Files
create/src/Mod/Part/Gui/DlgPrimitives.cpp
Uwe 8f894ebefe [Part] remove Python.h from headers
seems not to be necessary anymore
2022-03-20 14:16:55 +01:00

2112 lines
86 KiB
C++

/***************************************************************************
* Copyright (c) 2007 Werner Mayer <wmayer[at]users.sourceforge.net> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
#include <gp_Ax1.hxx>
#include <gp_Ax3.hxx>
#include <gp_Dir.hxx>
#include <gp_Pnt.hxx>
#include <GC_MakeArcOfCircle.hxx>
#include <Geom_Circle.hxx>
#include <Geom_TrimmedCurve.hxx>
#include <QMessageBox>
#include <QSignalMapper>
#include <Inventor/SoPickedPoint.h>
#include <Inventor/events/SoMouseButtonEvent.h>
#endif
#include <Base/Interpreter.h>
#include <Base/Rotation.h>
#include <Base/Tools.h>
#include <Base/UnitsApi.h>
#include <App/Application.h>
#include <App/Part.h>
#include <App/Document.h>
#include <Gui/Application.h>
#include <Gui/Document.h>
#include <Gui/Command.h>
#include <Gui/View3DInventor.h>
#include <Gui/View3DInventorViewer.h>
#include <Gui/SoFCUnifiedSelection.h>
#include <Gui/TaskView/TaskView.h>
#include <Mod/Part/App/PrimitiveFeature.h>
#include <Mod/Part/App/FeaturePartBox.h>
#include <Mod/Part/App/FeaturePartCircle.h>
#include <Mod/Part/App/Tools.h>
#include "DlgPrimitives.h"
#include "ui_DlgPrimitives.h"
#include "ui_Location.h"
using namespace PartGui;
namespace PartGui {
QString getAutoGroupCommandStr(QString objectName)
// Helper function to get the python code to add the newly created object to the active Part object if present
{
App::Part* activePart = Gui::Application::Instance->activeView()->getActiveObject<App::Part*>("part");
if (activePart) {
QString activeObjectName = QString::fromLatin1(activePart->getNameInDocument());
return QString::fromLatin1("App.ActiveDocument.getObject('%1\')."
"addObject(App.ActiveDocument.getObject('%2\'))\n")
.arg(activeObjectName)
.arg(objectName);
}
return QString::fromLatin1("# Object %1 created at document root").arg(objectName);
}
const char* gce_ErrorStatusText(gce_ErrorType et)
{
switch (et)
{
case gce_Done:
return "Construction was successful";
case gce_ConfusedPoints:
return "Two points are coincident";
case gce_NegativeRadius:
return "Radius value is negative";
case gce_ColinearPoints:
return "Three points are collinear";
case gce_IntersectionError:
return "Intersection cannot be computed";
case gce_NullAxis:
return "Axis is undefined";
case gce_NullAngle:
return "Angle value is invalid (usually null)";
case gce_NullRadius:
return "Radius is null";
case gce_InvertAxis:
return "Axis value is invalid";
case gce_BadAngle:
return "Angle value is invalid";
case gce_InvertRadius:
return "Radius value is incorrect (usually with respect to another radius)";
case gce_NullFocusLength:
return "Focal distance is null";
case gce_NullVector:
return "Vector is null";
case gce_BadEquation:
return "Coefficients are incorrect (applies to the equation of a geometric object)";
default:
return "Creation of geometry failed";
}
}
void Picker::createPrimitive(QWidget* widget, const QString& descr, Gui::Document* doc)
{
try {
App::Document* app = doc->getDocument();
QString cmd = this->command(app);
// Execute the Python block
doc->openCommand(descr.toUtf8());
Gui::Command::runCommand(Gui::Command::Doc, cmd.toLatin1());
doc->commitCommand();
Gui::Command::runCommand(Gui::Command::Doc, "App.ActiveDocument.recompute()");
Gui::Command::runCommand(Gui::Command::Gui, "Gui.SendMsgToActiveView(\"ViewFit\")");
}
catch (const Base::Exception& e) {
QMessageBox::warning(widget, descr, QString::fromLatin1(e.what()));
}
}
QString Picker::toPlacement(const gp_Ax2& axis) const
{
gp_Dir dir = axis.Direction();
gp_Pnt pnt = gp_Pnt(0.0,0.0,0.0);
gp_Ax3 ax3(pnt, dir, axis.XDirection());
gp_Trsf Trf;
Trf.SetTransformation(ax3);
Trf.Invert();
gp_XYZ theAxis(0,0,1);
Standard_Real theAngle = 0.0;
Trf.GetRotation(theAxis,theAngle);
Base::Rotation rot(Base::convertTo<Base::Vector3d>(theAxis), theAngle);
gp_Pnt loc = axis.Location();
return QString::fromLatin1("Base.Placement(Base.Vector(%1,%2,%3),Base.Rotation(%4,%5,%6,%7))")
.arg(loc.X(),0,'g',Base::UnitsApi::getDecimals())
.arg(loc.Y(),0,'g',Base::UnitsApi::getDecimals())
.arg(loc.Z(),0,'g',Base::UnitsApi::getDecimals())
.arg(rot[0],0,'g',Base::UnitsApi::getDecimals())
.arg(rot[1],0,'g',Base::UnitsApi::getDecimals())
.arg(rot[2],0,'g',Base::UnitsApi::getDecimals())
.arg(rot[3],0,'g',Base::UnitsApi::getDecimals());
}
class CircleFromThreePoints : public Picker
{
public:
CircleFromThreePoints() : Picker()
{
}
bool pickedPoint(const SoPickedPoint * point)
{
SbVec3f pnt = point->getPoint();
points.push_back(gp_Pnt(pnt[0],pnt[1],pnt[2]));
return points.size() == 3;
}
QString command(App::Document* doc) const
{
GC_MakeArcOfCircle arc(points[0], points[1], points[2]);
if (!arc.IsDone())
throw Base::CADKernelError(gce_ErrorStatusText(arc.Status()));
Handle(Geom_TrimmedCurve) trim = arc.Value();
Handle(Geom_Circle) circle = Handle(Geom_Circle)::DownCast(trim->BasisCurve());
QString name = QString::fromLatin1(doc->getUniqueObjectName("Circle").c_str());
return QString::fromLatin1(
"App.ActiveDocument.addObject(\"Part::Circle\",\"%1\")\n"
"App.ActiveDocument.%1.Radius=%2\n"
"App.ActiveDocument.%1.Angle1=%3\n"
"App.ActiveDocument.%1.Angle2=%4\n"
"App.ActiveDocument.%1.Placement=%5\n")
.arg(name)
.arg(circle->Radius(),0,'g',Base::UnitsApi::getDecimals())
.arg(Base::toDegrees(trim->FirstParameter()),0,'g',Base::UnitsApi::getDecimals())
.arg(Base::toDegrees(trim->LastParameter ()),0,'g',Base::UnitsApi::getDecimals())
.arg(toPlacement(circle->Position()));
}
private:
std::vector<gp_Pnt> points;
};
}
/* TRANSLATOR PartGui::DlgPrimitives */
DlgPrimitives::DlgPrimitives(QWidget* parent, Part::Primitive* feature)
: QWidget(parent)
, ui(new Ui_DlgPrimitives)
, featurePtr(feature)
{
ui->setupUi(this);
Gui::Command::doCommand(Gui::Command::Doc, "from FreeCAD import Base");
Gui::Command::doCommand(Gui::Command::Doc, "import Part,PartGui");
// set limits
//
// plane
ui->planeLength->setRange(0, INT_MAX);
ui->planeWidth->setRange(0, INT_MAX);
// box
ui->boxLength->setRange(0, INT_MAX);
ui->boxWidth->setRange(0, INT_MAX);
ui->boxHeight->setRange(0, INT_MAX);
// cylinder
ui->cylinderRadius->setRange(0, INT_MAX);
ui->cylinderHeight->setRange(0, INT_MAX);
ui->cylinderAngle->setRange(0, 360);
// cone
ui->coneRadius1->setRange(0, INT_MAX);
ui->coneRadius2->setRange(0, INT_MAX);
ui->coneHeight->setRange(0, INT_MAX);
ui->coneAngle->setRange(0, 360);
// sphere
ui->sphereRadius->setRange(0, INT_MAX);
ui->sphereAngle1->setRange(-90, 90);
ui->sphereAngle2->setRange(-90, 90);
ui->sphereAngle3->setRange(0, 360);
// ellipsoid
ui->ellipsoidRadius1->setRange(0, INT_MAX);
ui->ellipsoidRadius2->setRange(0, INT_MAX);
ui->ellipsoidRadius3->setRange(0, INT_MAX);
ui->ellipsoidAngle1->setRange(-90, 90);
ui->ellipsoidAngle2->setRange(-90, 90);
ui->ellipsoidAngle3->setRange(0, 360);
// torus
ui->torusRadius1->setRange(0, INT_MAX);
ui->torusRadius2->setRange(0, INT_MAX);
ui->torusAngle1->setRange(-180, 180);
ui->torusAngle2->setRange(-180, 180);
ui->torusAngle3->setRange(0, 360);
// prism
ui->prismCircumradius->setRange(0, INT_MAX);
ui->prismHeight->setRange(0, INT_MAX);
// wedge
ui->wedgeXmin->setMinimum(INT_MIN);
ui->wedgeXmin->setMaximum(INT_MAX);
ui->wedgeYmin->setMinimum(INT_MIN);
ui->wedgeYmin->setMaximum(INT_MAX);
ui->wedgeZmin->setMinimum(INT_MIN);
ui->wedgeZmin->setMaximum(INT_MAX);
ui->wedgeX2min->setMinimum(INT_MIN);
ui->wedgeX2min->setMaximum(INT_MAX);
ui->wedgeZ2min->setMinimum(INT_MIN);
ui->wedgeZ2min->setMaximum(INT_MAX);
ui->wedgeXmax->setMinimum(INT_MIN);
ui->wedgeXmax->setMaximum(INT_MAX);
ui->wedgeYmax->setMinimum(INT_MIN);
ui->wedgeYmax->setMaximum(INT_MAX);
ui->wedgeZmax->setMinimum(INT_MIN);
