* Draft: improvements for gui_groups.py * All actions are handled as transactions to make them undoable. * In the Draft_AutoGroup menu groups are separated from layers. * The Draft_NewLayer.svg icon is used for the New layer option. * Selecting that option prompts for a layer name and also activates that layer. * Icons and separators have been added to the Draft_AddToGroup menu. * The task panel of that command has been replaced with a QInputDialog.getText dialog for consistency. * Forgot "..." somewhere * Wrong year in the copyright notice. * Minor tooltip tweaks
418 lines
16 KiB
Python
418 lines
16 KiB
Python
# ***************************************************************************
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# * Copyright (c) 2009, 2010 Yorik van Havre <yorik@uncreated.net> *
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# * Copyright (c) 2009, 2010 Ken Cline <cline@frii.com> *
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# * Copyright (c) 2020 Eliud Cabrera Castillo <e.cabrera-castillo@tum.de> *
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# * Copyright (c) 2025 FreeCAD Project Association *
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# * *
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# * This file is part of the FreeCAD CAx development system. *
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# * *
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# * This program is free software; you can redistribute it and/or modify *
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# * it under the terms of the GNU Lesser General Public License (LGPL) *
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# * as published by the Free Software Foundation; either version 2 of *
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# * the License, or (at your option) any later version. *
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# * for detail see the LICENCE text file. *
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# * *
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# * FreeCAD is distributed in the hope that it will be useful, *
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# * but WITHOUT ANY WARRANTY; without even the implied warranty of *
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# * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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# * GNU Library General Public License for more details. *
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# * *
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# * You should have received a copy of the GNU Library General Public *
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# * License along with FreeCAD; if not, write to the Free Software *
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# * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 *
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# * USA *
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# * *
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# ***************************************************************************
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"""Provides GUI tools to do various operations with groups.
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For example, add objects to groups, select objects inside groups,
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set the automatic group in which to create objects, and add objects
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to the construction group.
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"""
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## @package gui_groups
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# \ingroup draftguitools
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# \brief Provides GUI tools to do various operations with groups.
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## \addtogroup draftguitools
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# @{
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from PySide import QtCore
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from PySide import QtWidgets
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from PySide.QtCore import QT_TRANSLATE_NOOP
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import FreeCAD as App
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import FreeCADGui as Gui
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import Draft_rc
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from draftguitools import gui_base
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from draftmake import make_layer
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from draftutils import groups
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from draftutils import params
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from draftutils import utils
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from draftutils.translate import translate
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# The module is used to prevent complaints from code checkers (flake8)
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True if Draft_rc.__name__ else False
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class AddToGroup(gui_base.GuiCommandNeedsSelection):
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"""GuiCommand for the Draft_AddToGroup tool.
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It adds selected objects to a group, or removes them from any group.
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It inherits `GuiCommandNeedsSelection` to only be available
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when there is a document and a selection.
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See this class for more information.
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"""
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def __init__(self):
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super().__init__(name="Draft_AddToGroup")
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def GetResources(self):
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"""Set icon, menu and tooltip."""
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return {"Pixmap": "Draft_AddToGroup",
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"MenuText": QT_TRANSLATE_NOOP("Draft_AddToGroup", "Add to group..."),
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"ToolTip": QT_TRANSLATE_NOOP("Draft_AddToGroup", "Adds the selected objects to a group, or removes them from any group.")}
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def Activated(self):
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"""Execute when the command is called."""
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super().Activated()
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if not hasattr(Gui, "draftToolBar"):
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return
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self.ui = Gui.draftToolBar
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objs = [obj for obj in self.doc.Objects if groups.is_group(obj)]
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objs.sort(key=lambda obj: obj.Label)
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self.objects = [None] \
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+ [None] \
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+ objs
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self.labels = [translate("draft", "Ungroup")] \
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+ ["---"] \
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+ [obj.Label for obj in objs] \
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+ ["---"] \
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+ [translate("draft", "Add to new group...")]
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self.icons = [self.ui.getIcon(":/icons/list-remove.svg")] \
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+ [None] \
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+ [obj.ViewObject.Icon for obj in objs] \
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+ [None] \
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+ [self.ui.getIcon(":/icons/list-add.svg")]
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# It uses the `DraftToolBar` class defined in the `DraftGui` module and
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# globally initialized in the `Gui` namespace to pop up a menu.
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# Once the desired option is chosen it launches the `proceed` method.
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self.ui.sourceCmd = self
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self.ui.popupMenu(self.labels, self.icons)
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def proceed(self, option):
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"""Place the selected objects in the chosen group or ungroup them.
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Parameters
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----------
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option: str
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The passed string.
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"""
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self.ui.sourceCmd = None
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if option == self.labels[0]:
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# "Ungroup"
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self.doc.openTransaction(translate("draft", "Ungroup"))
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for obj in Gui.Selection.getSelection():
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try:
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groups.ungroup(obj)
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except Exception:
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pass
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self.doc.commitTransaction()
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self.doc.recompute()
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return
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if option == self.labels[-1]:
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# "Add to new group..."
