-Wunused-variable -Winconsistent-missing-override -Wdelete-non-virtual-dtor -Wunused-private-field -Wformat
99 lines
4.1 KiB
C++
99 lines
4.1 KiB
C++
/***************************************************************************
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* Copyright (c) 2011 Juergen Riegel <FreeCAD@juergen-riegel.net> *
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* *
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* This file is part of the FreeCAD CAx development system. *
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Library General Public *
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* License as published by the Free Software Foundation; either *
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* version 2 of the License, or (at your option) any later version. *
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* *
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* This library is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Library General Public License for more details. *
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* *
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* You should have received a copy of the GNU Library General Public *
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* License along with this library; see the file COPYING.LIB. If not, *
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* write to the Free Software Foundation, Inc., 59 Temple Place, *
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* Suite 330, Boston, MA 02111-1307, USA *
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* *
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***************************************************************************/
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#ifndef PARTGUI_ViewProvider_H
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#define PARTGUI_ViewProvider_H
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#include <Mod/Part/Gui/ViewProvider.h>
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#include "ViewProviderBody.h"
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#include <Gui/ViewProviderPythonFeature.h>
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#include <Mod/Part/Gui/ViewProviderAttachExtension.h>
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namespace PartDesignGui {
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class TaskDlgFeatureParameters;
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/**
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* A common base class for all part design features view providers
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*/
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class PartDesignGuiExport ViewProvider : public PartGui::ViewProviderPart, PartGui::ViewProviderAttachExtension
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{
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typedef PartGui::ViewProviderPart inherited;
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PROPERTY_HEADER_WITH_OVERRIDE(PartDesignGui::ViewProvider);
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public:
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/// constructor
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ViewProvider();
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/// destructor
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virtual ~ViewProvider();
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virtual bool doubleClicked(void) override;
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void updateData(const App::Property*) override;
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void onChanged(const App::Property* prop) override;
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void setTipIcon(bool onoff);
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//body mode means that the object is part of a body and that the body is used to set the
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//visual properties, not the features. Hence setting body mode to true will hide most
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//viewprovider properties.
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void setBodyMode(bool bodymode);
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//makes this viewprovider visible in the scene graph without changing any properties,
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//not the visibility one and also not the display mode. This can be used to show the
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//shape of this viewprovider from other viewproviders without doing anything to the
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//document and properties.
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void makeTemporaryVisible(bool);
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//Returns the ViewProvider of the body the feature belongs to, or NULL, if not in a body
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ViewProviderBody* getBodyViewProvider();
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virtual PyObject* getPyObject(void) override;
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protected:
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virtual void setupContextMenu(QMenu* menu, QObject* receiver, const char* member) override;
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virtual bool setEdit(int ModNum) override;
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virtual void unsetEdit(int ModNum) override;
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virtual bool onDelete(const std::vector<std::string> &) override;
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virtual QIcon mergeOverlayIcons (const QIcon & orig) const override;
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/**
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* Returns a newly create dialog for the part to be placed in the task view
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* Must be reimplemented in subclasses.
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*/
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virtual TaskDlgFeatureParameters *getEditDialog();
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std::string oldWb;
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App::DocumentObject* oldTip;
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bool isSetTipIcon;
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};
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typedef Gui::ViewProviderPythonFeatureT<ViewProvider> ViewProviderPython;
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} // namespace PartDesignGui
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#endif // PARTGUI_ViewProviderHole_H
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