That is need on MacOS build as travis log is bigger than 50k lines which breaks travis rules And by the way deprecations are real All file contains the same modification replace 0 to Qt::WindowFlags() when needed as the class needs to be instantiated Signed-off-by: vejmarie <jmverdun3@gmail.com>
121 lines
3.9 KiB
C++
121 lines
3.9 KiB
C++
/***************************************************************************
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* Copyright (c) 2009 Werner Mayer <wmayer[at]users.sourceforge.net> *
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* *
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* This file is part of the FreeCAD CAx development system. *
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Library General Public *
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* License as published by the Free Software Foundation; either *
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* version 2 of the License, or (at your option) any later version. *
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* *
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* This library is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Library General Public License for more details. *
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* *
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* You should have received a copy of the GNU Library General Public *
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* License along with this library; see the file COPYING.LIB. If not, *
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* write to the Free Software Foundation, Inc., 59 Temple Place, *
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* Suite 330, Boston, MA 02111-1307, USA *
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* *
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***************************************************************************/
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#ifndef MESHGUI_REMOVECOMPONENTS_H
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#define MESHGUI_REMOVECOMPONENTS_H
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#include <QDialog>
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#include <Gui/TaskView/TaskDialog.h>
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#include <Gui/TaskView/TaskView.h>
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#include "MeshSelection.h"
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namespace MeshGui {
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class Ui_RemoveComponents;
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/**
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* Non-modal dialog to de/select components, regions, the complete or single faces
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* of a mesh and delete them.
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* @author Werner Mayer
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*/
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class MeshGuiExport RemoveComponents : public QWidget
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{
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Q_OBJECT
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public:
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RemoveComponents(QWidget* parent = 0, Qt::WindowFlags fl = Qt::WindowFlags());
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~RemoveComponents();
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void reject();
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void deleteSelection();
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void invertSelection();
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public Q_SLOTS:
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void on_selectRegion_clicked();
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void on_selectAll_clicked();
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void on_selectComponents_clicked();
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void on_selectTriangle_clicked();
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void on_deselectRegion_clicked();
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void on_deselectAll_clicked();
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void on_deselectComponents_clicked();
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void on_deselectTriangle_clicked();
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void on_visibleTriangles_toggled(bool);
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void on_screenTriangles_toggled(bool);
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void on_cbSelectComp_toggled(bool);
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void on_cbDeselectComp_toggled(bool);
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protected:
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void changeEvent(QEvent *e);
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private:
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Ui_RemoveComponents* ui;
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MeshSelection meshSel;
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};
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/**
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* Embed the panel into a dialog.
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*/
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class MeshGuiExport RemoveComponentsDialog : public QDialog
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{
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Q_OBJECT
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public:
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RemoveComponentsDialog(QWidget* parent = 0, Qt::WindowFlags fl = Qt::WindowFlags());
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~RemoveComponentsDialog();
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void reject();
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private Q_SLOTS:
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void clicked(QAbstractButton* btn);
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private:
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RemoveComponents* widget;
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};
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/**
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* Embed the panel into a task dialog.
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*/
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class TaskRemoveComponents : public Gui::TaskView::TaskDialog
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{
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Q_OBJECT
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public:
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TaskRemoveComponents();
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~TaskRemoveComponents();
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public:
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bool accept();
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void clicked(int);
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virtual QDialogButtonBox::StandardButtons getStandardButtons() const
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{ return QDialogButtonBox::Ok | QDialogButtonBox::Close; }
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virtual bool isAllowedAlterDocument(void) const
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{ return true; }
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virtual void modifyStandardButtons(QDialogButtonBox*);
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private:
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RemoveComponents* widget;
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Gui::TaskView::TaskBox* taskbox;
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};
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}
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#endif // MESHGUI_REMOVECOMPONENTS_H
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