Files
create/src/Mod/PartDesign/Gui/ViewProviderDressUp.h
luz.paz dc8bf3dc39 PartDesign: [skip ci] fix header uniformity
This PR fixes header uniformity across all PartDesign WB files
2019-12-22 00:58:38 +01:00

74 lines
2.7 KiB
C++

/***************************************************************************
* Copyright (c) 2012 Jan Rheinländer *
* <jrheinlaender@users.sourceforge.net> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#ifndef PARTGUI_ViewProviderDressUp_H
#define PARTGUI_ViewProviderDressUp_H
#include "ViewProvider.h"
namespace PartDesignGui {
class TaskDlgDressUpParameters;
class PartDesignGuiExport ViewProviderDressUp : public ViewProvider
{
PROPERTY_HEADER(PartDesignGui::ViewProviderDressUp);
public:
/// constructor
ViewProviderDressUp()
{}
/// destructor
virtual ~ViewProviderDressUp()
{}
/// grouping handling
void setupContextMenu(QMenu*, QObject*, const char*);
/// Highlight the references that have been selected
void highlightReferences(const bool on);
/**
* Returns the feature Name associated with the view provider.
* Should be reimplemented in the successor.
*/
virtual const std::string & featureName() const;
protected:
virtual bool setEdit(int ModNum);
private:
std::vector<App::Color> originalFaceColors;
std::vector<App::Color> originalLineColors;
};
} // namespace PartDesignGui
#endif // PARTGUI_ViewProviderDressUp_H