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grp = AddNamedGroup() # handles transaction
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grp.Activated()
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return
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# Group has been selected
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self.doc.openTransaction(translate("draft", "Add to group"))
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i = self.labels.index(option)
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grp = self.objects[i]
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moveToGroup(grp)
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self.doc.commitTransaction()
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self.doc.recompute()
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Gui.addCommand("Draft_AddToGroup", AddToGroup())
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def moveToGroup(group):
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"""
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Place the selected objects in the chosen group.
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"""
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for obj in Gui.Selection.getSelection():
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try:
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#retrieve group's visibility
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obj.ViewObject.Visibility = group.ViewObject.Visibility
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group.addObject(obj)
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except Exception:
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pass
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class SelectGroup(gui_base.GuiCommandNeedsSelection):
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"""GuiCommand for the Draft_SelectGroup tool."""
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def __init__(self):
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super().__init__(name="Draft_SelectGroup")
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def GetResources(self):
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"""Set icon, menu and tooltip."""
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return {"Pixmap": "Draft_SelectGroup",
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"MenuText": QT_TRANSLATE_NOOP("Draft_SelectGroup", "Select group"),
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"ToolTip": QT_TRANSLATE_NOOP("Draft_SelectGroup", "Selects the contents of selected groups. For selected non-group objects, the contents of the group they are in is selected.")}
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def Activated(self):
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"""Execute when the command is called."""
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super().Activated()
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sel = Gui.Selection.getSelection()
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subs = []
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for obj in sel:
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if groups.is_group(obj):
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for sub in obj.Group:
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subs.append(sub)
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else:
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for parent in obj.InList:
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if groups.is_group(parent):
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for sub in parent.Group:
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subs.append(sub)
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# Always clear the selection:
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Gui.Selection.clearSelection()
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# Create a new selection from the sub objects:
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for sub in subs:
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Gui.Selection.addSelection(sub)
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# Inform the user if there is no new selection:
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if not Gui.Selection.hasSelection():
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msg = translate("draft", "No new selection. You must select non-empty groups or objects inside groups.")
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App.Console.PrintMessage(msg + "\n")
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Gui.addCommand("Draft_SelectGroup", SelectGroup())
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class SetAutoGroup(gui_base.GuiCommandSimplest):
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"""GuiCommand for the Draft_AutoGroup tool."""
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def __init__(self):
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super().__init__(name="Draft_AutoGroup")
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def GetResources(self):
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"""Set icon, menu and tooltip."""
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return {"Pixmap": "Draft_AutoGroup",
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"MenuText": QT_TRANSLATE_NOOP("Draft_AutoGroup", "Autogroup"),
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"ToolTip": QT_TRANSLATE_NOOP("Draft_AutoGroup", "Select a layer or group to add new Draft and BIM objects to.")}
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def Activated(self):
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"""Execute when the command is called.
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It calls the `setAutogroup` method of the `DraftToolBar` class
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installed inside the global `Gui` namespace.
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"""
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super().Activated()
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if not hasattr(Gui, "draftToolBar"):
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return
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# It uses the `DraftToolBar` class defined in the `DraftGui` module and
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# globally initialized in the `Gui` namespace to run some actions.
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# If a layer or group is selected, it runs the `AutoGroup` method.
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self.ui = Gui.draftToolBar
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sel = Gui.Selection.getSelection()
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if len(sel) == 1:
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if (utils.get_type(sel[0]) == "Layer"
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or (params.get_param("AutogroupAddGroups")
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and groups.is_group(sel[0]))):
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self.ui.setAutoGroup(sel[0].Name)
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return
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# Otherwise it builds a list of layers and groups, with labels and icons,
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# including the options "None" and "Add new layer".
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if params.get_param("AutogroupAddGroups"):
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grps = [obj for obj in self.doc.Objects if groups.is_group(obj)]
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grps.sort(key=lambda obj: obj.Label)
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else:
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grps = []
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lyrs = [obj for obj in self.doc.Objects if utils.get_type(obj) == "Layer"]
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lyrs.sort(key=lambda obj: obj.Label)
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self.names = [None] \
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+ [None] \
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+ [obj.Name for obj in grps] \
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+ [None] \
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+ [obj.Name for obj in lyrs]
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self.labels = [translate("draft", "None")] \
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+ ["---"] \
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+ [obj.Label for obj in grps] \
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+ ["---"] \
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+ [obj.Label for obj in lyrs] \
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+ ["---"] \
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+ [translate("draft", "New layer...")]
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self.icons = [self.ui.getIcon(":/icons/button_invalid.svg")] \
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+ [None] \
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+ [obj.ViewObject.Icon for obj in grps] \
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+ [None] \
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+ [obj.ViewObject.Icon for obj in lyrs] \
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+ [None] \
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+ [self.ui.getIcon(":/icons/Draft_NewLayer.svg")]
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# With the created lists it uses the interface to pop up a menu with options.
