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create/src/Gui/propertyeditor/PropertyModel.h
2025-11-11 13:49:01 +01:00

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4.3 KiB
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// SPDX-License-Identifier: LGPL-2.1-or-later
/***************************************************************************
* Copyright (c) 2004 Werner Mayer <wmayer[at]users.sourceforge.net> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#ifndef PROPERTYMODEL_H
#define PROPERTYMODEL_H
#include <QAbstractItemModel>
#include <QStringList>
#include <map>
#include <unordered_map>
#include <vector>
#include "PropertyItem.h"
namespace App
{
class Property;
}
namespace Gui
{
namespace PropertyEditor
{
class GuiExport PropertyModel: public QAbstractItemModel
{
Q_OBJECT
public:
using PropertyList = std::vector<std::pair<std::string, std::vector<App::Property*>>>;
PropertyModel(QObject* parent);
~PropertyModel() override;
QModelIndex buddy(const QModelIndex& index) const override;
int columnCount(const QModelIndex& parent = QModelIndex()) const override;
QVariant data(const QModelIndex& index, int role = Qt::DisplayRole) const override;
bool setData(const QModelIndex& idx, const QVariant& value, int role) override;
Qt::ItemFlags flags(const QModelIndex& index) const override;
QModelIndex index(int row, int column, const QModelIndex& parent = QModelIndex()) const override;
QModelIndex parent(const QModelIndex& index) const override;
int rowCount(const QModelIndex& parent = QModelIndex()) const override;
QVariant headerData(int section, Qt::Orientation orientation, int role = Qt::DisplayRole) const override;
bool setHeaderData(
int section,
Qt::Orientation orientation,
const QVariant& value,
int role = Qt::EditRole
) override;
void buildUp(const PropertyList& props);
bool removeRows(int row, int count, const QModelIndex& parent = QModelIndex()) override;
void updateProperty(const App::Property&);
void appendProperty(const App::Property&);
void removeProperty(const App::Property&);
void renameProperty(const App::Property&);
QStringList propertyPathFromIndex(const QModelIndex&) const;
QModelIndex propertyIndexFromPath(const QStringList&) const;
private:
void resetGroups();
void initGroups();
void updateChildren(PropertyItem* item, int column, const QModelIndex& parent);
void findOrCreateChildren(const PropertyList& props);
void insertOrMoveChildren();
void removeChildren();
struct GroupInfo
{
PropertySeparatorItem* groupItem = nullptr;
std::vector<PropertyItem*> children;
};
GroupInfo& getGroupInfo(App::Property*);
void getRange(const GroupInfo&, int& first, int& last) const;
private:
PropertyItem* rootItem;
std::unordered_map<App::Property*, QPointer<PropertyItem>> itemMap;
std::map<QString, GroupInfo> groupItems;
};
} // namespace PropertyEditor
} // namespace Gui
#endif // PROPERTYMODEL_H