Files
create/src/Mod/Path/App/Command.cpp
luz paz b75cd3dd52 Path: Fix header uniformity and remove trailing whitespace
This PR fixes header uniformity across all Path files. It also removes all trailing whitespace.
2020-11-05 19:57:21 +01:00

324 lines
9.5 KiB
C++

/***************************************************************************
* Copyright (c) 2014 Yorik van Havre <yorik@uncreated.net> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
# include <cinttypes>
# include <iomanip>
# include <boost/algorithm/string.hpp>
# include <boost/lexical_cast.hpp>
#endif
#include <Base/Vector3D.h>
#include <Base/Rotation.h>
#include <Base/Writer.h>
#include <Base/Reader.h>
#include <Base/Exception.h>
#include "Command.h"
using namespace Base;
using namespace Path;
TYPESYSTEM_SOURCE(Path::Command , Base::Persistence)
// Constructors & destructors
Command::Command(const char* name,
const std::map<std::string, double>& parameters)
:Name(name),Parameters(parameters)
{
}
Command::Command()
{
}
Command::~Command()
{
}
// New methods
Placement Command::getPlacement (const Base::Vector3d pos) const
{
static const std::string x = "X";
static const std::string y = "Y";
static const std::string z = "Z";
static const std::string a = "A";
static const std::string b = "B";
static const std::string c = "C";
Vector3d vec(getParam(x, pos.x),getParam(y, pos.y),getParam(z, pos.z));
Rotation rot;
rot.setYawPitchRoll(getParam(a),getParam(b),getParam(c));
Placement plac(vec,rot);
return plac;
}
Vector3d Command::getCenter (void) const
{
static const std::string i = "I";
static const std::string j = "J";
static const std::string k = "K";
Vector3d vec(getParam(i),getParam(j),getParam(k));
return vec;
}
double Command::getValue(const std::string& attr) const
{
std::string a(attr);
boost::to_upper(a);
return getParam(a);
}
bool Command::has(const std::string& attr) const
{
std::string a(attr);
boost::to_upper(a);
return Parameters.count(a) > 0;
}
std::string Command::toGCode (int precision, bool padzero) const
{
std::stringstream str;
str.fill('0');
str << Name;
if(precision<0)
precision = 0;
double scale = std::pow(10.0,precision+1);
std::int64_t iscale = static_cast<std::int64_t>(scale)/10;
for(std::map<std::string,double>::const_iterator i = Parameters.begin(); i != Parameters.end(); ++i) {
if(i->first == "N") continue;
str << " " << i->first;
std::int64_t v = static_cast<std::int64_t>(i->second*scale);
if(v<0) {
v = -v;
str << '-'; //shall we allow -0 ?
}
v+=5;
v /= 10;
str << (v/iscale);
if(!precision) continue;
int width = precision;
std::int64_t digits = v%iscale;
if(!padzero) {
if(!digits) continue;
while(digits%10 == 0) {
digits/=10;
--width;
}
}
str << '.' << std::setw(width) << std::right << digits;
}
return str.str();
}
void Command::setFromGCode (const std::string& str)
{
Parameters.clear();
std::string mode = "none";
std::string key;
std::string value;
for (unsigned int i=0; i < str.size(); i++) {
if ( (isdigit(str[i])) || (str[i] == '-') || (str[i] == '.') ) {
value += str[i];
} else if (isalpha(str[i])) {
if (mode == "command") {
if (!key.empty() && !value.empty()) {
std::string cmd = key + value;
boost::to_upper(cmd);
Name = cmd;
key = "";
value = "";
mode = "argument";
} else {
throw Base::BadFormatError("Badly formatted GCode command");
}
mode = "argument";
} else if (mode == "none") {
mode = "command";
} else if (mode == "argument") {
if (!key.empty() && !value.empty()) {
double val = std::atof(value.c_str());
boost::to_upper(key);
Parameters[key] = val;
key = "";
value = "";
} else {
throw Base::BadFormatError("Badly formatted GCode argument");
}
} else if (mode == "comment") {
value += str[i];
}
key = str[i];
} else if (str[i] == '(') {
mode = "comment";
} else if (str[i] == ')') {
key = "(";
value += ")";
} else {
// add non-ascii characters only if this is a comment
if (mode == "comment") {
value += str[i];
}
}
}
if (!key.empty() && !value.empty()) {
if ( (mode == "command") || (mode == "comment") ) {
std::string cmd = key + value;
if (mode == "command")
boost::to_upper(cmd);
Name = cmd;
} else {
double val = std::atof(value.c_str());
boost::to_upper(key);
Parameters[key] = val;
}
} else {
throw Base::BadFormatError("Badly formatted GCode argument");
}
}
void Command::setFromPlacement (const Base::Placement &plac)
{
Name = "G1";
Parameters.clear();
static const std::string x = "X";
static const std::string y = "Y";
static const std::string z = "Z";
static const std::string a = "A";
static const std::string b = "B";
static const std::string c = "C";
double xval, yval, zval, aval, bval, cval;
xval = plac.getPosition().x;
yval = plac.getPosition().y;
zval = plac.getPosition().z;
plac.getRotation().getYawPitchRoll(aval,bval,cval);
if (xval != 0.0)
Parameters[x] = xval;
if (yval != 0.0)
Parameters[y] = yval;
if (zval != 0.0)
Parameters[z] = zval;
if (aval != 0.0)
Parameters[a] = aval;
if (bval != 0.0)
Parameters[b] = bval;
if (cval != 0.0)
Parameters[c] = cval;
}
void Command::setCenter(const Base::Vector3d &pos, bool clockwise)
{
if (clockwise) {
Name = "G2";
} else {
Name = "G3";
}
static const std::string i = "I";
static const std::string j = "J";
static const std::string k = "K";
double ival, jval, kval;
ival = pos.x;
jval = pos.y;
kval = pos.z;
Parameters[i] = ival;
Parameters[j] = jval;
Parameters[k] = kval;
}
Command Command::transform(const Base::Placement& other)
{
Base::Placement plac = getPlacement();
plac *= other;
double xval, yval, zval, aval, bval, cval;
xval = plac.getPosition().x;
yval = plac.getPosition().y;
zval = plac.getPosition().z;
plac.getRotation().getYawPitchRoll(aval,bval,cval);
Command c = Command();
c.Name = Name;
for(std::map<std::string,double>::const_iterator i = Parameters.begin(); i != Parameters.end(); ++i) {
std::string k = i->first;
double v = i->second;
if (k == "X")
v = xval;
if (k == "Y")
v = yval;
if (k == "Z")
v = zval;
if (k == "A")
v = aval;
if (k == "B")
v = bval;
if (k == "C")
v = cval;
c.Parameters[k] = v;
}
return c;
}
void Command::scaleBy(double factor)
{
for(std::map<std::string, double>::const_iterator i = Parameters.begin(); i != Parameters.end(); ++i) {
switch (i->first[0]) {
case 'X':
case 'Y':
case 'Z':
case 'I':
case 'J':
case 'R':
case 'Q':
case 'F':
Parameters[i->first] = i->second * factor;
break;
}
}
}
// Reimplemented from base class
unsigned int Command::getMemSize (void) const
{
return toGCode().size();
}
void Command::Save (Writer &writer) const
{
// this will only get used if saved as XML (probably never)
writer.Stream() << writer.ind() << "<Command "
<< "gcode=\"" << toGCode() << "\" />";
writer.Stream()<< std::endl;
}
void Command::Restore(XMLReader &reader)
{
reader.readElement("Command");
std::string gcode = reader.getAttribute("gcode");
setFromGCode(gcode);
}