Files
create/src/Mod/TechDraw/Gui/TaskWeldingSymbol.h
2019-08-22 17:11:55 -04:00

209 lines
5.6 KiB
C++

/***************************************************************************
* Copyright (c) 2019 WandererFan <wandererfan@gmail.com> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#ifndef TECHDRAWGUI_TASKWELDINGSYMBOL_H
#define TECHDRAWGUI_TASKWELDINGSYMBOL_H
#include <QPushButton>
#include <App/DocumentObject.h>
#include <Base/Vector3D.h>
#include <Gui/TaskView/TaskView.h>
#include <Gui/TaskView/TaskDialog.h>
#include <Mod/TechDraw/Gui/ui_TaskWeldingSymbol.h>
class Ui_TaskWeldingSymbol;
class Ui_TaskCL2Lines;
namespace App {
class DocumentObject;
}
namespace TechDraw
{
class DrawPage;
class DrawView;
class DrawLeaderLine;
class DrawWeldSymbol;
class DrawTileWeld;
class DrawTile;
}
namespace TechDraw
{
class Face;
}
namespace TechDrawGui
{
class QGVPage;
class QGIView;
class QGILeaderLine;
class QGIWeldSymbol;
class MDIViewPage;
//class ViewProviderWeld;
class TileImage
{
public:
TileImage() {};
~TileImage() = default;
bool toBeSaved;
bool arrowSide;
int row;
int col;
std::string leftText;
std::string centerText;
std::string rightText;
std::string symbolPath;
std::string tileName;
void init(void) {
toBeSaved = false;
arrowSide = true;
row = 0;
col = 0;
leftText = "";
centerText = "";
rightText = "";
symbolPath= "";
tileName = "";
}
};
class TechDrawGuiExport TaskWeldingSymbol : public QWidget
{
Q_OBJECT
public:
TaskWeldingSymbol(TechDraw::DrawLeaderLine* baseFeat);
TaskWeldingSymbol(TechDraw::DrawWeldSymbol* weldFeat);
~TaskWeldingSymbol();
public Q_SLOTS:
void onArrowSymbolClicked(bool b);
void onOtherSymbolClicked(bool b);
void onOtherEraseClicked(bool b);
void onArrowTextChanged(const QString& qs);
void onOtherTextChanged(const QString& qs);
void onDirectorySelected(const QString& newDir);
void onSymbolSelected(QString symbolPath, QString source);
public:
virtual bool accept();
virtual bool reject();
void updateTask();
void saveButtons(QPushButton* btnOK,
QPushButton* btnCancel);
void enableTaskButtons(bool b);
protected Q_SLOTS:
protected:
void changeEvent(QEvent *e);
void blockButtons(bool b);
void setUiPrimary(void);
void setUiEdit();
TechDraw::DrawWeldSymbol* createWeldingSymbol(void);
void updateWeldingSymbol(void);
std::vector<App::DocumentObject*> createTiles(void);
std::vector<App::DocumentObject*> updateTiles(void);
void collectArrowData(void);
void collectOtherData(void);
std::string prefSymbolDir();
void saveState(void);
QString m_currDir;
private:
Ui_TaskWeldingSymbol* ui;
TechDraw::DrawLeaderLine* m_leadFeat;
TechDraw::DrawWeldSymbol* m_weldFeat;
TechDraw::DrawTileWeld* m_arrowIn;
TechDraw::DrawTileWeld* m_otherIn;
TileImage m_arrowOut;
TileImage m_otherOut;
QString m_arrowPath;
QString m_otherPath;
std::vector<std::string> m_toRemove;
QPushButton* m_btnOK;
QPushButton* m_btnCancel;
bool m_createMode;
bool m_arrowDirty;
bool m_otherDirty;
};
class TaskDlgWeldingSymbol : public Gui::TaskView::TaskDialog
{
Q_OBJECT
public:
TaskDlgWeldingSymbol(TechDraw::DrawLeaderLine* leader);
TaskDlgWeldingSymbol(TechDraw::DrawWeldSymbol* weld);
~TaskDlgWeldingSymbol();
public:
/// is called the TaskView when the dialog is opened
virtual void open();
/// is called by the framework if an button is clicked which has no accept or reject role
virtual void clicked(int);
/// is called by the framework if the dialog is accepted (Ok)
virtual bool accept();
/// is called by the framework if the dialog is rejected (Cancel)
virtual bool reject();
/// is called by the framework if the user presses the help button
virtual void helpRequested() { return;}
virtual bool isAllowedAlterDocument(void) const
{ return false; }
void update();
void modifyStandardButtons(QDialogButtonBox* box);
protected:
private:
TaskWeldingSymbol* widget;
Gui::TaskView::TaskBox* taskbox;
};
} //namespace TechDrawGui
#endif // #ifndef TECHDRAWGUI_TASKWELDINGSYMBOL_H