Files
create/src/Mod/Draft/draftguitools/gui_beziers.py
Roy-043 457c57f9ad Draft: Implement hints for creation tools (#23244)
* Draft: Implement hints for creation tools

Fixes: #22886
Related: #22298

This PR implements hints for the tools in the Draft Creation toolbar.

* Fix confusing indentation

* Fix typo in comment
2025-08-25 19:42:59 +02:00

514 lines
21 KiB
Python

# ***************************************************************************
# * (c) 2009 Yorik van Havre <yorik@uncreated.net> *
# * (c) 2010 Ken Cline <cline@frii.com> *
# * (c) 2020 Eliud Cabrera Castillo <e.cabrera-castillo@tum.de> *
# * *
# * This file is part of the FreeCAD CAx development system. *
# * *
# * This program is free software; you can redistribute it and/or modify *
# * it under the terms of the GNU Lesser General Public License (LGPL) *
# * as published by the Free Software Foundation; either version 2 of *
# * the License, or (at your option) any later version. *
# * for detail see the LICENCE text file. *
# * *
# * FreeCAD is distributed in the hope that it will be useful, *
# * but WITHOUT ANY WARRANTY; without even the implied warranty of *
# * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
# * GNU Library General Public License for more details. *
# * *
# * You should have received a copy of the GNU Library General Public *
# * License along with FreeCAD; if not, write to the Free Software *
# * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 *
# * USA *
# * *
# ***************************************************************************
"""Provides GUI tools to create BezCurve objects.
In particular, a cubic Bézier curve is defined, as it is one of the most
useful curves for many applications.
See https://en.wikipedia.org/wiki/B%C3%A9zier_curve
"""
## @package gui_beziers
# \ingroup draftguitools
# \brief Provides GUI tools to create BezCurve objects.
## \addtogroup draftguitools
# @{
from PySide.QtCore import QT_TRANSLATE_NOOP
import FreeCAD as App
import FreeCADGui as Gui
from draftguitools import gui_base_original
from draftguitools import gui_lines
from draftguitools import gui_tool_utils
from draftguitools import gui_trackers as trackers
from draftutils import gui_utils
from draftutils import params
from draftutils import todo
from draftutils import utils
from draftutils.messages import _err, _toolmsg
from draftutils.translate import translate
class BezCurve(gui_lines.Line):
"""Gui command for the Bézier Curve tool."""
def __init__(self):
super().__init__(mode="wire")
self.degree = None
def GetResources(self):
"""Set icon, menu and tooltip."""
return {"Pixmap": "Draft_BezCurve",
"Accel": "B, Z",
"MenuText": QT_TRANSLATE_NOOP("Draft_BezCurve", "Bézier Curve"),
"ToolTip": QT_TRANSLATE_NOOP("Draft_BezCurve", "Creates an n-degree Bézier curve. The more points, the higher the degree.")}
def Activated(self):
"""Execute when the command is called.
Activate the specific Bézier curve tracker.
"""
super().Activated(name="BezCurve",
icon="Draft_BezCurve",
task_title=translate("draft", "Bézier Curve"))
if self.doc:
self.bezcurvetrack = trackers.bezcurveTracker()
def action(self, arg):
"""Handle the 3D scene events.
This is installed as an EventCallback in the Inventor view
by the `Activated` method of the parent class.
Parameters
----------
arg: dict
Dictionary with strings that indicates the type of event received
from the 3D view.
"""
if arg["Type"] == "SoKeyboardEvent":
if arg["Key"] == "ESCAPE":
self.finish()
return
if not self.ui.mouse:
return
if arg["Type"] == "SoLocation2Event": # mouse movement detection
self.point, ctrlPoint, info = gui_tool_utils.getPoint(self, arg, noTracker=True)
# existing points + this pointer position
self.bezcurvetrack.update(self.node + [self.point], degree=self.degree)
gui_tool_utils.redraw3DView()
return
if arg["Type"] != "SoMouseButtonEvent":
return
if arg["State"] == "UP":
self.obj.ViewObject.Selectable = True
return
if arg["State"] == "DOWN" and arg["Button"] == "BUTTON1":
# Stop self.obj from being selected to avoid its display in the tree:
self.obj.ViewObject.Selectable = False
if arg["Position"] == self.pos:
self.finish(cont=None)
return
if (not self.node) and (not self.support): # first point
gui_tool_utils.getSupport(arg)
self.point, ctrlPoint, info = gui_tool_utils.getPoint(self, arg, noTracker=True)
if self.point:
self.ui.redraw()
self.pos = arg["Position"]
self.node.append(self.point) # add point to "clicked list"
# sb add a control point,
# if mod(len(cpoints), 2) == 0
# then create 2 handle points?
self.drawUpdate(self.point)
if self.mode == "line" and len(self.node) == 2:
self.finish(cont=None, closed=False)
if len(self.node) > 2:
