114 lines
3.9 KiB
C++
114 lines
3.9 KiB
C++
/***************************************************************************
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* Copyright (c) Jürgen Riegel (juergen.riegel@web.de) 2002 *
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* *
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* This file is part of the FreeCAD CAx development system. *
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Library General Public *
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* License as published by the Free Software Foundation; either *
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* version 2 of the License, or (at your option) any later version. *
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* *
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* This library is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Library General Public License for more details. *
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* *
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* You should have received a copy of the GNU Library General Public *
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* License along with this library; see the file COPYING.LIB. If not, *
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* write to the Free Software Foundation, Inc., 59 Temple Place, *
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* Suite 330, Boston, MA 02111-1307, USA *
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* *
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***************************************************************************/
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#ifndef __PRECOMPILED__
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#define __PRECOMPILED__
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#include <FCConfig.h>
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// Importing of App classes
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#ifdef FC_OS_WIN32
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# define PartExport __declspec(dllimport)
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# define AppRaytracingExport __declspec(dllexport)
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#else // for Linux
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# define PartExport
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# define AppRaytracingExport
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#endif
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#ifdef _PreComp_
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// standard
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#include <stdio.h>
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#include <assert.h>
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// STL
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#include <algorithm>
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#include <iostream>
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#include <list>
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#include <map>
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#include <queue>
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#include <set>
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#include <sstream>
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#include <stack>
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#include <string>
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#include <vector>
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#include <bitset>
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// OpenCascade View
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#include <BRep_Builder.hxx>
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#include <BRep_Tool.hxx>
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#include <Bnd_Box.hxx>
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#include <BRepAdaptor_Surface.hxx>
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#include <BRepBndLib.hxx>
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#include <BRepBuilderAPI_NurbsConvert.hxx>
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#include <BRepMesh.hxx>
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#include <BRepMesh_Edge.hxx>
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#include <BRepMesh_IncrementalMesh.hxx>
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#include <BRepMesh_Triangle.hxx>
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#include <BRepTools.hxx>
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#include <BRepPrimAPI_MakeBox.hxx>
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#include <BRepPrimAPI_MakeSphere.hxx>
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#include <Geom_Axis2Placement.hxx>
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#include <Geom_BSplineSurface.hxx>
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#include <Geom_SphericalSurface.hxx>
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#include <Geom_Surface.hxx>
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#include <gp_Pnt.hxx>
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#include <gp_Sphere.hxx>
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#include <gp_Trsf.hxx>
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#include <OSD_FileIterator.hxx>
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#include <OSD_Timer.hxx>
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#include <Poly_Array1OfTriangle.hxx>
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#include <Poly_Connect.hxx>
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#include <Poly_Triangulation.hxx>
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#include <Standard.hxx>
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#include <TColgp_Array1OfPnt.hxx>
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#include <TColgp_Array1OfPnt2d.hxx>
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#include <TColgp_Array2OfPnt.hxx>
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#include <TCollection_AsciiString.hxx>
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#include <TColStd_Array1OfReal.hxx>
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#include <TColStd_ListIteratorOfListOfReal.hxx>
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#include <TColStd_ListOfReal.hxx>
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#include <TColStd_SequenceOfInteger.hxx>
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#include <TopExp_Explorer.hxx>
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#include <TopLoc_Location.hxx>
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#include <TopoDS.hxx>
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#include <TopoDS_Shape.hxx>
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#include <TopoDS_Face.hxx>
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#include <BRepMesh_IncrementalMesh.hxx>
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#include <BRepBuilderAPI_MakeFace.hxx>
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#include <BRep_Tool.hxx>
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#include <GeomAPI_ProjectPointOnSurf.hxx>
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#include <GeomLProp_SLProps.hxx>
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#include <TopoDS_Face.hxx>
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#include <BRepAdaptor_Surface.hxx>
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#include <TopoDS_Iterator.hxx>
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#include <TopoDS_Edge.hxx>
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#include <BRepAdaptor_Curve.hxx>
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#include <GCPnts_UniformDeflection.hxx>
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#endif //_PreComp_
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#endif
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