72 lines
3.0 KiB
Python
72 lines
3.0 KiB
Python
# ***************************************************************************
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# * Copyright (c) 2009, 2010 Yorik van Havre <yorik@uncreated.net> *
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# * Copyright (c) 2009, 2010 Ken Cline <cline@frii.com> *
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# * Copyright (c) 2020 FreeCAD Developers *
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# * *
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# * This program is free software; you can redistribute it and/or modify *
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# * it under the terms of the GNU Lesser General Public License (LGPL) *
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# * as published by the Free Software Foundation; either version 2 of *
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# * the License, or (at your option) any later version. *
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# * for detail see the LICENCE text file. *
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# * *
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# * This program is distributed in the hope that it will be useful, *
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# * but WITHOUT ANY WARRANTY; without even the implied warranty of *
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# * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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# * GNU Library General Public License for more details. *
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# * *
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# * You should have received a copy of the GNU Library General Public *
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# * License along with this program; if not, write to the Free Software *
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# * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 *
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# * USA *
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# * *
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# ***************************************************************************
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"""This module provides the object code for Draft Point.
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"""
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## @package point
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# \ingroup DRAFT
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# \brief This module provides the object code for Draft Point.
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import math
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import FreeCAD as App
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from PySide.QtCore import QT_TRANSLATE_NOOP
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from draftutils.utils import get_param
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from draftobjects.base import DraftObject
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class Point(DraftObject):
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"""The Draft Point object.
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"""
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def __init__(self, obj, x=0, y=0, z=0):
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super(Point, self).__init__(obj, "Point")
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_tip = QT_TRANSLATE_NOOP("App::Property", "X Location")
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obj.addProperty("App::PropertyDistance", "X", "Draft", _tip)
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_tip = QT_TRANSLATE_NOOP("App::Property", "Y Location")
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obj.addProperty("App::PropertyDistance", "Y", "Draft", _tip)
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_tip = QT_TRANSLATE_NOOP("App::Property", "Z Location")
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obj.addProperty("App::PropertyDistance", "Z", "Draft", _tip)
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obj.X = x
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obj.Y = y
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obj.Z = z
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mode = 2
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obj.setEditorMode('Placement',mode)
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def execute(self, obj):
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import Part
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shape = Part.Vertex(App.Vector(0, 0, 0))
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obj.Shape = shape
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obj.Placement.Base = App.Vector(obj.X.Value,
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obj.Y.Value,
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obj.Z.Value)
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_Point = Point
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