# does this make sense for a BCurve?
# DNC: allows one to close the curve
# by placing ends close to each other
# with tol = Draft tolerance
# old code has been to insensitive
if (self.point-self.node[0]).Length < utils.tolerance():
self.undolast()
self.finish(cont=None, closed=True)
def undolast(self):
"""Undo last line segment."""
if len(self.node) > 1:
self.node.pop()
self.bezcurvetrack.update(self.node, degree=self.degree)
self.obj.Shape = self.updateShape(self.node)
self.update_hints()
def drawUpdate(self, point):
"""Draw and update to the curve."""
if len(self.node) == 1:
self.bezcurvetrack.on()
if self.planetrack:
self.planetrack.set(self.node[0])
_toolmsg(translate("draft", "Pick next point"))
else:
self.obj.Shape = self.updateShape(self.node)
_toolmsg(translate("draft", "Pick next point"))
self.update_hints()
def updateShape(self, pts):
"""Create shape for display during creation process."""
import Part
edges = []
if len(pts) >= 2: # allow lower degree segment
poles = pts[1:]
else:
poles = []
if self.degree:
segpoleslst = [poles[x:x+self.degree] for x in range(0, len(poles), (self.degree or 1))]
else:
segpoleslst = [pts]
startpoint = pts[0]
for segpoles in segpoleslst:
c = Part.BezierCurve() # last segment may have lower degree
c.increase(len(segpoles))
c.setPoles([startpoint] + segpoles)
edges.append(Part.Edge(c))
startpoint = segpoles[-1]
w = Part.Wire(edges)
return w
def finish(self, cont=False, closed=False):
"""Terminate the operation and close the curve if asked.
Parameters
----------
cont: bool or None, optional
Restart (continue) the command if `True`, or if `None` and
`ui.continueMode` is `True`.
closed: bool, optional
Close the curve if `True`.
"""
self.end_callbacks(self.call)
if self.ui and hasattr(self, "bezcurvetrack"):
self.bezcurvetrack.finalize()
if self.obj:
# remove temporary object, if any
old = self.obj.Name
todo.ToDo.delay(self.doc.removeObject, old)
if len(self.node) > 1:
# The command to run is built as a series of text strings
# to be committed through the `draftutils.todo.ToDo` class.
try:
rot, sup, pts, fil = self.getStrings()
Gui.addModule("Draft")
_cmd = 'Draft.make_bezcurve'
_cmd += '('
_cmd += 'points, '
_cmd += 'closed=' + str(closed) + ', '
_cmd += 'support=' + sup + ', '
_cmd += 'degree=' + str(self.degree)
_cmd += ')'
_cmd_list = ['points = ' + pts,
'bez = ' + _cmd,
'Draft.autogroup(bez)',
'FreeCAD.ActiveDocument.recompute()']
self.commit(translate("draft", "Create Bézier Curve"),
_cmd_list)
except Exception:
_err("Draft: error delaying commit")
# `Creator` is the grandfather class, the parent of `Line`;
# we need to call it to perform final cleanup tasks.
#
# Calling it directly like this is a bit messy; maybe we need
# another method that performs cleanup (superfinish)
# that is not re-implemented by any of the child classes.
gui_base_original.Creator.finish(self)
if cont or (cont is None and self.ui and self.ui.continueMode):
self.Activated()
Gui.addCommand('Draft_BezCurve', BezCurve())
class CubicBezCurve(gui_lines.Line):
"""Gui command for the 3rd degree Bézier Curve tool.
The EnableSelection parameter has an impact on SoMouseButtonEvents. If the
mouse is over a highlighted object and EnableSelection is `True` the mouse
up event is not detected. When this command is activated EnableSelection is
therefore temporarily set to `False`.