ui->wedgeZmax->setMaximum(INT_MAX);
ui->wedgeX2max->setMinimum(INT_MIN);
ui->wedgeX2max->setMaximum(INT_MAX);
ui->wedgeZ2max->setMinimum(INT_MIN);
ui->wedgeZ2max->setMaximum(INT_MAX);
// helix
ui->helixPitch->setRange(0, INT_MAX);
ui->helixHeight->setRange(0, INT_MAX);
ui->helixRadius->setRange(0, INT_MAX);
ui->helixAngle->setRange(-90, 90);
// circle
ui->circleRadius->setRange(0, INT_MAX);
ui->circleAngle1->setRange(0, 360);
ui->circleAngle2->setRange(0, 360);
// ellipse
ui->ellipseMajorRadius->setRange(0, INT_MAX);
ui->ellipseMinorRadius->setRange(0, INT_MAX);
ui->ellipseAngle1->setRange(0, 360);
ui->ellipseAngle2->setRange(0, 360);
// vertex
ui->vertexX->setMaximum(INT_MAX);
ui->vertexY->setMaximum(INT_MAX);
ui->vertexZ->setMaximum(INT_MAX);
ui->vertexX->setMinimum(INT_MIN);
ui->vertexY->setMinimum(INT_MIN);
ui->vertexZ->setMinimum(INT_MIN);
// line
ui->edgeX1->setMaximum(INT_MAX);
ui->edgeX1->setMinimum(INT_MIN);
ui->edgeY1->setMaximum(INT_MAX);
ui->edgeY1->setMinimum(INT_MIN);
ui->edgeZ1->setMaximum(INT_MAX);
ui->edgeZ1->setMinimum(INT_MIN);
ui->edgeX2->setMaximum(INT_MAX);
ui->edgeX2->setMinimum(INT_MIN);
ui->edgeY2->setMaximum(INT_MAX);
ui->edgeY2->setMinimum(INT_MIN);
ui->edgeZ2->setMaximum(INT_MAX);
ui->edgeZ2->setMinimum(INT_MIN);
// RegularPolygon
ui->regularPolygonCircumradius->setRange(0, INT_MAX);
// fill the dialog with data if the primitives already exists
if (feature) {
// must be the same order as of the stacked widget
std::vector<Base::Type> types;
types.emplace_back(Part::Plane::getClassTypeId());
types.emplace_back(Part::Box::getClassTypeId());
types.emplace_back(Part::Cylinder::getClassTypeId());
types.emplace_back(Part::Cone::getClassTypeId());
types.emplace_back(Part::Sphere::getClassTypeId());
types.emplace_back(Part::Ellipsoid::getClassTypeId());
types.emplace_back(Part::Torus::getClassTypeId());
types.emplace_back(Part::Prism::getClassTypeId());
types.emplace_back(Part::Wedge::getClassTypeId());
types.emplace_back(Part::Helix::getClassTypeId());
types.emplace_back(Part::Spiral::getClassTypeId());
types.emplace_back(Part::Circle::getClassTypeId());
types.emplace_back(Part::Ellipse::getClassTypeId());
types.emplace_back(Part::Vertex::getClassTypeId());
types.emplace_back(Part::Line::getClassTypeId());
types.emplace_back(Part::RegularPolygon::getClassTypeId());
Base::Type type = feature->getTypeId();
int index = std::distance(types.begin(), std::find(types.begin(), types.end(), type));
ui->PrimitiveTypeCB->setCurrentIndex(index);
ui->widgetStack2->setCurrentIndex(index);
// if existing, the primitive type can not be changed by the user
ui->PrimitiveTypeCB->setDisabled(feature != nullptr);
// ToDo: connect signal if there is a preview of primitives available
// read values from the properties
if (type == Part::Plane::getClassTypeId()) {
Part::Plane* plane = static_cast<Part::Plane*>(feature);
ui->planeLength->setValue(plane->Length.getQuantityValue());
ui->planeLength->bind(plane->Length);
ui->planeWidth->setValue(plane->Width.getQuantityValue());
ui->planeWidth->bind(plane->Width);
QSignalMapper* mapper = new QSignalMapper(this);
connect(mapper, SIGNAL(mapped(QWidget*)), this, SLOT(onChangePlane(QWidget*)));
connectSignalMapper(ui->planeLength, SIGNAL(valueChanged(double)), mapper);
connectSignalMapper(ui->planeWidth, SIGNAL(valueChanged(double)), mapper);
}
else if (type == Part::Box::getClassTypeId()) {
Part::Box* box = static_cast<Part::Box*>(feature);
ui->boxLength->setValue(box->Length.getQuantityValue());
ui->boxLength->bind(box->Length);
ui->boxWidth->setValue(box->Width.getQuantityValue());
ui->boxWidth->bind(box->Width);
ui->boxHeight->setValue(box->Height.getQuantityValue());
ui->boxHeight->bind(box->Height);
QSignalMapper* mapper = new QSignalMapper(this);
connect(mapper, SIGNAL(mapped(QWidget*)), this, SLOT(onChangeBox(QWidget*)));
connectSignalMapper(ui->boxLength, SIGNAL(valueChanged(double)), mapper);
connectSignalMapper(ui->boxWidth, SIGNAL(valueChanged(double)), mapper);
connectSignalMapper(ui->boxHeight, SIGNAL(valueChanged(double)), mapper);
}
else if (type == Part::Cylinder::getClassTypeId()) {
Part::Cylinder* cyl = static_cast<Part::Cylinder*>(feature);
ui->cylinderRadius->setValue(cyl->Radius.getQuantityValue());
ui->cylinderRadius->bind(cyl->Radius);
ui->cylinderHeight->setValue(cyl->Height.getQuantityValue());
ui->cylinderHeight->bind(cyl->Height);
ui->cylinderXSkew->setValue(cyl->FirstAngle.getQuantityValue());
ui->cylinderXSkew->bind(cyl->FirstAngle);
ui->cylinderYSkew->setValue(cyl->SecondAngle.getQuantityValue());
ui->cylinderYSkew->bind(cyl->SecondAngle);
ui->cylinderAngle->setValue(cyl->Angle.getQuantityValue());
ui->cylinderAngle->bind(cyl->Angle);
QSignalMapper* mapper = new QSignalMapper(this);
connect(mapper, SIGNAL(mapped(QWidget*)), this, SLOT(onChangeCylinder(QWidget*)));
connectSignalMapper(ui->cylinderRadius, SIGNAL(valueChanged(double)), mapper);
connectSignalMapper(ui->cylinderHeight, SIGNAL(valueChanged(double)), mapper);
connectSignalMapper(ui->cylinderXSkew, SIGNAL(valueChanged(double)), mapper);
connectSignalMapper(ui->cylinderYSkew, SIGNAL(valueChanged(double)), mapper);
connectSignalMapper(ui->cylinderAngle, SIGNAL(valueChanged(double)), mapper);
}
else if (type == Part::Cone::getClassTypeId()) {
Part::Cone* cone = static_cast<Part::Cone*>(feature);
ui->coneRadius1->setValue(cone->Radius1.getQuantityValue());
ui->coneRadius1->bind(cone->Radius1);
ui->coneRadius2->setValue(cone->Radius2.getQuantityValue());
ui->coneRadius2->bind(cone->Radius2);
ui->coneHeight->setValue(cone->Height.getQuantityValue());
ui->coneHeight->bind(cone->Height);
ui->coneAngle->setValue(cone->Angle.getQuantityValue());
ui->coneAngle->bind(cone->Angle);
QSignalMapper* mapper = new QSignalMapper(this);
connect(mapper, SIGNAL(mapped(QWidget*)), this, SLOT(onChangeCone(QWidget*)));
connectSignalMapper(ui->coneRadius1, SIGNAL(valueChanged(double)), mapper);
connectSignalMapper(ui->coneRadius2, SIGNAL(valueChanged(double)), mapper);
connectSignalMapper(ui->coneHeight, SIGNAL(valueChanged(double)), mapper);
connectSignalMapper(ui->coneAngle, SIGNAL(valueChanged(double)), mapper);
}
else if (type == Part::Sphere::getClassTypeId()) {
Part::Sphere* sphere = static_cast<Part::Sphere*>(feature);
ui->sphereRadius->setValue(sphere->Radius.getQuantityValue());
ui->sphereRadius->bind(sphere->Radius);
ui->sphereAngle1->setValue(sphere->Angle1.getQuantityValue());
ui->sphereAngle1->bind(sphere->Angle1);
ui->sphereAngle2->setValue(sphere->Angle2.getQuantityValue());
ui->sphereAngle2->bind(sphere->Angle2);
ui->sphereAngle3->setValue(sphere->Angle3.getQuantityValue());
ui->sphereAngle3->bind(sphere->Angle3);
QSignalMapper* mapper = new QSignalMapper(this);
connect(mapper, SIGNAL(mapped(QWidget*)), this, SLOT(onChangeSphere(QWidget*)));
connectSignalMapper(ui->sphereRadius, SIGNAL(valueChanged(double)), mapper);
connectSignalMapper(ui->sphereAngle1, SIGNAL(valueChanged(double)), mapper);
connectSignalMapper(ui->sphereAngle2, SIGNAL(valueChanged(double)), mapper);
connectSignalMapper(ui->sphereAngle3, SIGNAL(valueChanged(double)), mapper);
}
else if (type == Part::Ellipsoid::getClassTypeId()) {
Part::Ellipsoid* ell = static_cast<Part::Ellipsoid*>(feature);
ui->ellipsoidRadius1->setValue(ell->Radius1.getQuantityValue());
ui->ellipsoidRadius1->bind(ell->Radius1);
ui->ellipsoidRadius2->setValue(ell->Radius2.getQuantityValue());
ui->ellipsoidRadius2->bind(ell->Radius2);
ui->ellipsoidRadius3->setValue(ell->Radius3.getQuantityValue());
ui->ellipsoidRadius3->bind(ell->Radius3);
ui->ellipsoidAngle1->setValue(ell->Angle1.getQuantityValue());
ui->ellipsoidAngle1->bind(ell->Angle1);
ui->ellipsoidAngle2->setValue(ell->Angle2.getQuantityValue());
ui->ellipsoidAngle2->bind(ell->Angle2);
