"Professional CMake" book suggest the following: "Targets should build successfully with or without compiler support for precompiled headers. It should be considered an optimization, not a requirement. In particular, do not explicitly include a precompile header (e.g. stdafx.h) in the source code, let CMake force-include an automatically generated precompile header on the compiler command line instead. This is more portable across the major compilers and is likely to be easier to maintain. It will also avoid warnings being generated from certain code checking tools like iwyu (include what you use)." Therefore, removed the "#include <PreCompiled.h>" from sources, also there is no need for the "#ifdef _PreComp_" anymore
282 lines
7.5 KiB
C++
282 lines
7.5 KiB
C++
/***************************************************************************
|
|
* Copyright (c) 2004 Werner Mayer <wmayer[at]users.sourceforge.net> *
|
|
* *
|
|
* This file is part of the FreeCAD CAx development system. *
|
|
* *
|
|
* This library is free software; you can redistribute it and/or *
|
|
* modify it under the terms of the GNU Library General Public *
|
|
* License as published by the Free Software Foundation; either *
|
|
* version 2 of the License, or (at your option) any later version. *
|
|
* *
|
|
* This library is distributed in the hope that it will be useful, *
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
|
* GNU Library General Public License for more details. *
|
|
* *
|
|
* You should have received a copy of the GNU Library General Public *
|
|
* License along with this library; see the file COPYING.LIB. If not, *
|
|
* write to the Free Software Foundation, Inc., 59 Temple Place, *
|
|
* Suite 330, Boston, MA 02111-1307, USA *
|
|
* *
|
|
***************************************************************************/
|
|
|
|
#include <mutex>
|
|
#include <vector>
|
|
#include <algorithm>
|
|
#include <cstdio>
|
|
|
|
#include "Sequencer.h"
|
|
|
|
using namespace Base;
|
|
|
|
namespace Base
|
|
{
|
|
struct SequencerP
|
|
{
|
|
// members
|
|
static std::vector<SequencerBase*> _instances; /**< A vector of all created instances */
|
|
static SequencerLauncher* _topLauncher; /**< The outermost launcher */
|
|
static std::recursive_mutex mutex; /**< A mutex-locker for the launcher */
|
|
/** Sets a global sequencer object.
|
|
* Access to the last registered object is performed by @see Sequencer().
|
|
*/
|
|
static void appendInstance(SequencerBase* sb)
|
|
{
|
|
_instances.push_back(sb);
|
|
}
|
|
static void removeInstance(SequencerBase* sb)
|
|
{
|
|
const auto it = std::ranges::find(_instances, sb);
|
|
_instances.erase(it);
|
|
}
|
|
static SequencerBase& getInstance()
|
|
{
|
|
return *_instances.back();
|
|
}
|
|
};
|
|
|
|
/**
|
|
* The _instances member just stores the pointer of the
|
|
* all instantiated SequencerBase objects.
|
|
*/
|
|
std::vector<SequencerBase*> SequencerP::_instances;
|
|
SequencerLauncher* SequencerP::_topLauncher = nullptr;
|
|
std::recursive_mutex SequencerP::mutex;
|
|
} // namespace Base
|
|
|
|
SequencerBase& SequencerBase::Instance()
|
|
{
|
|
// not initialized?
|
|
if (SequencerP::_instances.empty()) {
|
|
new ConsoleSequencer();
|
|
}
|
|
|
|
return SequencerP::getInstance();
|
|
}
|
|
|
|
SequencerBase::SequencerBase()
|
|
{
|
|
SequencerP::appendInstance(this);
|
|
}
|
|
|
|
SequencerBase::~SequencerBase()
|
|
{
|
|
SequencerP::removeInstance(this);
|
|
}
|
|
|
|
bool SequencerBase::start(const char* pszStr, size_t steps)
|
|
{
|
|
// reset current state of progress (in percent)
|
|
this->_nLastPercentage = -1;
|
|
|
|
this->nTotalSteps = steps;
|
|
this->nProgress = 0;
|
|
this->_bCanceled = false;
|
|
|
|
setText(pszStr);
|
|
|
|
// reimplemented in sub-classes
|
|
if (!this->_bLocked) {
|
|
startStep();
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
size_t SequencerBase::numberOfSteps() const
|
|
{
|
|
return this->nTotalSteps;
|
|
}
|
|
|
|
void SequencerBase::startStep()
|
|
{}
|
|
|
|
bool SequencerBase::next(bool canAbort)
|
|
{
|
|
this->nProgress++;
|
|
