* Draft: Implement hints for creation tools Fixes: #22886 Related: #22298 This PR implements hints for the tools in the Draft Creation toolbar. * Fix confusing indentation * Fix typo in comment
90 lines
4.0 KiB
Python
90 lines
4.0 KiB
Python
# ***************************************************************************
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# * (c) 2009, 2010 Yorik van Havre <yorik@uncreated.net> *
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# * (c) 2009, 2010 Ken Cline <cline@frii.com> *
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# * (c) 2020 Eliud Cabrera Castillo <e.cabrera-castillo@tum.de> *
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# * *
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# * This file is part of the FreeCAD CAx development system. *
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# * *
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# * This program is free software; you can redistribute it and/or modify *
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# * it under the terms of the GNU Lesser General Public License (LGPL) *
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# * as published by the Free Software Foundation; either version 2 of *
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# * the License, or (at your option) any later version. *
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# * for detail see the LICENCE text file. *
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# * *
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# * FreeCAD is distributed in the hope that it will be useful, *
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# * but WITHOUT ANY WARRANTY; without even the implied warranty of *
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# * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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# * GNU Library General Public License for more details. *
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# * *
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# * You should have received a copy of the GNU Library General Public *
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# * License along with FreeCAD; if not, write to the Free Software *
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# * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 *
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# * USA *
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# * *
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# ***************************************************************************
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"""Provides GUI tools to create text shapes with a particular font.
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These text shapes are made of various edges and closed faces, and therefore
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can be extruded to create solid bodies that can be used in boolean
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operations. That is, these text shapes can be used for engraving text
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into solid bodies.
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They are more complex that simple text annotations.
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"""
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## @package gui_shapestrings
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# \ingroup draftguitools
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# \brief Provides GUI tools to create text shapes with a particular font.
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## \addtogroup draftguitools
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# @{
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from PySide.QtCore import QT_TRANSLATE_NOOP
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import FreeCADGui as Gui
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from draftguitools import gui_base
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from draftutils import gui_utils
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from draftutils.messages import _toolmsg
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from draftutils.translate import translate
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from drafttaskpanels import task_shapestring
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class ShapeString(gui_base.GuiCommandBase):
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"""Gui command for the ShapeString tool."""
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def __init__(self):
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super().__init__(name="ShapeString")
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def GetResources(self):
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"""Set icon, menu and tooltip."""
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return {"Pixmap": "Draft_ShapeString",
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"MenuText": QT_TRANSLATE_NOOP("Draft_ShapeString", "Shape From Text"),
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"ToolTip": QT_TRANSLATE_NOOP("Draft_ShapeString", "Creates a shape from a text string and a specified font")}
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def Activated(self):
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"""Execute when the command is called."""
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super().Activated()
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self.ui = task_shapestring.ShapeStringTaskPanelCmd(self)
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self.call = self.view.addEventCallback("SoEvent", self.ui.action)
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_toolmsg(translate("draft", "Pick ShapeString location point"))
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task = Gui.Control.showDialog(self.ui)
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task.setDocumentName(Gui.ActiveDocument.Document.Name)
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task.setAutoCloseOnDeletedDocument(True)
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self.ui.update_hints()
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def finish(self):
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try:
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self.view.removeEventCallback("SoEvent", self.call)
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gui_utils.end_all_events()
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except RuntimeError:
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# the view has been deleted already
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pass
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self.call = None
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if Gui.Control.activeDialog():
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Gui.Control.closeDialog()
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super().finish()
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Gui.addCommand('Draft_ShapeString', ShapeString())
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## @}
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