ui->ellipsoidAngle3->setValue(ell->Angle3.getQuantityValue());
ui->ellipsoidAngle3->bind(ell->Angle3);
QSignalMapper* mapper = new QSignalMapper(this);
connect(mapper, SIGNAL(mapped(QWidget*)), this, SLOT(onChangeEllipsoid(QWidget*)));
connectSignalMapper(ui->ellipsoidRadius1, SIGNAL(valueChanged(double)), mapper);
connectSignalMapper(ui->ellipsoidRadius2, SIGNAL(valueChanged(double)), mapper);
connectSignalMapper(ui->ellipsoidRadius3, SIGNAL(valueChanged(double)), mapper);
connectSignalMapper(ui->ellipsoidAngle1, SIGNAL(valueChanged(double)), mapper);
connectSignalMapper(ui->ellipsoidAngle2, SIGNAL(valueChanged(double)), mapper);
connectSignalMapper(ui->ellipsoidAngle3, SIGNAL(valueChanged(double)), mapper);
}
else if (type == Part::Torus::getClassTypeId()) {
Part::Torus* torus = static_cast<Part::Torus*>(feature);
ui->torusRadius1->setValue(torus->Radius1.getQuantityValue());
ui->torusRadius1->bind(torus->Radius1);
ui->torusRadius2->setValue(torus->Radius2.getQuantityValue());
ui->torusRadius2->bind(torus->Radius2);
ui->torusAngle1->setValue(torus->Angle1.getQuantityValue());
ui->torusAngle1->bind(torus->Angle1);
ui->torusAngle2->setValue(torus->Angle2.getQuantityValue());
ui->torusAngle2->bind(torus->Angle2);
ui->torusAngle3->setValue(torus->Angle3.getQuantityValue());
ui->torusAngle3->bind(torus->Angle3);
QSignalMapper* mapper = new QSignalMapper(this);
connect(mapper, SIGNAL(mapped(QWidget*)), this, SLOT(onChangeTorus(QWidget*)));
connectSignalMapper(ui->torusRadius1, SIGNAL(valueChanged(double)), mapper);
connectSignalMapper(ui->torusRadius2, SIGNAL(valueChanged(double)), mapper);
connectSignalMapper(ui->torusAngle1, SIGNAL(valueChanged(double)), mapper);
connectSignalMapper(ui->torusAngle2, SIGNAL(valueChanged(double)), mapper);
connectSignalMapper(ui->torusAngle3, SIGNAL(valueChanged(double)), mapper);
}
else if (type == Part::Prism::getClassTypeId()) {
Part::Prism* prism = static_cast<Part::Prism*>(feature);
ui->prismPolygon->setValue(prism->Polygon.getValue());
ui->prismCircumradius->setValue(prism->Circumradius.getQuantityValue());
ui->prismCircumradius->bind(prism->Circumradius);
ui->prismHeight->setValue(prism->Height.getQuantityValue());
ui->prismHeight->bind(prism->Height);
ui->prismXSkew->setValue(prism->FirstAngle.getQuantityValue());
ui->prismXSkew->bind(prism->FirstAngle);
ui->prismYSkew->setValue(prism->SecondAngle.getQuantityValue());
ui->prismYSkew->bind(prism->SecondAngle);
QSignalMapper* mapper = new QSignalMapper(this);
connect(mapper, SIGNAL(mapped(QWidget*)), this, SLOT(onChangePrism(QWidget*)));
connectSignalMapper(ui->prismPolygon, SIGNAL(valueChanged(int)), mapper);
connectSignalMapper(ui->prismCircumradius, SIGNAL(valueChanged(double)), mapper);
connectSignalMapper(ui->prismHeight, SIGNAL(valueChanged(double)), mapper);
connectSignalMapper(ui->prismXSkew, SIGNAL(valueChanged(double)), mapper);
connectSignalMapper(ui->prismYSkew, SIGNAL(valueChanged(double)), mapper);
}
else if (type == Part::Wedge::getClassTypeId()) {
Part::Wedge* wedge = static_cast<Part::Wedge*>(feature);
ui->wedgeXmin->setValue(wedge->Xmin.getQuantityValue());
ui->wedgeXmin->bind(wedge->Xmin);
ui->wedgeYmin->setValue(wedge->Ymin.getQuantityValue());
ui->wedgeYmin->bind(wedge->Ymin);
ui->wedgeZmin->setValue(wedge->Zmin.getQuantityValue());
ui->wedgeZmin->bind(wedge->Zmin);
ui->wedgeX2min->setValue(wedge->X2min.getQuantityValue());
ui->wedgeX2min->bind(wedge->X2min);
ui->wedgeZ2min->setValue(wedge->Z2min.getQuantityValue());
ui->wedgeZ2min->bind(wedge->Z2min);
ui->wedgeXmax->setValue(wedge->Xmax.getQuantityValue());
ui->wedgeXmax->bind(wedge->Xmax);
ui->wedgeYmax->setValue(wedge->Ymax.getQuantityValue());
ui->wedgeYmax->bind(wedge->Ymax);
ui->wedgeZmax->setValue(wedge->Zmax.getQuantityValue());
ui->wedgeZmax->bind(wedge->Zmax);
ui->wedgeX2max->setValue(wedge->X2max.getQuantityValue());
ui->wedgeX2max->bind(wedge->X2max);
ui->wedgeZ2max->setValue(wedge->Z2max.getQuantityValue());
ui->wedgeZ2max->bind(wedge->Z2max);
QSignalMapper* mapper = new QSignalMapper(this);
connect(mapper, SIGNAL(mapped(QWidget*)), this, SLOT(onChangeWedge(QWidget*)));
connectSignalMapper(ui->wedgeXmin, SIGNAL(valueChanged(double)), mapper);
connectSignalMapper(ui->wedgeYmin, SIGNAL(valueChanged(double)), mapper);
connectSignalMapper(ui->wedgeZmin, SIGNAL(valueChanged(double)), mapper);
connectSignalMapper(ui->wedgeX2min, SIGNAL(valueChanged(double)), mapper);
connectSignalMapper(ui->wedgeZ2min, SIGNAL(valueChanged(double)), mapper);
connectSignalMapper(ui->wedgeXmax, SIGNAL(valueChanged(double)), mapper);
connectSignalMapper(ui->wedgeYmax, SIGNAL(valueChanged(double)), mapper);
connectSignalMapper(ui->wedgeZmax, SIGNAL(valueChanged(double)), mapper);
connectSignalMapper(ui->wedgeX2max, SIGNAL(valueChanged(double)), mapper);
connectSignalMapper(ui->wedgeZ2max, SIGNAL(valueChanged(double)), mapper);
}
else if (type == Part::Helix::getClassTypeId()) {
Part::Helix* helix = static_cast<Part::Helix*>(feature);
ui->helixPitch->setValue(helix->Pitch.getQuantityValue());
ui->helixPitch->bind(helix->Pitch);
ui->helixHeight->setValue(helix->Height.getQuantityValue());
ui->helixHeight->bind(helix->Height);
ui->helixRadius->setValue(helix->Radius.getQuantityValue());
ui->helixRadius->bind(helix->Radius);
ui->helixAngle->setValue(helix->Angle.getQuantityValue());
ui->helixAngle->bind(helix->Angle);
ui->helixLocalCS->setCurrentIndex(helix->LocalCoord.getValue());
QSignalMapper* mapper = new QSignalMapper(this);
connect(mapper, SIGNAL(mapped(QWidget*)), this, SLOT(onChangeHelix(QWidget*)));
connectSignalMapper(ui->helixPitch, SIGNAL(valueChanged(double)), mapper);
connectSignalMapper(ui->helixHeight, SIGNAL(valueChanged(double)), mapper);
connectSignalMapper(ui->helixRadius, SIGNAL(valueChanged(double)), mapper);
connectSignalMapper(ui->helixAngle, SIGNAL(valueChanged(double)), mapper);
connectSignalMapper(ui->helixLocalCS, SIGNAL(currentIndexChanged(int)), mapper);
}
else if (type == Part::Spiral::getClassTypeId()) {
Part::Spiral* spiral = static_cast<Part::Spiral*>(feature);
ui->spiralGrowth->setValue(spiral->Growth.getQuantityValue());
ui->spiralGrowth->bind(spiral->Growth);
ui->spiralRotation->setValue(spiral->Rotations.getQuantityValue().getValue());
ui->spiralRadius->setValue(spiral->Radius.getQuantityValue());
ui->spiralRadius->bind(spiral->Radius);
QSignalMapper* mapper = new QSignalMapper(this);
connect(mapper, SIGNAL(mapped(QWidget*)), this, SLOT(onChangeSpiral(QWidget*)));
connectSignalMapper(ui->spiralGrowth, SIGNAL(valueChanged(double)), mapper);
connectSignalMapper(ui->spiralRotation, SIGNAL(valueChanged(double)), mapper);
connectSignalMapper(ui->spiralRadius, SIGNAL(valueChanged(double)), mapper);
}
else if (type == Part::Circle::getClassTypeId()) {
Part::Circle* circle = static_cast<Part::Circle*>(feature);
ui->circleRadius->setValue(circle->Radius.getQuantityValue());
ui->circleRadius->bind(circle->Radius);
ui->circleAngle1->setValue(circle->Angle1.getQuantityValue());
ui->circleAngle1->bind(circle->Angle1);
ui->circleAngle2->setValue(circle->Angle2.getQuantityValue());
ui->circleAngle2->bind(circle->Angle2);
QSignalMapper* mapper = new QSignalMapper(this);
connect(mapper, SIGNAL(mapped(QWidget*)), this, SLOT(onChangeCircle(QWidget*)));
connectSignalMapper(ui->circleRadius, SIGNAL(valueChanged(double)), mapper);
connectSignalMapper(ui->circleAngle1, SIGNAL(valueChanged(double)), mapper);
connectSignalMapper(ui->circleAngle2, SIGNAL(valueChanged(double)), mapper);
}
else if (type == Part::Ellipse::getClassTypeId()) {
Part::Ellipse* ell = static_cast<Part::Ellipse*>(feature);
ui->ellipseMajorRadius->setValue(ell->MajorRadius.getQuantityValue());
ui->ellipseMajorRadius->bind(ell->MajorRadius);