See: https://github.com/FreeCAD/FreeCAD/issues/6452
"""
def __init__(self):
super().__init__(mode="wire")
self.degree = 3
self.old_EnableSelection = True
def GetResources(self):
"""Set icon, menu and tooltip."""
return {"Pixmap": "Draft_CubicBezCurve",
# "Accel": "B, Z",
"MenuText": QT_TRANSLATE_NOOP("Draft_CubicBezCurve", "Cubic Bézier Curve"),
"ToolTip": QT_TRANSLATE_NOOP("Draft_CubicBezCurve", "Creates a Bézier curve made of 2nd degree (quadratic) and 3rd degree (cubic) segments. Clicking and dragging allows to define segments.\nControl points and properties of each knot can be edited after creation.")}
def Activated(self):
"""Execute when the command is called.
Activate the specific BezCurve tracker.
"""
self.old_EnableSelection = params.get_param_view("EnableSelection")
params.set_param_view("EnableSelection", False)
super().Activated(name="CubicBezCurve",
icon="Draft_CubicBezCurve",
task_title=translate("draft", "Cubic Bézier curve"))
if self.doc:
self.bezcurvetrack = trackers.bezcurveTracker()
def action(self, arg):
"""Handle the 3D scene events.
This is installed as an EventCallback in the Inventor view
by the `Activated` method of the parent class.
Parameters
----------
arg: dict
Dictionary with strings that indicates the type of event received
from the 3D view.
"""
if arg["Type"] == "SoKeyboardEvent":
if arg["Key"] == "ESCAPE":
self.finish()
return
if not self.ui.mouse:
return
if arg["Type"] == "SoLocation2Event": # mouse movement detection
self.point, ctrlPoint, info = gui_tool_utils.getPoint(self, arg, noTracker=True)
if (len(self.node) - 1) % self.degree == 0 and len(self.node) > 2:
prevctrl = 2 * self.node[-1] - self.point
# Existing points + this pointer position
self.bezcurvetrack.update(self.node[0:-2]
+ [prevctrl]
+ [self.node[-1]]
+ [self.point], degree=self.degree)
else:
# Existing points + this pointer position
self.bezcurvetrack.update(self.node
+ [self.point], degree=self.degree)
gui_tool_utils.redraw3DView()
return
if arg["Type"] != "SoMouseButtonEvent":
return
if arg["State"] == "DOWN" and arg["Button"] == "BUTTON1":
if arg["Position"] == self.pos:
if len(self.node) > 2:
self.node = self.node[0:-2]
else:
self.node = []
return
else:
if (not self.node) and (not self.support): # first point
gui_tool_utils.getSupport(arg)
self.point, ctrlPoint, info = gui_tool_utils.getPoint(self, arg, noTracker=True)
if self.point:
self.ui.redraw()
self.pos = arg["Position"]
# add point to "clicked list"
self.node.append(self.point)
# sb add a control point,
# if mod(len(cpoints), 2) == 0
# then create 2 handle points?
self.drawUpdate(self.point)
if self.mode == "line" and len(self.node) == 2:
self.finish(cont=None, closed=False)
# does this make sense for a BCurve?
if len(self.node) > 2:
# add point to "clicked list"
self.node.append(self.point)
self.drawUpdate(self.point)
# DNC: allows one to close the curve
# by placing ends close to each other
# with tol = Draft tolerance
# old code has been to insensitive
_diff = (self.point - self.node[0]).Length
if _diff < utils.tolerance() and len(self.node) >= 4:
# self.undolast()
self.node = self.node[0:-2]
# close the curve with a smooth symmetric knot
_sym = 2 * self.node[0] - self.node[1]
self.node.append(_sym)
self.finish(cont=None, closed=True)
# Release the held button
if arg["State"] == "UP" and arg["Button"] == "BUTTON1":
if arg["Position"] == self.pos:
self.node = self.node[0:-2]
return
else:
if (not self.node) and (not self.support): # first point
return
if self.point:
self.ui.redraw()
self.pos = arg["Position"]
# add point to "clicked list"
self.node.append(self.point)
# sb add a control point,
# if mod(len(cpoints),2) == 0
# then create 2 handle points?
self.drawUpdate(self.point)
if self.mode == "line" and len(self.node) == 2:
self.finish(cont=None, closed=False)
# Does this make sense for a BCurve?
if len(self.node) > 2:
self.node[-3] = 2 * self.node[-2] - self.node[-1]
self.drawUpdate(self.point)
# DNC: allows one to close the curve
# by placing ends close to each other
# with tol = Draft tolerance
# old code has been to insensitive
def undolast(self):
"""Undo last line segment."""