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# Once the desired option is chosen it launches the `proceed` method.
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self.ui.sourceCmd = self
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pos = self.ui.autoGroupButton.mapToGlobal(QtCore.QPoint(0, self.ui.autoGroupButton.geometry().height()))
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self.ui.popupMenu(self.labels, self.icons, pos)
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def proceed(self, option):
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"""Set the defined autogroup, or create a new layer.
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Parameters
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----------
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option: str
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The passed string.
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"""
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self.ui.sourceCmd = None
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if option == self.labels[0]:
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# "None"
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self.ui.setAutoGroup(None)
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return
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if option == self.labels[-1]:
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# "New layer..."
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txt, ok = QtWidgets.QInputDialog.getText(
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None,
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translate("draft", "Create new layer"),
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translate("draft", "Layer name:"),
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text=translate("draft", "Layer", "Object label")
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)
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if not ok:
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return
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if not txt:
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return
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self.doc.openTransaction(translate("draft", "New layer"))
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lyr = make_layer.make_layer(name=txt, line_color=None, shape_color=None,
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line_width=None, draw_style=None, transparency=None)
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self.doc.commitTransaction()
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self.doc.recompute()
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self.ui.setAutoGroup(lyr.Name) # this...
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# self.ui.autoGroupButton.setDown(False) # or this?
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return
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# Layer or group has been selected
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i = self.labels.index(option)
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self.ui.setAutoGroup(self.names[i])
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Gui.addCommand("Draft_AutoGroup", SetAutoGroup())
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class AddToConstruction(gui_base.GuiCommandNeedsSelection):
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"""GuiCommand for the Draft_AddConstruction tool.
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It adds the selected objects to the construction group
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defined in the `DraftToolBar` class which is initialized
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in the `Gui` namespace when the workbench loads.
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It adds a construction group if it doesn't exist.
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Added objects are also given the visual properties of the construction
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group.
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"""
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def __init__(self):
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super().__init__(name="Draft_AddConstruction")
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def GetResources(self):
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"""Set icon, menu and tooltip."""
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return {"Pixmap": "Draft_AddConstruction",
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"MenuText": QT_TRANSLATE_NOOP("Draft_AddConstruction", "Add to construction group"),
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"ToolTip": QT_TRANSLATE_NOOP("Draft_AddConstruction", "Adds the selected objects to the construction group,\nand changes their appearance to the construction style.\nThe construction group is created if it doesn't exist.")}
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def Activated(self):
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"""Execute when the command is called."""
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super().Activated()
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if not hasattr(Gui, "draftToolBar"):
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return
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self.doc.openTransaction(translate("draft", "Add to construction group"))
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col = params.get_param("constructioncolor") | 0x000000FF
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# Get the construction group or create it if it doesn't exist
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grp = self.doc.getObject("Draft_Construction")
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if not grp:
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grp = self.doc.addObject("App::DocumentObjectGroup", "Draft_Construction")
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grp.Label = params.get_param("constructiongroupname")
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for obj in Gui.Selection.getSelection():
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grp.addObject(obj)
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# Change the appearance to the construction colors
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vobj = obj.ViewObject
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if "TextColor" in vobj.PropertiesList:
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vobj.TextColor = col
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if "PointColor" in vobj.PropertiesList:
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vobj.PointColor = col
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if "LineColor" in vobj.PropertiesList:
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vobj.LineColor = col
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if "ShapeColor" in vobj.PropertiesList:
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vobj.ShapeColor = col
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if hasattr(vobj, "Transparency"):
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vobj.Transparency = 80
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self.doc.commitTransaction()
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self.doc.recompute()
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Draft_AddConstruction = AddToConstruction
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Gui.addCommand("Draft_AddConstruction", AddToConstruction())
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class AddNamedGroup(gui_base.GuiCommandSimplest):
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"""GuiCommand for the Draft_AddNamedGroup tool.
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It adds a new named group.
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"""
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def __init__(self):
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super().__init__(name="Draft_AddNamedGroup")
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def GetResources(self):
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"""Set icon, menu and tooltip."""
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return {"Pixmap": "Draft_AddNamedGroup",
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"MenuText": QT_TRANSLATE_NOOP("Draft_AddNamedGroup", "New named group"),
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"ToolTip": QT_TRANSLATE_NOOP("Draft_AddNamedGroup", "Adds a group with a given name.")}
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def Activated(self):
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super().Activated()
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txt, ok = QtWidgets.QInputDialog.getText(
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None,
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translate("draft", "Create new group"),
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translate("draft", "Group name:"),
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text=translate("draft", "Group", "Object label")
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)
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if not ok:
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return
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if not txt:
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return
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self.doc.openTransaction(translate("draft", "New named group"))
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grp = self.doc.addObject("App::DocumentObjectGroup", translate("draft", "Group"))
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grp.Label = txt
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moveToGroup(grp)
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self.doc.commitTransaction()
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self.doc.recompute()
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Gui.addCommand("Draft_AddNamedGroup", AddNamedGroup())
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## @}
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