ui->ellipseMinorRadius->setValue(ell->MinorRadius.getQuantityValue());
ui->ellipseMinorRadius->bind(ell->MinorRadius);
ui->ellipseAngle1->setValue(ell->Angle1.getQuantityValue());
ui->ellipseAngle1->bind(ell->Angle1);
ui->ellipseAngle2->setValue(ell->Angle2.getQuantityValue());
ui->ellipseAngle2->bind(ell->Angle2);
QSignalMapper* mapper = new QSignalMapper(this);
connect(mapper, SIGNAL(mapped(QWidget*)), this, SLOT(onChangeEllipse(QWidget*)));
connectSignalMapper(ui->ellipseMajorRadius, SIGNAL(valueChanged(double)), mapper);
connectSignalMapper(ui->ellipseMinorRadius, SIGNAL(valueChanged(double)), mapper);
connectSignalMapper(ui->ellipseAngle1, SIGNAL(valueChanged(double)), mapper);
connectSignalMapper(ui->ellipseAngle2, SIGNAL(valueChanged(double)), mapper);
}
else if (type == Part::Vertex::getClassTypeId()) {
Part::Vertex* v = static_cast<Part::Vertex*>(feature);
ui->vertexX->setValue(v->X.getQuantityValue());
ui->vertexX->bind(v->X);
ui->vertexY->setValue(v->Y.getQuantityValue());
ui->vertexY->bind(v->Y);
ui->vertexZ->setValue(v->Z.getQuantityValue());
ui->vertexZ->bind(v->Z);
QSignalMapper* mapper = new QSignalMapper(this);
connect(mapper, SIGNAL(mapped(QWidget*)), this, SLOT(onChangeVertex(QWidget*)));
connectSignalMapper(ui->vertexX, SIGNAL(valueChanged(double)), mapper);
connectSignalMapper(ui->vertexY, SIGNAL(valueChanged(double)), mapper);
connectSignalMapper(ui->vertexZ, SIGNAL(valueChanged(double)), mapper);
}
else if (type == Part::Line::getClassTypeId()) {
Part::Line* line = static_cast<Part::Line*>(feature);
ui->edgeX1->setValue(line->X1.getQuantityValue());
ui->edgeX1->bind(line->X1);
ui->edgeY1->setValue(line->Y1.getQuantityValue());
ui->edgeY1->bind(line->Y1);
ui->edgeZ1->setValue(line->Z1.getQuantityValue());
ui->edgeZ1->bind(line->Z1);
ui->edgeX2->setValue(line->X2.getQuantityValue());
ui->edgeX2->bind(line->X2);
ui->edgeY2->setValue(line->Y2.getQuantityValue());
ui->edgeY2->bind(line->Y2);
ui->edgeZ2->setValue(line->Z2.getQuantityValue());
ui->edgeZ2->bind(line->Z2);
QSignalMapper* mapper = new QSignalMapper(this);
connect(mapper, SIGNAL(mapped(QWidget*)), this, SLOT(onChangeLine(QWidget*)));
connectSignalMapper(ui->edgeX1, SIGNAL(valueChanged(double)), mapper);
connectSignalMapper(ui->edgeY1, SIGNAL(valueChanged(double)), mapper);
connectSignalMapper(ui->edgeZ1, SIGNAL(valueChanged(double)), mapper);
connectSignalMapper(ui->edgeX2, SIGNAL(valueChanged(double)), mapper);
connectSignalMapper(ui->edgeY2, SIGNAL(valueChanged(double)), mapper);
connectSignalMapper(ui->edgeZ2, SIGNAL(valueChanged(double)), mapper);
}
else if (type == Part::RegularPolygon::getClassTypeId()) {
Part::RegularPolygon* poly = static_cast<Part::RegularPolygon*>(feature);
ui->regularPolygonPolygon->setValue(poly->Polygon.getValue());
ui->regularPolygonCircumradius->setValue(poly->Circumradius.getQuantityValue());
ui->regularPolygonCircumradius->bind(poly->Circumradius);
QSignalMapper* mapper = new QSignalMapper(this);
connect(mapper, SIGNAL(mapped(QWidget*)), this, SLOT(onChangeRegularPolygon(QWidget*)));
connectSignalMapper(ui->regularPolygonPolygon, SIGNAL(valueChanged(int)), mapper);
connectSignalMapper(ui->regularPolygonCircumradius, SIGNAL(valueChanged(double)), mapper);
}
}
}
/*
* Destroys the object and frees any allocated resources
*/
DlgPrimitives::~DlgPrimitives()
{
}
void DlgPrimitives::connectSignalMapper(QWidget *sender, const char *signal, QSignalMapper* mapper)
{
connect(sender, signal, mapper, SLOT(map()));
mapper->setMapping(sender, sender);
}
void DlgPrimitives::pickCallback(void * ud, SoEventCallback * n)
{
const SoMouseButtonEvent * mbe = static_cast<const SoMouseButtonEvent*>(n->getEvent());
Picker* pick = reinterpret_cast<Picker*>(ud);
if (pick->exitCode >= 0)
pick->loop.exit(pick->exitCode);
// Mark all incoming mouse button events as handled, especially, to deactivate the selection node
n->setHandled();
if (mbe->getButton() == SoMouseButtonEvent::BUTTON1) {
if (mbe->getState() == SoButtonEvent::DOWN) {
const SoPickedPoint * point = n->getPickedPoint();
if (point) {
if (pick->pickedPoint(point)) {
pick->exitCode = 0;
}
}
}
}
else if (mbe->getButton() == SoMouseButtonEvent::BUTTON2) {
if (mbe->getState() == SoButtonEvent::UP) {
pick->loop.exit(1);
}
}
}
void DlgPrimitives::executeCallback(Picker* p)
{
Gui::Document* doc = Gui::Application::Instance->activeDocument();
if (!doc) {
return;
}
Gui::View3DInventor* view = static_cast<Gui::View3DInventor*>(doc->getActiveView());
if (view) {
Gui::View3DInventorViewer* viewer = view->getViewer();
if (!viewer->isEditing()) {
viewer->setEditing(true);
viewer->setRedirectToSceneGraph(true);
SoNode* root = viewer->getSceneGraph();
int mode = 0;
if (root && root->getTypeId().isDerivedFrom(Gui::SoFCUnifiedSelection::getClassTypeId())) {
mode = static_cast<Gui::SoFCUnifiedSelection*>(root)->selectionMode.getValue();
static_cast<Gui::SoFCUnifiedSelection*>(root)->selectionMode.setValue(Gui::SoFCUnifiedSelection::OFF);
}
viewer->addEventCallback(SoMouseButtonEvent::getClassTypeId(), pickCallback, p);
this->setDisabled(true);
int ret = p->loop.exec();
if (root && root->getTypeId().isDerivedFrom(Gui::SoFCUnifiedSelection::getClassTypeId()))
static_cast<Gui::SoFCUnifiedSelection*>(root)->selectionMode.setValue(mode);
this->setEnabled(true);
viewer->setEditing(false);
viewer->setRedirectToSceneGraph(false);
viewer->removeEventCallback(SoMouseButtonEvent::getClassTypeId(), pickCallback, p);
if (ret == 0) {
p->createPrimitive(this, ui->PrimitiveTypeCB->currentText(), doc);
}
}
}
}
void DlgPrimitives::on_buttonCircleFromThreePoints_clicked()
{
CircleFromThreePoints pp;
executeCallback(&pp);
}
QString DlgPrimitives::createPlane(const QString& objectName, const QString& placement) const
{
return QString::fromLatin1(
"App.ActiveDocument.addObject(\"Part::Plane\",\"%1\")\n"
"App.ActiveDocument.%1.Length=%2\n"
"App.ActiveDocument.%1.Width=%3\n"
"App.ActiveDocument.%1.Placement=%4\n"
"App.ActiveDocument.%1.Label='%5'\n")
.arg(objectName)
.arg(Base::UnitsApi::toNumber(ui->planeLength->value()))
.arg(Base::UnitsApi::toNumber(ui->planeWidth->value()))
.arg(placement)
.arg(tr("Plane"));
}
QString DlgPrimitives::createBox(const QString& objectName, const QString& placement) const
{
return QString::fromLatin1(
"App.ActiveDocument.addObject(\"Part::Box\",\"%1\")\n"
"App.ActiveDocument.%1.Length=%2\n"
"App.ActiveDocument.%1.Width=%3\n"
"App.ActiveDocument.%1.Height=%4\n"
"App.ActiveDocument.%1.Placement=%5\n"
"App.ActiveDocument.%1.Label='%6'\n")
.arg(objectName)
.arg(Base::UnitsApi::toNumber(ui->boxLength->value()))
.arg(Base::UnitsApi::toNumber(ui->boxWidth->value()))
.arg(Base::UnitsApi::toNumber(ui->boxHeight->value()))
.arg(placement)
.arg(tr("Box"));
}
QString DlgPrimitives::createCylinder(const QString& objectName, const QString& placement) const
{
return QString::fromLatin1(
"App.ActiveDocument.addObject(\"Part::Cylinder\",\"%1\")\n"
"App.ActiveDocument.%1.Radius=%2\n"
"App.ActiveDocument.%1.Height=%3\n"
"App.ActiveDocument.%1.Angle=%4\n"
"App.ActiveDocument.%1.FirstAngle=%5\n"
"App.ActiveDocument.%1.SecondAngle=%6\n"
"App.ActiveDocument.%1.Placement=%7\n"
"App.ActiveDocument.%1.Label='%8'\n")
.arg(objectName)
.arg(Base::UnitsApi::toNumber(ui->cylinderRadius->value()))
.arg(Base::UnitsApi::toNumber(ui->cylinderHeight->value()))
.arg(Base::UnitsApi::toNumber(ui->cylinderAngle->value()))
.arg(Base::UnitsApi::toNumber(ui->cylinderXSkew->value()))
.arg(Base::UnitsApi::toNumber(ui->cylinderYSkew->value()))
.arg(placement)
.arg(tr("Cylinder"));
}
QString DlgPrimitives::createCone(const QString& objectName, const QString& placement) const
{
return QString::fromLatin1(
"App.ActiveDocument.addObject(\"Part::Cone\",\"%1\")\n"
"App.ActiveDocument.%1.Radius1=%2\n"
"App.ActiveDocument.%1.Radius2=%3\n"