if len(self.node) > 1:
self.node.pop()
self.bezcurvetrack.update(self.node, degree=self.degree)
self.obj.Shape = self.updateShape(self.node)
self.update_hints()
def drawUpdate(self, point):
"""Create shape for display during creation process."""
if len(self.node) == 1:
self.bezcurvetrack.on()
if self.planetrack:
self.planetrack.set(self.node[0])
_toolmsg(translate("draft", "Click and drag to define next knot"))
elif (len(self.node) - 1) % self.degree == 1 and len(self.node) > 2:
# is a knot
self.obj.Shape = self.updateShape(self.node[:-1])
_toolmsg(translate("draft", "Click and drag to define next knot"))
self.update_hints()
def updateShape(self, pts):
"""Create shape for display during creation process."""
import Part
# Not quite right. draws 1 big bez. sb segmented
edges = []
if len(pts) >= 2: # allow lower degree segment
poles = pts[1:]
else:
poles = []
if self.degree:
segpoleslst = [poles[x:x+self.degree] for x in range(0, len(poles), (self.degree or 1))]
else:
segpoleslst = [pts]
startpoint = pts[0]
for segpoles in segpoleslst:
c = Part.BezierCurve() # last segment may have lower degree
c.increase(len(segpoles))
c.setPoles([startpoint] + segpoles)
edges.append(Part.Edge(c))
startpoint = segpoles[-1]
w = Part.Wire(edges)
return w
def finish(self, cont=False, closed=False):
"""Terminate the operation and close the curve if asked.
Parameters
----------
cont: bool or None, optional
Restart (continue) the command if `True`, or if `None` and
`ui.continueMode` is `True`.
closed: bool, optional
Close the curve if `True`.
"""
params.set_param_view("EnableSelection", self.old_EnableSelection)
self.end_callbacks(self.call)
if self.ui and hasattr(self, "bezcurvetrack"):
self.bezcurvetrack.finalize()
if self.obj:
# remove temporary object, if any
old = self.obj.Name
todo.ToDo.delay(self.doc.removeObject, old)
if closed is False:
cleannd = (len(self.node) - 1) % self.degree
if cleannd == 0:
self.node = self.node[0:-3]
if cleannd > 0:
self.node = self.node[0:-cleannd]
if len(self.node) > 1:
try:
# The command to run is built as a series of text strings
# to be committed through the `draftutils.todo.ToDo` class.
rot, sup, pts, fil = self.getStrings()
Gui.addModule("Draft")
_cmd = 'Draft.make_bezcurve'
_cmd += '('
_cmd += 'points, '
_cmd += 'closed=' + str(closed) + ', '
_cmd += 'support=' + sup + ', '
_cmd += 'degree=' + str(self.degree)
_cmd += ')'
_cmd_list = ['points = ' + pts,
'bez = ' + _cmd,
'Draft.autogroup(bez)',
'FreeCAD.ActiveDocument.recompute()']
self.commit(translate("draft", "Create Bézier Curve"),
_cmd_list)
except Exception:
_err("Draft: error delaying commit")
# `Creator` is the grandfather class, the parent of `Line`;
# we need to call it to perform final cleanup tasks.
#
# Calling it directly like this is a bit messy; maybe we need
# another method that performs cleanup (superfinish)
# that is not re-implemented by any of the child classes.
gui_base_original.Creator.finish(self)
if cont or (cont is None and self.ui and self.ui.continueMode):
self.Activated()
def get_hints(self):
if len(self.node) < 2:
return [Gui.InputHint(
translate("draft", "%1 click and drag to define first point and knot"),
Gui.UserInput.MouseLeft
)]
return [Gui.InputHint(
translate("draft", "%1 click and drag to define next point and knot"),
Gui.UserInput.MouseLeft
)]
Gui.addCommand('Draft_CubicBezCurve', CubicBezCurve())
class BezierGroup:
"""Gui Command group for the Bézier curve tools."""
def GetResources(self):
"""Set icon, menu and tooltip."""
return {"MenuText": QT_TRANSLATE_NOOP("Draft_BezierTools", "Bézier Tools"),
"ToolTip": QT_TRANSLATE_NOOP("Draft_BezierTools", "Tools to create various types of Bézier curves")}
def GetCommands(self):
"""Return a tuple of commands in the group."""
return ('Draft_CubicBezCurve', 'Draft_BezCurve')
def IsActive(self):
"""Return True when this command should be available."""
return bool(gui_utils.get_3d_view())
Gui.addCommand('Draft_BezierTools', BezierGroup())
## @}