float fDiv = this->nTotalSteps > 0 ? static_cast<float>(this->nTotalSteps) : 1000.0F;
|
|
int perc = int((float(this->nProgress) * (100.0F / fDiv)));
|
|
|
|
// do only an update if we have increased by one percent
|
|
if (perc > this->_nLastPercentage) {
|
|
this->_nLastPercentage = perc;
|
|
|
|
// if not locked
|
|
if (!this->_bLocked) {
|
|
nextStep(canAbort);
|
|
}
|
|
}
|
|
|
|
return this->nProgress < this->nTotalSteps;
|
|
}
|
|
|
|
void SequencerBase::nextStep(bool /*next*/)
|
|
{}
|
|
|
|
void SequencerBase::setProgress(size_t /*value*/)
|
|
{}
|
|
|
|
bool SequencerBase::stop()
|
|
{
|
|
resetData();
|
|
return true;
|
|
}
|
|
|
|
void SequencerBase::pause()
|
|
{}
|
|
|
|
void SequencerBase::resume()
|
|
{}
|
|
|
|
bool SequencerBase::isBlocking() const
|
|
{
|
|
return true;
|
|
}
|
|
|
|
bool SequencerBase::setLocked(bool bLocked)
|
|
{
|
|
std::lock_guard<std::recursive_mutex> locker(SequencerP::mutex);
|
|
bool old = this->_bLocked;
|
|
this->_bLocked = bLocked;
|
|
return old;
|
|
}
|
|
|
|
bool SequencerBase::isLocked() const
|
|
{
|
|
std::lock_guard<std::recursive_mutex> locker(SequencerP::mutex);
|
|
return this->_bLocked;
|
|
}
|
|
|
|
bool SequencerBase::isRunning() const
|
|
{
|
|
std::lock_guard<std::recursive_mutex> locker(SequencerP::mutex);
|
|
return (SequencerP::_topLauncher != nullptr);
|
|
}
|
|
|
|
bool SequencerBase::wasCanceled() const
|
|
{
|
|
std::lock_guard<std::recursive_mutex> locker(SequencerP::mutex);
|
|
return this->_bCanceled;
|
|
}
|
|
|
|
void SequencerBase::tryToCancel()
|
|
{
|
|
this->_bCanceled = true;
|
|
}
|
|
|
|
void SequencerBase::rejectCancel()
|
|
{
|
|
this->_bCanceled = false;
|
|
}
|
|
|
|
int SequencerBase::progressInPercent() const
|
|
{
|
|
return this->_nLastPercentage;
|
|
}
|
|
|
|
void SequencerBase::resetData()
|
|
{
|
|
this->_bCanceled = false;
|
|
}
|
|
|
|
void SequencerBase::setText(const char* /*text*/)
|
|
{}
|
|
|
|
// ---------------------------------------------------------
|
|
|
|
using Base::ConsoleSequencer;
|
|
|
|
void ConsoleSequencer::setText(const char* pszTxt)
|
|
{
|
|
printf("%s...\n", pszTxt);
|
|
}
|
|
|
|
void ConsoleSequencer::startStep()
|
|
{}
|
|
|
|
void ConsoleSequencer::nextStep(bool /*canAbort*/)
|
|
{
|
|
if (this->nTotalSteps != 0) {
|
|
printf("\t\t\t\t\t\t(%d %%)\t\r", progressInPercent());
|
|
}
|
|
}
|
|
|
|
void ConsoleSequencer::resetData()
|
|
{
|
|
SequencerBase::resetData();
|
|
printf("\t\t\t\t\t\t\t\t\r");
|
|
}
|
|
|
|
// ---------------------------------------------------------
|
|
|
|
SequencerLauncher::SequencerLauncher(const char* pszStr, size_t steps)
|
|
{
|
|
std::lock_guard<std::recursive_mutex> locker(SequencerP::mutex);
|
|
// Have we already an instance of SequencerLauncher created?
|
|
if (!SequencerP::_topLauncher) {
|
|
SequencerBase::Instance().start(pszStr, steps);
|
|
SequencerP::_topLauncher = this;
|
|
}
|
|
}
|
|
|
|
SequencerLauncher::~SequencerLauncher()
|
|
{
|
|
std::lock_guard<std::recursive_mutex> locker(SequencerP::mutex);
|
|
if (SequencerP::_topLauncher == this) {
|
|
SequencerBase::Instance().stop();
|
|
SequencerP::_topLauncher = nullptr;
|
|
}
|
|
}
|
|
|
|
void SequencerLauncher::setText(const char* pszTxt)
|
|
{
|
|
std::lock_guard<std::recursive_mutex> locker(SequencerP::mutex);
|
|
SequencerBase::Instance().setText(pszTxt);
|
|
}
|
|
|
|
bool SequencerLauncher::next(bool canAbort)
|
|
{
|
|
std::lock_guard<std::recursive_mutex> locker(SequencerP::mutex);
|
|
if (SequencerP::_topLauncher != this) {
|
|
return true; // ignore
|
|
}
|
|
return SequencerBase::Instance().next(canAbort);
|
|
}
|
|
|
|
void SequencerLauncher::setProgress(size_t pos)
|
|
{
|
|
std::lock_guard<std::recursive_mutex> locker(SequencerP::mutex);
|
|
SequencerBase::Instance().setProgress(pos);
|
|
}
|
|
|
|
size_t SequencerLauncher::numberOfSteps() const
|
|
{
|
|
std::lock_guard<std::recursive_mutex> locker(SequencerP::mutex);
|
|
return SequencerBase::Instance().numberOfSteps();
|
|
}
|
|
|
|
bool SequencerLauncher::wasCanceled() const
|
|
{
|
|
return SequencerBase::Instance().wasCanceled();
|
|
}
|