Files
create/src/Mod/Part/App/FeatureRevolution.cpp
WandererFan 62f00095cd Issue #1508 Solid tickBox for Part.Revolution
Creates Solid for closed Edges & Wires
2014-04-25 10:07:21 +02:00

92 lines
3.8 KiB
C++

/***************************************************************************
* Copyright (c) 2009 Werner Mayer <wmayer[at]users.sourceforge.net> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
# include <gp_Ax1.hxx>
#endif
#include "FeatureRevolution.h"
#include <Base/Tools.h>
using namespace Part;
App::PropertyFloatConstraint::Constraints Revolution::angleRangeU = {-360.0,360.0,1.0};
PROPERTY_SOURCE(Part::Revolution, Part::Feature)
Revolution::Revolution()
{
//*** why not ADD_PROPERTY_TYPE??
ADD_PROPERTY(Source,(0));
ADD_PROPERTY(Base,(Base::Vector3d(0.0,0.0,0.0)));
ADD_PROPERTY(Axis,(Base::Vector3d(0.0,0.0,1.0)));
ADD_PROPERTY(Angle,(360.0));
ADD_PROPERTY_TYPE(Solid,(false),"Base",App::Prop_None,"Make revolution a solid if possible");
Angle.setConstraints(&angleRangeU);
}
short Revolution::mustExecute() const
{
if (Base.isTouched() ||
Axis.isTouched() ||
Angle.isTouched() ||
Source.isTouched() ||
Solid.isTouched())
return 1;
return 0;
}
App::DocumentObjectExecReturn *Revolution::execute(void)
{
App::DocumentObject* link = Source.getValue();
if (!link)
return new App::DocumentObjectExecReturn("No object linked");
if (!link->getTypeId().isDerivedFrom(Part::Feature::getClassTypeId()))
return new App::DocumentObjectExecReturn("Linked object is not a Part object");
Part::Feature *base = static_cast<Part::Feature*>(Source.getValue());
Base::Vector3d b = Base.getValue();
Base::Vector3d v = Axis.getValue();
gp_Pnt pnt(b.x,b.y,b.z);
gp_Dir dir(v.x,v.y,v.z);
Standard_Boolean isSolid = Solid.getValue() ? Standard_True : Standard_False;
try {
// Now, let's get the TopoDS_Shape
//TopoDS_Shape revolve = base->Shape.getShape().revolve(gp_Ax1(pnt, dir),
// Angle.getValue()/180.0f*M_PI);
TopoDS_Shape revolve = base->Shape.getShape().revolve(gp_Ax1(pnt, dir),
Angle.getValue()/180.0f*M_PI,isSolid);
if (revolve.IsNull())
return new App::DocumentObjectExecReturn("Resulting shape is null");
this->Shape.setValue(revolve);
return App::DocumentObject::StdReturn;
}
catch (Standard_Failure) {
Handle_Standard_Failure e = Standard_Failure::Caught();
return new App::DocumentObjectExecReturn(e->GetMessageString());
}
}