"App.ActiveDocument.%1.Height=%4\n"
"App.ActiveDocument.%1.Angle=%5\n"
"App.ActiveDocument.%1.Placement=%6\n"
"App.ActiveDocument.%1.Label='%7'\n")
.arg(objectName)
.arg(Base::UnitsApi::toNumber(ui->coneRadius1->value()))
.arg(Base::UnitsApi::toNumber(ui->coneRadius2->value()))
.arg(Base::UnitsApi::toNumber(ui->coneHeight->value()))
.arg(Base::UnitsApi::toNumber(ui->coneAngle->value()))
.arg(placement)
.arg(tr("Cone"));
}
QString DlgPrimitives::createSphere(const QString& objectName, const QString& placement) const
{
return QString::fromLatin1(
"App.ActiveDocument.addObject(\"Part::Sphere\",\"%1\")\n"
"App.ActiveDocument.%1.Radius=%2\n"
"App.ActiveDocument.%1.Angle1=%3\n"
"App.ActiveDocument.%1.Angle2=%4\n"
"App.ActiveDocument.%1.Angle3=%5\n"
"App.ActiveDocument.%1.Placement=%6\n"
"App.ActiveDocument.%1.Label='%7'\n")
.arg(objectName)
.arg(Base::UnitsApi::toNumber(ui->sphereRadius->value()))
.arg(Base::UnitsApi::toNumber(ui->sphereAngle1->value()))
.arg(Base::UnitsApi::toNumber(ui->sphereAngle2->value()))
.arg(Base::UnitsApi::toNumber(ui->sphereAngle3->value()))
.arg(placement)
.arg(tr("Sphere"));
}
QString DlgPrimitives::createEllipsoid(const QString& objectName, const QString& placement) const
{
return QString::fromLatin1(
"App.ActiveDocument.addObject(\"Part::Ellipsoid\",\"%1\")\n"
"App.ActiveDocument.%1.Radius1=%2\n"
"App.ActiveDocument.%1.Radius2=%3\n"
"App.ActiveDocument.%1.Radius3=%4\n"
"App.ActiveDocument.%1.Angle1=%5\n"
"App.ActiveDocument.%1.Angle2=%6\n"
"App.ActiveDocument.%1.Angle3=%7\n"
"App.ActiveDocument.%1.Placement=%8\n"
"App.ActiveDocument.%1.Label='%9'\n")
.arg(objectName)
.arg(Base::UnitsApi::toNumber(ui->ellipsoidRadius1->value()))
.arg(Base::UnitsApi::toNumber(ui->ellipsoidRadius2->value()))
.arg(Base::UnitsApi::toNumber(ui->ellipsoidRadius3->value()))
.arg(Base::UnitsApi::toNumber(ui->ellipsoidAngle1->value()))
.arg(Base::UnitsApi::toNumber(ui->ellipsoidAngle2->value()))
.arg(Base::UnitsApi::toNumber(ui->ellipsoidAngle3->value()))
.arg(placement)
.arg(tr("Ellipsoid"));
}
QString DlgPrimitives::createTorus(const QString& objectName, const QString& placement) const
{
return QString::fromLatin1(
"App.ActiveDocument.addObject(\"Part::Torus\",\"%1\")\n"
"App.ActiveDocument.%1.Radius1=%2\n"
"App.ActiveDocument.%1.Radius2=%3\n"
"App.ActiveDocument.%1.Angle1=%4\n"
"App.ActiveDocument.%1.Angle2=%5\n"
"App.ActiveDocument.%1.Angle3=%6\n"
"App.ActiveDocument.%1.Placement=%7\n"
"App.ActiveDocument.%1.Label='%8'\n")
.arg(objectName)
.arg(Base::UnitsApi::toNumber(ui->torusRadius1->value()))
.arg(Base::UnitsApi::toNumber(ui->torusRadius2->value()))
.arg(Base::UnitsApi::toNumber(ui->torusAngle1->value()))
.arg(Base::UnitsApi::toNumber(ui->torusAngle2->value()))
.arg(Base::UnitsApi::toNumber(ui->torusAngle3->value()))
.arg(placement)
.arg(tr("Torus"));
}
QString DlgPrimitives::createPrism(const QString& objectName, const QString& placement) const
{
return QString::fromLatin1(
"App.ActiveDocument.addObject(\"Part::Prism\",\"%1\")\n"
"App.ActiveDocument.%1.Polygon=%2\n"
"App.ActiveDocument.%1.Circumradius=%3\n"
"App.ActiveDocument.%1.Height=%4\n"
"App.ActiveDocument.%1.FirstAngle=%5\n"
"App.ActiveDocument.%1.SecondAngle=%6\n"
"App.ActiveDocument.%1.Placement=%7\n"
"App.ActiveDocument.%1.Label='%8'\n")
.arg(objectName)
.arg(ui->prismPolygon->value())
.arg(Base::UnitsApi::toNumber(ui->prismCircumradius->value()))
.arg(Base::UnitsApi::toNumber(ui->prismHeight->value()))
.arg(Base::UnitsApi::toNumber(ui->prismXSkew->value()))
.arg(Base::UnitsApi::toNumber(ui->prismYSkew->value()))
.arg(placement)
.arg(tr("Prism"));
}
QString DlgPrimitives::createWedge(const QString& objectName, const QString& placement) const
{
return QString::fromLatin1(
"App.ActiveDocument.addObject(\"Part::Wedge\",\"%1\")\n"
"App.ActiveDocument.%1.Xmin=%2\n"
"App.ActiveDocument.%1.Ymin=%3\n"
"App.ActiveDocument.%1.Zmin=%4\n"
"App.ActiveDocument.%1.X2min=%5\n"
"App.ActiveDocument.%1.Z2min=%6\n"
"App.ActiveDocument.%1.Xmax=%7\n"
"App.ActiveDocument.%1.Ymax=%8\n"
"App.ActiveDocument.%1.Zmax=%9\n"
"App.ActiveDocument.%1.X2max=%10\n"
"App.ActiveDocument.%1.Z2max=%11\n"
"App.ActiveDocument.%1.Placement=%12\n"
"App.ActiveDocument.%1.Label='%13'\n")
.arg(objectName)
.arg(Base::UnitsApi::toNumber(ui->wedgeXmin->value()))
.arg(Base::UnitsApi::toNumber(ui->wedgeYmin->value()))
.arg(Base::UnitsApi::toNumber(ui->wedgeZmin->value()))
.arg(Base::UnitsApi::toNumber(ui->wedgeX2min->value()))
.arg(Base::UnitsApi::toNumber(ui->wedgeZ2min->value()))
.arg(Base::UnitsApi::toNumber(ui->wedgeXmax->value()))
.arg(Base::UnitsApi::toNumber(ui->wedgeYmax->value()))
.arg(Base::UnitsApi::toNumber(ui->wedgeZmax->value()))
.arg(Base::UnitsApi::toNumber(ui->wedgeX2max->value()))
.arg(Base::UnitsApi::toNumber(ui->wedgeZ2max->value()))
.arg(placement)
.arg(tr("Wedge"));
}
QString DlgPrimitives::createHelix(const QString& objectName, const QString& placement) const
{
return QString::fromLatin1(
"App.ActiveDocument.addObject(\"Part::Helix\",\"%1\")\n"
"App.ActiveDocument.%1.Pitch=%2\n"
"App.ActiveDocument.%1.Height=%3\n"
"App.ActiveDocument.%1.Radius=%4\n"
"App.ActiveDocument.%1.Angle=%5\n"
"App.ActiveDocument.%1.LocalCoord=%6\n"
"App.ActiveDocument.%1.Style=1\n"
"App.ActiveDocument.%1.Placement=%7\n"
"App.ActiveDocument.%1.Label='%8'\n")
.arg(objectName)
.arg(Base::UnitsApi::toNumber(ui->helixPitch->value()))
.arg(Base::UnitsApi::toNumber(ui->helixHeight->value()))
.arg(Base::UnitsApi::toNumber(ui->helixRadius->value()))
.arg(Base::UnitsApi::toNumber(ui->helixAngle->value()))
.arg(ui->helixLocalCS->currentIndex())
.arg(placement)
.arg(tr("Helix"));
}
QString DlgPrimitives::createSpiral(const QString& objectName, const QString& placement) const
{
return QString::fromLatin1(
"App.ActiveDocument.addObject(\"Part::Spiral\",\"%1\")\n"
"App.ActiveDocument.%1.Growth=%2\n"
"App.ActiveDocument.%1.Rotations=%3\n"
"App.ActiveDocument.%1.Radius=%4\n"
"App.ActiveDocument.%1.Placement=%5\n"
"App.ActiveDocument.%1.Label='%6'\n")
.arg(objectName)
.arg(Base::UnitsApi::toNumber(ui->spiralGrowth->value()))
.arg(Base::UnitsApi::toNumber(ui->spiralRotation->value()))
.arg(Base::UnitsApi::toNumber(ui->spiralRadius->value()))
.arg(placement)
.arg(tr("Spiral"));
}
QString DlgPrimitives::createCircle(const QString& objectName, const QString& placement) const
{
return QString::fromLatin1(
"App.ActiveDocument.addObject(\"Part::Circle\",\"%1\")\n"
"App.ActiveDocument.%1.Radius=%2\n"
"App.ActiveDocument.%1.Angle1=%3\n"
"App.ActiveDocument.%1.Angle2=%4\n"
"App.ActiveDocument.%1.Placement=%5\n"
"App.ActiveDocument.%1.Label='%6'\n")
.arg(objectName)
.arg(Base::UnitsApi::toNumber(ui->circleRadius->value()))
.arg(Base::UnitsApi::toNumber(ui->circleAngle1->value()))
.arg(Base::UnitsApi::toNumber(ui->circleAngle2->value()))
.arg(placement)
.arg(tr("Circle"));
}
QString DlgPrimitives::createEllipse(const QString& objectName, const QString& placement) const
{
return QString::fromLatin1(
"App.ActiveDocument.addObject(\"Part::Ellipse\",\"%1\")\n"
"App.ActiveDocument.%1.MajorRadius=%2\n"
"App.ActiveDocument.%1.MinorRadius=%3\n"
"App.ActiveDocument.%1.Angle1=%4\n"
"App.ActiveDocument.%1.Angle2=%5\n"
"App.ActiveDocument.%1.Placement=%6\n"
"App.ActiveDocument.%1.Label='%7'\n")
.arg(objectName)
.arg(Base::UnitsApi::toNumber(ui->ellipseMajorRadius->value()))
.arg(Base::UnitsApi::toNumber(ui->ellipseMinorRadius->value()))
.arg(Base::UnitsApi::toNumber(ui->ellipseAngle1->value()))
.arg(Base::UnitsApi::toNumber(ui->ellipseAngle2->value()))
.arg(placement)
.arg(tr("Ellipse"));
}
QString DlgPrimitives::createVertex(const QString& objectName, const QString& placement) const
{
return QString::fromLatin1(
"App.ActiveDocument.addObject(\"Part::Vertex\",\"%1\")\n"
"App.ActiveDocument.%1.X=%2\n"
"App.ActiveDocument.%1.Y=%3\n"
