************************************************
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* Copyright (c) 2012 Juergen Riegel <FreeCAD@juergen-riegel.net> *
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* Copyright (c) 2013 Stefan Tröger <stefantroeger@gmx.net> *
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* *
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* This file is part of the FreeCAD CAx development m_solvertem. *
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Library General Public *
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* License as published by the Free Software Foundation; either *
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* version 2 of the License, or (at your option) any later version. *
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* *
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* This library is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Library General Public License for more details. *
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* *
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* You should have received a copy of the GNU Library General Public *
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* License along with this library; see the file COPYING.LIB. If not, *
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* write to the Free Software Foundation, Inc., 59 Temple Place, *
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* Suite 330, Boston, MA 02111-1307, USA *
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* *
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***************************************************************************/
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#include "PreCompiled.h"
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#ifndef _PreComp_
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#endif
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#include <math.h>
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#include <Standard_Failure.hxx>
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#include <TopTools_IndexedMapOfShape.hxx>
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#include <TopExp.hxx>
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#include <TopoDS.hxx>
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#include <GeomAbs_SurfaceType.hxx>
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#include <gp_Pln.hxx>
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#include <GeomAbs_CurveType.hxx>
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#include <BRep_Tool.hxx>
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#include <TopoDS_Vertex.hxx>
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#include <gp_Pnt.hxx>
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#include <BRepAdaptor_Curve.hxx>
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#include <TopoDS_Edge.hxx>
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#include <gp_Cylinder.hxx>
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#include <BRepAdaptor_Surface.hxx>
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#include <TopoDS_Face.hxx>
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#include <Base/Placement.h>
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#include <Base/Console.h>
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#include "Constraint.h"
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#include "ConstraintPy.h"
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#include "Item.h"
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#include "PartRef.h"
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#include "Product.h"
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using namespace Assembly;
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namespace Assembly {
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struct ConstraintInitException : std::exception {
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const char* what() const throw() {
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return "Constraint cout not be initialised: unsoported geometry";
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}
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};
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struct ConstraintPartException : std::exception {
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const char* what() const throw() {
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return "Constraint cout not be initialised: parts are invalid";
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}
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};
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struct ConstraintLinkException : std::exception {
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const char* what() const throw() {
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return "Constraint cout not be initialised: unsoported link type";
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}
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};
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PROPERTY_SOURCE(Assembly::Constraint, App::DocumentObject)
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Constraint::Constraint()
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{
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ADD_PROPERTY(First, (0));
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ADD_PROPERTY(Second,(0));
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ADD_PROPERTY(Value,(0));
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ADD_PROPERTY(Orientation, (long(0)));
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ADD_PROPERTY(Type, (long(6)));
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ADD_PROPERTY(SolutionSpace, (long(0)));
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std::vector<std::string> vec;
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vec.push_back("Parallel");
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vec.push_back("Equal");
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vec.push_back("Opposite");
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vec.push_back("Perpendicular");
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Orientation.setEnumVector(vec);
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std::vector<std::string> vec2;
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vec2.push_back("Fix");
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vec2.push_back("Distance");
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vec2.push_back("Orientation");
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vec2.push_back("Angle");
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vec2.push_back("Align");
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vec2.push_back("Coincident");
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vec2.push_back("None");
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Type.setEnumVector(vec2);
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std::vector<std::string> vec3;
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vec3.push_back("Bidirectional");
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vec3.push_back("Positiv directional");
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vec3.push_back("Negative directional");
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SolutionSpace.setEnumVector(vec3);
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}
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short Constraint::mustExecute() const
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{
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//if (Sketch.isTouched() ||
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// Length.isTouched())
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// return 1;
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return 0;
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}
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App::DocumentObjectExecReturn* Constraint::execute(void)
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{
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touch();
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return App::DocumentObject::StdReturn;
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}
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boost::shared_ptr<Geometry3D> Constraint::initLink(App::PropertyLinkSub& link) {
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//empty links are allowed
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if(!link.getValue())
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return boost::shared_ptr<Geometry3D>();
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//check if we have Assembly::PartRef
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if(link.getValue()->getTypeId() != PartRef::getClassTypeId()) {
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throw ConstraintLinkException();
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return boost::shared_ptr<Geometry3D>();
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};
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Assembly::PartRef* part = static_cast<Assembly::PartRef*>(link.getValue());
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if(!part)
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throw ConstraintPartException();
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//get the relevant solver in which the part needs to be added
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part->ensureInitialisation();
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return part->getGeometry3D(link.getSubValues()[0].c_str());
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}
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void Constraint::init(Assembly::Product* ass)
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{
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Assembly::PartRef* part1, *part2;
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if(First.getValue()) {
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m_first_geom = initLink(First);
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part1 = static_cast<Assembly::PartRef*>(First.getValue());
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}
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if(Second.getValue()) {
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m_second_geom = initLink(Second);
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part2= static_cast<Assembly::PartRef*>(Second.getValue());
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}
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//fix constraint
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if(Type.getValue() == 0) {
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if(part1)
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part1->m_part->fix(true);
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else if(part2)
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part2->m_part->fix(true);
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else
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throw ConstraintPartException();
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return;
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};
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//all other constraints need poth parts
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if(!part1 || !part2) {
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throw ConstraintPartException();
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};
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//and both geometries
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if(!m_first_geom || !m_second_geom) {
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throw ConstraintInitException();
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};
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//we may need the orientation
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dcm::Direction dir;
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switch(Orientation.getValue()) {
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case 0:
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dir = dcm::parallel;
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break;
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case 1:
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dir = dcm::equal;
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break;
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case 2:
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dir = dcm::opposite;
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break;
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default:
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dir = dcm::perpendicular;
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};
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//we may need the SolutionSpace
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dcm::SolutionSpace sspace;
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switch(SolutionSpace.getValue()) {
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case 0:
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sspace = dcm::bidirectional;
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break;
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case 1:
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sspace = dcm::positiv_directional;
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break;
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default:
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sspace = dcm::negative_directional;
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};
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//distance constraint
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if(Type.getValue() == 1)
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m_constraint = ass->m_solver->createConstraint3D(getNameInDocument(), m_first_geom, m_second_geom, (dcm::distance = Value.getValue()) = sspace);
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//orientation constraint
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if(Type.getValue() == 2)
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m_constraint = ass->m_solver->createConstraint3D(getNameInDocument(), m_first_geom, m_second_geom, dcm::orientation = dir);
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//angle constraint
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if(Type.getValue() == 3)
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m_constraint = ass->m_solver->createConstraint3D(getNameInDocument(), m_first_geom, m_second_geom, dcm::angle = Value.getValue()*M_PI/180.);
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//alignemnt constraint
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if(Type.getValue() == 4)
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m_constraint = ass->m_solver->createConstraint3D(getNameInDocument(), m_first_geom, m_second_geom, ((dcm::alignment = dir) = Value.getValue()) = sspace);
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//coincident constraint
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if(Type.getValue() == 5)
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m_constraint = ass->m_solver->createConstraint3D(getNameInDocument(), m_first_geom, m_second_geom, dcm::coincidence = dir);
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}
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PyObject* Constraint::getPyObject(void)
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{
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if(PythonObject.is(Py::_None())) {
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// ref counter is set to 1
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PythonObject = Py::Object(new ConstraintPy(this),true);
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}
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return Py::new_reference_to(PythonObject);
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}
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}
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