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create/src/Base/Unit.h

117 lines
3.5 KiB
C++

/***************************************************************************
* Copyright (c) 2011 Juergen Riegel *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#ifndef BASE_Unit_H
#define BASE_Unit_H
#ifdef _MSC_VER
# include <boost/cstdint.hpp>
#else
# include <stdint.h>
#endif
#include <string>
namespace Base {
struct UnitSignature{
int32_t Length:4;
int32_t Mass:4;
int32_t Time:4;
int32_t ElectricCurrent:4;
int32_t ThermodynamicTemperature:4;
int32_t AmountOfSubstance:4;
int32_t LuminoseIntensity:4;
int32_t Angle:4;
};
/**
* The Unit class.
*/
class BaseExport Unit
{
public:
/// default constructor
Unit(int8_t Length,int8_t Mass=0,int8_t Time=0,int8_t ElectricCurrent=0,int8_t ThermodynamicTemperature=0,int8_t AmountOfSubstance=0,int8_t LuminoseIntensity=0,int8_t Angle=0);
Unit(void);
Unit(const Unit&);
Unit(const std::string& Pars);
/// Destruction
~Unit () {};
/** Operators. */
//@{
inline Unit& operator *=(const Unit& that);
inline Unit& operator /=(const Unit& that);
Unit operator *(const Unit&) const;
Unit operator /(const Unit&) const;
bool operator ==(const Unit&) const;
bool operator !=(const Unit&that) const {return !(*this == that);}
Unit& operator =(const Unit&);
Unit pow(char exp)const;
//@}
bool isEmpty(void)const;
char getLengthDimension(void){return Sig.Length;}
std::string getString(void) const;
/** Predefined Unit types. */
//@{
/// Length unit
static Unit Length;
/// Mass unit
static Unit Mass;
/// Angle
static Unit Angle;
static Unit Area;
static Unit Volume;
static Unit TimeSpan;
static Unit Velocity;
static Unit Acceleration;
static Unit Temperature;
static Unit ElectricCurrent;
static Unit AmountOfSubstance;
static Unit LuminoseIntensity;
protected:
UnitSignature Sig;
};
inline Unit& Unit::operator *=(const Unit& that)
{
*this = *this * that;
return *this;
}
inline Unit& Unit::operator /=(const Unit& that)
{
*this = *this / that;
return *this;
}
} // namespace Base
#endif // BASE_Unit_H