"App.ActiveDocument.%1.Z=%4\n"
"App.ActiveDocument.%1.Placement=%5\n"
"App.ActiveDocument.%1.Label='%6'\n")
.arg(objectName)
.arg(Base::UnitsApi::toNumber(ui->vertexX->value()))
.arg(Base::UnitsApi::toNumber(ui->vertexY->value()))
.arg(Base::UnitsApi::toNumber(ui->vertexZ->value()))
.arg(placement)
.arg(tr("Vertex"));
}
QString DlgPrimitives::createLine(const QString& objectName, const QString& placement) const
{
return QString::fromLatin1(
"App.ActiveDocument.addObject(\"Part::Line\",\"%1\")\n"
"App.ActiveDocument.%1.X1=%2\n"
"App.ActiveDocument.%1.Y1=%3\n"
"App.ActiveDocument.%1.Z1=%4\n"
"App.ActiveDocument.%1.X2=%5\n"
"App.ActiveDocument.%1.Y2=%6\n"
"App.ActiveDocument.%1.Z2=%7\n"
"App.ActiveDocument.%1.Placement=%8\n"
"App.ActiveDocument.%1.Label='%9'\n")
.arg(objectName)
.arg(Base::UnitsApi::toNumber(ui->edgeX1->value()))
.arg(Base::UnitsApi::toNumber(ui->edgeY1->value()))
.arg(Base::UnitsApi::toNumber(ui->edgeZ1->value()))
.arg(Base::UnitsApi::toNumber(ui->edgeX2->value()))
.arg(Base::UnitsApi::toNumber(ui->edgeY2->value()))
.arg(Base::UnitsApi::toNumber(ui->edgeZ2->value()))
.arg(placement)
.arg(tr("Line"));
}
QString DlgPrimitives::createRegularPolygon(const QString& objectName, const QString& placement) const
{
return QString::fromLatin1(
"App.ActiveDocument.addObject(\"Part::RegularPolygon\",\"%1\")\n"
"App.ActiveDocument.%1.Polygon=%2\n"
"App.ActiveDocument.%1.Circumradius=%3\n"
"App.ActiveDocument.%1.Placement=%4\n"
"App.ActiveDocument.%1.Label='%5'\n")
.arg(objectName)
.arg(ui->regularPolygonPolygon->value())
.arg(Base::UnitsApi::toNumber(ui->regularPolygonCircumradius->value()))
.arg(placement)
.arg(tr("Regular polygon"));
}
void DlgPrimitives::createPrimitive(const QString& placement)
{
try {
QString cmd; QString name;
App::Document* doc = App::GetApplication().getActiveDocument();
if (!doc) {
QMessageBox::warning(this, tr("Create %1")
.arg(ui->PrimitiveTypeCB->currentText()), tr("No active document"));
return;
}
if (ui->PrimitiveTypeCB->currentIndex() == 0) { // plane
name = QString::fromLatin1(doc->getUniqueObjectName("Plane").c_str());
cmd = createPlane(name, placement);
}
else if (ui->PrimitiveTypeCB->currentIndex() == 1) { // box
name = QString::fromLatin1(doc->getUniqueObjectName("Box").c_str());
cmd = createBox(name, placement);
}
else if (ui->PrimitiveTypeCB->currentIndex() == 2) { // cylinder
name = QString::fromLatin1(doc->getUniqueObjectName("Cylinder").c_str());
cmd = createCylinder(name, placement);
}
else if (ui->PrimitiveTypeCB->currentIndex() == 3) { // cone
name = QString::fromLatin1(doc->getUniqueObjectName("Cone").c_str());
cmd = createCone(name, placement);
}
else if (ui->PrimitiveTypeCB->currentIndex() == 4) { // sphere
name = QString::fromLatin1(doc->getUniqueObjectName("Sphere").c_str());
cmd = createSphere(name, placement);
}
else if (ui->PrimitiveTypeCB->currentIndex() == 5) { // ellipsoid
name = QString::fromLatin1(doc->getUniqueObjectName("Ellipsoid").c_str());
cmd = createEllipsoid(name, placement);
}
else if (ui->PrimitiveTypeCB->currentIndex() == 6) { // torus
name = QString::fromLatin1(doc->getUniqueObjectName("Torus").c_str());
cmd = createTorus(name, placement);
}
else if (ui->PrimitiveTypeCB->currentIndex() == 7) { // prism
name = QString::fromLatin1(doc->getUniqueObjectName("Prism").c_str());
cmd = createPrism(name, placement);
}
else if (ui->PrimitiveTypeCB->currentIndex() == 8) { // wedge
name = QString::fromLatin1(doc->getUniqueObjectName("Wedge").c_str());
cmd = createWedge(name, placement);
}
else if (ui->PrimitiveTypeCB->currentIndex() == 9) { // helix
name = QString::fromLatin1(doc->getUniqueObjectName("Helix").c_str());
cmd = createHelix(name, placement);
}
else if (ui->PrimitiveTypeCB->currentIndex() == 10) { // spiral
name = QString::fromLatin1(doc->getUniqueObjectName("Spiral").c_str());
cmd = createSpiral(name, placement);
}
else if (ui->PrimitiveTypeCB->currentIndex() == 11) { // circle
name = QString::fromLatin1(doc->getUniqueObjectName("Circle").c_str());
cmd = createCircle(name, placement);
}
else if (ui->PrimitiveTypeCB->currentIndex() == 12) { // ellipse
name = QString::fromLatin1(doc->getUniqueObjectName("Ellipse").c_str());
cmd = createEllipse(name, placement);
}
else if (ui->PrimitiveTypeCB->currentIndex() == 13) { // vertex
name = QString::fromLatin1(doc->getUniqueObjectName("Vertex").c_str());
cmd = createVertex(name, placement);
}
else if (ui->PrimitiveTypeCB->currentIndex() == 14) { // line
name = QString::fromLatin1(doc->getUniqueObjectName("Line").c_str());
cmd = createLine(name, placement);
}
else if (ui->PrimitiveTypeCB->currentIndex() == 15) { // RegularPolygon
name = QString::fromLatin1(doc->getUniqueObjectName("RegularPolygon").c_str());
cmd = createRegularPolygon(name, placement);
}
// Execute the Python block
QString prim = tr("Create %1").arg(ui->PrimitiveTypeCB->currentText());
Gui::Application::Instance->activeDocument()->openCommand(prim.toUtf8());
Gui::Command::runCommand(Gui::Command::Doc, cmd.toUtf8());
Gui::Command::runCommand(Gui::Command::Doc, getAutoGroupCommandStr(name).toUtf8());
Gui::Application::Instance->activeDocument()->commitCommand();
Gui::Command::runCommand(Gui::Command::Doc, "App.ActiveDocument.recompute()");
Gui::Command::runCommand(Gui::Command::Gui, "Gui.SendMsgToActiveView(\"ViewFit\")");
}
catch (const Base::PyException& e) {
QMessageBox::warning(this, tr("Create %1")
.arg(ui->PrimitiveTypeCB->currentText()), QString::fromLatin1(e.what()));
}
}
QString DlgPrimitives::changePlane(const QString& objectName, const QString& placement) const
{
return QString::fromLatin1(
"%1.Length=%2\n"
"%1.Width=%3\n"
"%1.Placement=%4\n")
.arg(objectName)
.arg(Base::UnitsApi::toNumber(ui->planeLength->value()))
.arg(Base::UnitsApi::toNumber(ui->planeWidth->value()))
.arg(placement);
}
QString DlgPrimitives::changeBox(const QString& objectName, const QString& placement) const
{
return QString::fromLatin1(
"%1.Length=%2\n"
"%1.Width=%3\n"
"%1.Height=%4\n"
"%1.Placement=%5\n")
.arg(objectName)
.arg(Base::UnitsApi::toNumber(ui->boxLength->value()))
.arg(Base::UnitsApi::toNumber(ui->boxWidth->value()))
.arg(Base::UnitsApi::toNumber(ui->boxHeight->value()))
.arg(placement);
}
QString DlgPrimitives::changeCylinder(const QString& objectName, const QString& placement) const
{
return QString::fromLatin1(
"%1.Radius=%2\n"
"%1.Height=%3\n"
"%1.Angle=%4\n"
"%1.Placement=%5\n")
.arg(objectName)
.arg(Base::UnitsApi::toNumber(ui->cylinderRadius->value()))
.arg(Base::UnitsApi::toNumber(ui->cylinderHeight->value()))
.arg(Base::UnitsApi::toNumber(ui->cylinderAngle->value()))
.arg(placement);
}
QString DlgPrimitives::changeCone(const QString& objectName, const QString& placement) const
{
return QString::fromLatin1(
"%1.Radius1=%2\n"
"%1.Radius2=%3\n"
"%1.Height=%4\n"
"%1.Angle=%5\n"
"%1.Placement=%6\n")
.arg(objectName)
.arg(Base::UnitsApi::toNumber(ui->coneRadius1->value()))
.arg(Base::UnitsApi::toNumber(ui->coneRadius2->value()))
.arg(Base::UnitsApi::toNumber(ui->coneHeight->value()))
.arg(Base::UnitsApi::toNumber(ui->coneAngle->value()))
.arg(placement);
}
QString DlgPrimitives::changeSphere(const QString& objectName, const QString& placement) const
{
return QString::fromLatin1(
"%1.Radius=%2\n"
"%1.Angle1=%3\n"
"%1.Angle2=%4\n"
"%1.Angle3=%5\n"
"%1.Placement=%6\n")
.arg(objectName)
.arg(Base::UnitsApi::toNumber(ui->sphereRadius->value()))
.arg(Base::UnitsApi::toNumber(ui->sphereAngle1->value()))
.arg(Base::UnitsApi::toNumber(ui->sphereAngle2->value()))
.arg(Base::UnitsApi::toNumber(ui->sphereAngle3->value()))
.arg(placement);
}
QString DlgPrimitives::changeEllipsoid(const QString& objectName, const QString& placement) const
{
return QString::fromLatin1(
"%1.Radius1=%2\n"
"%1.Radius2=%3\n"
"%1.Radius3=%4\n"
"%1.Angle1=%5\n"
"%1.Angle2=%6\n"
