Files
create/src/Mod/TechDraw/Gui/QGIVertex.cpp
Captain 384fcdf006 TechDraw: changed CosmeticVertex point picker dashed circle to filled dot. (#20095)
* techdraw: changed the cosmetic vertex shape

* add back the call to prepareGeometryChange

* add getVertexSize and getLineWidth methods to QGIViewPart

* use doubles for sizes

* update setRadius in QGMarker to use double instead of float
2025-03-17 12:05:29 -05:00

86 lines
3.1 KiB
C++

/***************************************************************************
* Copyright (c) 2013 Luke Parry <l.parry@warwick.ac.uk> *
* Copyright (c) 2024 Benjamin Bræstrup Sayoc <benj5378@outlook.com> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
# include <cassert>
# include <QPainter>
# include <QPainterPath>
# include <QStyleOptionGraphicsItem>
#endif
#include <Base/Tools2D.h>
#include "QGIVertex.h"
#include "PreferencesGui.h"
#include "QGIPrimPath.h"
using namespace TechDrawGui;
QGIVertex::QGIVertex(int index) :
projIndex(index),
m_radius(2)
{
QColor vertexColor = PreferencesGui::vertexQColor();
setFill(vertexColor, Qt::SolidPattern);
setRadius(m_radius);
}
void QGIVertex::setRadius(double r)
{
m_radius = r;
QPainterPath p;
p.addEllipse(-r/2.0, -r/2.0, r, r);
setPath(p);
}
void QGIVertex::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget)
{
QStyleOptionGraphicsItem myOption(*option);
myOption.state &= ~QStyle::State_Selected;
// painter->setPen(Qt::blue);
// painter->drawRect(boundingRect()); //good for debugging
// m_brush.setColor(m_colCurrent);
// m_brush.setStyle(m_fill);
// setBrush(m_brush);
QGIPrimPath::paint (painter, &myOption, widget);
}
Base::Vector2d QGIVertex::toVector2d() const
{
QPointF center = boundingRect().center();
center = mapToScene(center);
return Base::Vector2d(center.x(), center.y());
}
//! Returns a vector drawn from own position to p2
Base::Vector2d QGIVertex::vector2dBetweenPoints(const QGIVertex* p2) const
{
return p2->toVector2d() - toVector2d();
}