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create/src/Mod/Mesh/App/WildMagic4/Wm4LinComp.inl
2025-11-02 15:49:56 -06:00

144 lines
3.9 KiB
C++

// SPDX-License-Identifier: LGPL-2.1-or-later
// Wild Magic Source Code
// David Eberly
// http://www.geometrictools.com
// Copyright (c) 1998-2007
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation; either version 2.1 of the License, or (at
// your option) any later version. The license is available for reading at
// either of the locations:
// http://www.gnu.org/copyleft/lgpl.html
// http://www.geometrictools.com/License/WildMagicLicense.pdf
// The license applies to versions 0 through 4 of Wild Magic.
//
// Version: 4.0.0 (2006/06/28)
namespace Wm4
{
//----------------------------------------------------------------------------
template <class Real>
LinComp<Real>::LinComp ()
{
m_iType = CT_EMPTY;
m_fMin = Math<Real>::MAX_REAL;
m_fMax = -Math<Real>::MAX_REAL;
}
//----------------------------------------------------------------------------
template <class Real>
LinComp<Real>::~LinComp ()
{
}
//----------------------------------------------------------------------------
template <class Real>
LinComp<Real>& LinComp<Real>::operator= (const LinComp& rkComponent)
{
m_iType = rkComponent.m_iType;
m_fMin = rkComponent.m_fMin;
m_fMax = rkComponent.m_fMax;
return *this;
}
//----------------------------------------------------------------------------
template <class Real>
int LinComp<Real>::GetType () const
{
return m_iType;
}
//----------------------------------------------------------------------------
template <class Real>
Real LinComp<Real>::GetMin () const
{
return m_fMin;
}
//----------------------------------------------------------------------------
template <class Real>
Real LinComp<Real>::GetMax () const
{
return m_fMax;
}
//----------------------------------------------------------------------------
template <class Real>
bool LinComp<Real>::Contains (Real fParam) const
{
return m_fMin <= fParam && fParam <= m_fMax;
}
//----------------------------------------------------------------------------
template <class Real>
void LinComp<Real>::SetInterval (Real fMin, Real fMax)
{
m_iType = GetTypeFromInterval(fMin,fMax);
m_fMin = fMin;
m_fMax = fMax;
}
//----------------------------------------------------------------------------
template <class Real>
int LinComp<Real>::GetTypeFromInterval (Real fMin, Real fMax)
{
if (fMin < fMax)
{
if (fMax == Math<Real>::MAX_REAL)
{
if (fMin == -Math<Real>::MAX_REAL)
{
return CT_LINE;
}
else
{
return CT_RAY;
}
}
else
{
if (fMin == -Math<Real>::MAX_REAL)
{
return CT_RAY;
}
else
{
return CT_SEGMENT;
}
}
}
else if (fMin == fMax)
{
if (fMin != -Math<Real>::MAX_REAL && fMax != Math<Real>::MAX_REAL)
{
return CT_POINT;
}
}
return CT_EMPTY;
}
//----------------------------------------------------------------------------
template <class Real>
bool LinComp<Real>::IsCanonical () const
{
if (m_iType == CT_RAY)
{
return m_fMin == (Real)0.0 && m_fMax == Math<Real>::MAX_REAL;
}
if (m_iType == CT_SEGMENT)
{
return m_fMin == -m_fMax;
}
if (m_iType == CT_POINT)
{
return m_fMin == (Real)0.0;
}
if (m_iType == CT_EMPTY)
{
return m_fMin == Math<Real>::MAX_REAL
&& m_fMax == -Math<Real>::MAX_REAL;
}
// m_iType == CT_LINE
return true;
}
//----------------------------------------------------------------------------
} //namespace Wm4