"%1.Angle3=%7\n"
"%1.Placement=%8\n")
.arg(objectName)
.arg(Base::UnitsApi::toNumber(ui->ellipsoidRadius1->value()))
.arg(Base::UnitsApi::toNumber(ui->ellipsoidRadius2->value()))
.arg(Base::UnitsApi::toNumber(ui->ellipsoidRadius3->value()))
.arg(Base::UnitsApi::toNumber(ui->ellipsoidAngle1->value()))
.arg(Base::UnitsApi::toNumber(ui->ellipsoidAngle2->value()))
.arg(Base::UnitsApi::toNumber(ui->ellipsoidAngle3->value()))
.arg(placement);
}
QString DlgPrimitives::changeTorus(const QString& objectName, const QString& placement) const
{
return QString::fromLatin1(
"%1.Radius1=%2\n"
"%1.Radius2=%3\n"
"%1.Angle1=%4\n"
"%1.Angle2=%5\n"
"%1.Angle3=%6\n"
"%1.Placement=%7\n")
.arg(objectName)
.arg(Base::UnitsApi::toNumber(ui->torusRadius1->value()))
.arg(Base::UnitsApi::toNumber(ui->torusRadius2->value()))
.arg(Base::UnitsApi::toNumber(ui->torusAngle1->value()))
.arg(Base::UnitsApi::toNumber(ui->torusAngle2->value()))
.arg(Base::UnitsApi::toNumber(ui->torusAngle3->value()))
.arg(placement);
}
QString DlgPrimitives::changePrism(const QString& objectName, const QString& placement) const
{
return QString::fromLatin1(
"%1.Polygon=%2\n"
"%1.Circumradius=%3\n"
"%1.Height=%4\n"
"%1.FirstAngle=%5\n"
"%1.SecondAngle=%6\n"
"%1.Placement=%7\n")
.arg(objectName)
.arg(ui->prismPolygon->value())
.arg(Base::UnitsApi::toNumber(ui->prismCircumradius->value()))
.arg(Base::UnitsApi::toNumber(ui->prismHeight->value()))
.arg(Base::UnitsApi::toNumber(ui->prismXSkew->value()))
.arg(Base::UnitsApi::toNumber(ui->prismYSkew->value()))
.arg(placement);
}
QString DlgPrimitives::changeWedge(const QString& objectName, const QString& placement) const
{
return QString::fromLatin1(
"%1.Xmin=%2\n"
"%1.Ymin=%3\n"
"%1.Zmin=%4\n"
"%1.X2min=%5\n"
"%1.Z2min=%6\n"
"%1.Xmax=%7\n"
"%1.Ymax=%8\n"
"%1.Zmax=%9\n"
"%1.X2max=%10\n"
"%1.Z2max=%11\n"
"%1.Placement=%12\n")
.arg(objectName)
.arg(Base::UnitsApi::toNumber(ui->wedgeXmin->value()))
.arg(Base::UnitsApi::toNumber(ui->wedgeYmin->value()))
.arg(Base::UnitsApi::toNumber(ui->wedgeZmin->value()))
.arg(Base::UnitsApi::toNumber(ui->wedgeX2min->value()))
.arg(Base::UnitsApi::toNumber(ui->wedgeZ2min->value()))
.arg(Base::UnitsApi::toNumber(ui->wedgeXmax->value()))
.arg(Base::UnitsApi::toNumber(ui->wedgeYmax->value()))
.arg(Base::UnitsApi::toNumber(ui->wedgeZmax->value()))
.arg(Base::UnitsApi::toNumber(ui->wedgeX2max->value()))
.arg(Base::UnitsApi::toNumber(ui->wedgeZ2max->value()))
.arg(placement);
}
QString DlgPrimitives::changeHelix(const QString& objectName, const QString& placement) const
{
return QString::fromLatin1(
"%1.Pitch=%2\n"
"%1.Height=%3\n"
"%1.Radius=%4\n"
"%1.Angle=%5\n"
"%1.LocalCoord=%6\n"
"%1.Placement=%7\n")
.arg(objectName)
.arg(Base::UnitsApi::toNumber(ui->helixPitch->value()))
.arg(Base::UnitsApi::toNumber(ui->helixHeight->value()))
.arg(Base::UnitsApi::toNumber(ui->helixRadius->value()))
.arg(Base::UnitsApi::toNumber(ui->helixAngle->value()))
.arg(ui->helixLocalCS->currentIndex())
.arg(placement);
}
QString DlgPrimitives::changeSpiral(const QString& objectName, const QString& placement) const
{
return QString::fromLatin1(
"%1.Growth=%2\n"
"%1.Rotations=%3\n"
"%1.Radius=%4\n"
"%1.Placement=%5\n")
.arg(objectName)
.arg(Base::UnitsApi::toNumber(ui->spiralGrowth->value()))
.arg(Base::UnitsApi::toNumber(ui->spiralRotation->value()))
.arg(Base::UnitsApi::toNumber(ui->spiralRadius->value()))
.arg(placement);
}
QString DlgPrimitives::changeCircle(const QString& objectName, const QString& placement) const
{
return QString::fromLatin1(
"%1.Radius=%2\n"
"%1.Angle1=%3\n"
"%1.Angle2=%4\n"
"%1.Placement=%5\n")
.arg(objectName)
.arg(Base::UnitsApi::toNumber(ui->circleRadius->value()))
.arg(Base::UnitsApi::toNumber(ui->circleAngle1->value()))
.arg(Base::UnitsApi::toNumber(ui->circleAngle2->value()))
.arg(placement);
}
QString DlgPrimitives::changeEllipse(const QString& objectName, const QString& placement) const
{
return QString::fromLatin1(
"%1.MajorRadius=%2\n"
"%1.MinorRadius=%3\n"
"%1.Angle1=%4\n"
"%1.Angle2=%5\n"
"%1.Placement=%6\n")
.arg(objectName)
.arg(Base::UnitsApi::toNumber(ui->ellipseMajorRadius->value()))
.arg(Base::UnitsApi::toNumber(ui->ellipseMinorRadius->value()))
.arg(Base::UnitsApi::toNumber(ui->ellipseAngle1->value()))
.arg(Base::UnitsApi::toNumber(ui->ellipseAngle2->value()))
.arg(placement);
}
QString DlgPrimitives::changeVertex(const QString& objectName, const QString& placement) const
{
return QString::fromLatin1(
"%1.X=%2\n"
"%1.Y=%3\n"
"%1.Z=%4\n"
"%1.Placement=%5\n")
.arg(objectName)
.arg(Base::UnitsApi::toNumber(ui->vertexX->value()))
.arg(Base::UnitsApi::toNumber(ui->vertexY->value()))
.arg(Base::UnitsApi::toNumber(ui->vertexZ->value()))
.arg(placement);
}
QString DlgPrimitives::changeLine(const QString& objectName, const QString& placement) const
{
return QString::fromLatin1(
"%1.X1=%2\n"
"%1.Y1=%3\n"
"%1.Z1=%4\n"
"%1.X2=%5\n"
"%1.Y2=%6\n"
"%1.Z2=%7\n"
"%1.Placement=%8\n")
.arg(objectName)
.arg(Base::UnitsApi::toNumber(ui->edgeX1->value()))
.arg(Base::UnitsApi::toNumber(ui->edgeY1->value()))
.arg(Base::UnitsApi::toNumber(ui->edgeZ1->value()))
.arg(Base::UnitsApi::toNumber(ui->edgeX2->value()))
.arg(Base::UnitsApi::toNumber(ui->edgeY2->value()))
.arg(Base::UnitsApi::toNumber(ui->edgeZ2->value()))
.arg(placement);
}
QString DlgPrimitives::changeRegularPolygon(const QString& objectName, const QString& placement) const
{
return QString::fromLatin1(
"%1.Polygon=%2\n"
"%1.Circumradius=%3\n"
"%1.Placement=%4\n")
.arg(objectName)
.arg(ui->regularPolygonPolygon->value())
.arg(Base::UnitsApi::toNumber(ui->regularPolygonCircumradius->value()))
.arg(placement);
}
void DlgPrimitives::accept(const QString& placement)
{
if (featurePtr.expired())
return;
QString command;
App::Document* doc = featurePtr->getDocument();
Base::Type type = featurePtr->getTypeId();
QString objectName = QString::fromLatin1("App.getDocument(\"%1\").%2")
.arg(QString::fromLatin1(doc->getName()))
.arg(QString::fromLatin1(featurePtr->getNameInDocument()));
// read values from the properties
if (type == Part::Plane::getClassTypeId()) {
command = changePlane(objectName, placement);
}
else if (type == Part::Box::getClassTypeId()) {
command = changeBox(objectName, placement);
}
else if (type == Part::Cylinder::getClassTypeId()) {
command = changeCylinder(objectName, placement);
}
else if (type == Part::Cone::getClassTypeId()) {
command = changeCone(objectName, placement);
}
else if (type == Part::Sphere::getClassTypeId()) {
command = changeSphere(objectName, placement);
}
else if (type == Part::Ellipsoid::getClassTypeId()) {
command = changeEllipsoid(objectName, placement);
}
else if (type == Part::Torus::getClassTypeId()) {
command = changeTorus(objectName, placement);
}
else if (type == Part::Prism::getClassTypeId()) {
command = changePrism(objectName, placement);
}
else if (type == Part::Wedge::getClassTypeId()) {
command = changeWedge(objectName, placement);
}
else if (type == Part::Helix::getClassTypeId()) {
command = changeHelix(objectName, placement);
}
else if (type == Part::Spiral::getClassTypeId()) {
command = changeSpiral(objectName, placement);
}
else if (type == Part::Circle::getClassTypeId()) {
command = changeCircle(objectName, placement);
}
else if (type == Part::Ellipse::getClassTypeId()) {
command = changeEllipse(objectName, placement);
}
else if (type == Part::Vertex::getClassTypeId()) {
command = changeVertex(objectName, placement);
}
else if (type == Part::Line::getClassTypeId()) {
command = changeLine(objectName, placement);
}
else if (type == Part::RegularPolygon::getClassTypeId()) {
command = changeRegularPolygon(objectName, placement);
}
// execute command, a transaction is already opened
Gui::Command::runCommand(Gui::Command::App, command.toLatin1());
doc->recompute();
// commit undo command
