* Add custom template path support for WebGL export
- Extract hardcoded template into separate file and store in Mod/BIM/Resources/templates
- Remove hardcoded template from code
- Add new section to Import-Export Preference page ("WebGL"). This introduces two new parameters
- Make export() return bool to indicate success or failure for controlled headless export
- Add new unit tests for WebGL export to ensure functionality
- Update CMakeLists.txt to include the new template resource
* Apply suggestions from code review
Changes to literals, suggested after DWG review
Co-authored-by: Max Wilfinger <6246609+maxwxyz@users.noreply.github.com>
* Removed unused import
* Removed unused import
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Co-authored-by: Max Wilfinger <6246609+maxwxyz@users.noreply.github.com>
Co-authored-by: Yorik van Havre <yorik.vanhavre@gmail.com>