doc->commitTransaction();
}
void DlgPrimitives::reject()
{
if (featurePtr.expired())
return;
App::Document* doc = featurePtr->getDocument();
doc->abortTransaction();
}
void DlgPrimitives::onChangePlane(QWidget* widget)
{
if (featurePtr.expired())
return;
Part::Plane* plane = featurePtr.get<Part::Plane>();
if (widget == ui->planeLength) {
plane->Length.setValue(ui->planeLength->value().getValue());
}
else if (widget == ui->planeWidth) {
plane->Width.setValue(ui->planeWidth->value().getValue());
}
plane->recomputeFeature();
}
void DlgPrimitives::onChangeBox(QWidget* widget)
{
if (featurePtr.expired())
return;
Part::Box* box = featurePtr.get<Part::Box>();
if (widget == ui->boxLength) {
box->Length.setValue(ui->boxLength->value().getValue());
}
else if (widget == ui->boxWidth) {
box->Width.setValue(ui->boxWidth->value().getValue());
}
else if (widget == ui->boxHeight) {
box->Height.setValue(ui->boxHeight->value().getValue());
}
box->recomputeFeature();
}
void DlgPrimitives::onChangeCylinder(QWidget* widget)
{
if (featurePtr.expired())
return;
Part::Cylinder* cyl = featurePtr.get<Part::Cylinder>();
if (widget == ui->cylinderRadius) {
cyl->Radius.setValue(ui->cylinderRadius->value().getValue());
}
else if (widget == ui->cylinderHeight) {
cyl->Height.setValue(ui->cylinderHeight->value().getValue());
}
else if (widget == ui->cylinderAngle) {
cyl->Angle.setValue(ui->cylinderAngle->value().getValue());
}
else if (widget == ui->cylinderXSkew) {
cyl->FirstAngle.setValue(ui->cylinderXSkew->value().getValue());
}
else if (widget == ui->cylinderYSkew) {
cyl->SecondAngle.setValue(ui->cylinderYSkew->value().getValue());
}
cyl->recomputeFeature();
}
void DlgPrimitives::onChangeCone(QWidget* widget)
{
if (featurePtr.expired())
return;
Part::Cone* cone = featurePtr.get<Part::Cone>();
if (widget == ui->coneRadius1) {
cone->Radius1.setValue(ui->coneRadius1->value().getValue());
}
else if (widget == ui->coneRadius2) {
cone->Radius2.setValue(ui->coneRadius2->value().getValue());
}
else if (widget == ui->coneHeight) {
cone->Height.setValue(ui->coneHeight->value().getValue());
}
else if (widget == ui->coneAngle) {
cone->Angle.setValue(ui->coneAngle->value().getValue());
}
cone->recomputeFeature();
}
void DlgPrimitives::onChangeSphere(QWidget* widget)
{
if (featurePtr.expired())
return;
Part::Sphere* sphere = featurePtr.get<Part::Sphere>();
if (widget == ui->sphereRadius) {
sphere->Radius.setValue(ui->sphereRadius->value().getValue());
}
else if (widget == ui->sphereAngle1) {
sphere->Angle1.setValue(ui->sphereAngle1->value().getValue());
}
else if (widget == ui->sphereAngle2) {
sphere->Angle2.setValue(ui->sphereAngle2->value().getValue());
}
else if (widget == ui->sphereAngle3) {
sphere->Angle3.setValue(ui->sphereAngle3->value().getValue());
}
sphere->recomputeFeature();
}
void DlgPrimitives::onChangeEllipsoid(QWidget* widget)
{
if (featurePtr.expired())
return;
Part::Ellipsoid* ell = featurePtr.get<Part::Ellipsoid>();
if (widget == ui->ellipsoidRadius1) {
ell->Radius1.setValue(ui->ellipsoidRadius1->value().getValue());
}
else if (widget == ui->ellipsoidRadius2) {
ell->Radius2.setValue(ui->ellipsoidRadius2->value().getValue());
}
else if (widget == ui->ellipsoidRadius3) {
ell->Radius3.setValue(ui->ellipsoidRadius3->value().getValue());
}
else if (widget == ui->ellipsoidAngle1) {
ell->Angle1.setValue(ui->ellipsoidAngle1->value().getValue());
}
else if (widget == ui->ellipsoidAngle2) {
ell->Angle2.setValue(ui->ellipsoidAngle2->value().getValue());
}
else if (widget == ui->ellipsoidAngle3) {
ell->Angle3.setValue(ui->ellipsoidAngle3->value().getValue());
}
ell->recomputeFeature();
}
void DlgPrimitives::onChangeTorus(QWidget* widget)
{
if (featurePtr.expired())
return;
Part::Torus* torus = featurePtr.get<Part::Torus>();
if (widget == ui->torusRadius1) {
torus->Radius1.setValue(ui->torusRadius1->value().getValue());
}
else if (widget == ui->torusRadius2) {
torus->Radius2.setValue(ui->torusRadius2->value().getValue());
}
else if (widget == ui->torusAngle1) {
torus->Angle1.setValue(ui->torusAngle1->value().getValue());
}
else if (widget == ui->torusAngle2) {
torus->Angle2.setValue(ui->torusAngle2->value().getValue());
}
else if (widget == ui->torusAngle3) {
torus->Angle3.setValue(ui->torusAngle3->value().getValue());
}
torus->recomputeFeature();
}
void DlgPrimitives::onChangePrism(QWidget* widget)
{
if (featurePtr.expired())
return;
Part::Prism* prism = featurePtr.get<Part::Prism>();
if (widget == ui->prismPolygon) {
prism->Polygon.setValue(ui->prismPolygon->value());
}
else if (widget == ui->prismCircumradius) {
prism->Circumradius.setValue(ui->prismCircumradius->value().getValue());
}
else if (widget == ui->prismHeight) {
prism->Height.setValue(ui->prismHeight->value().getValue());
}
else if (widget == ui->prismXSkew) {
prism->FirstAngle.setValue(ui->prismXSkew->value().getValue());
}
else if (widget == ui->prismYSkew) {
prism->SecondAngle.setValue(ui->prismYSkew->value().getValue());
}
prism->recomputeFeature();
}
void DlgPrimitives::onChangeWedge(QWidget* widget)
{
if (featurePtr.expired())
return;
Part::Wedge* wedge = featurePtr.get<Part::Wedge>();
if (widget == ui->wedgeXmin) {
wedge->Xmin.setValue(ui->wedgeXmin->value().getValue());
}
else if (widget == ui->wedgeYmin) {
wedge->Ymin.setValue(ui->wedgeYmin->value().getValue());
}
else if (widget == ui->wedgeZmin) {
wedge->Zmin.setValue(ui->wedgeZmin->value().getValue());
}
else if (widget == ui->wedgeX2min) {
wedge->X2min.setValue(ui->wedgeX2min->value().getValue());
}
else if (widget == ui->wedgeZ2min) {
wedge->Z2min.setValue(ui->wedgeZ2min->value().getValue());
}
else if (widget == ui->wedgeXmax) {
wedge->Xmax.setValue(ui->wedgeXmax->value().getValue());
}
else if (widget == ui->wedgeYmax) {
wedge->Ymax.setValue(ui->wedgeYmax->value().getValue());
}
else if (widget == ui->wedgeZmax) {
wedge->Zmax.setValue(ui->wedgeZmax->value().getValue());
}
else if (widget == ui->wedgeX2max) {
wedge->X2max.setValue(ui->wedgeX2max->value().getValue());
}
else if (widget == ui->wedgeZ2max) {
wedge->Z2max.setValue(ui->wedgeZ2max->value().getValue());
}
wedge->recomputeFeature();
}
void DlgPrimitives::onChangeHelix(QWidget* widget)
{
if (featurePtr.expired())
return;
Part::Helix* helix = featurePtr.get<Part::Helix>();
if (widget == ui->helixPitch) {
helix->Pitch.setValue(ui->helixPitch->value().getValue());
}
else if (widget == ui->helixHeight) {
helix->Height.setValue(ui->helixHeight->value().getValue());
}
else if (widget == ui->helixRadius) {
helix->Radius.setValue(ui->helixRadius->value().getValue());
}
else if (widget == ui->helixAngle) {
helix->Angle.setValue(ui->helixAngle->value().getValue());
}
else if (widget == ui->helixLocalCS) {
helix->LocalCoord.setValue(ui->helixLocalCS->currentIndex());
}
helix->recomputeFeature();
}
void DlgPrimitives::onChangeSpiral(QWidget* widget)
{
if (featurePtr.expired())
return;
Part::Spiral* spiral = featurePtr.get<Part::Spiral>();
if (widget == ui->spiralGrowth) {
spiral->Growth.setValue(ui->spiralGrowth->value().getValue());
}
else if (widget == ui->spiralRotation) {
spiral->Rotations.setValue(ui->spiralRotation->value());
}
else if (widget == ui->spiralRadius) {
spiral->Radius.setValue(ui->spiralRadius->value().getValue());
}
spiral->recomputeFeature();
}
void DlgPrimitives::onChangeCircle(QWidget* widget)
{
if (featurePtr.expired())
return;
Part::Circle* circle = featurePtr.get<Part::Circle>();
if (widget == ui->circleRadius) {
circle->Radius.setValue(ui->circleRadius->value().getValue());
}
else if (widget == ui->circleAngle1) {
circle->Angle1.setValue(ui->circleAngle1->value().getValue());
}
else if (widget == ui->circleAngle2) {
circle->Angle2.setValue(ui->circleAngle2->value().getValue());
}
circle->recomputeFeature();
}
void DlgPrimitives::onChangeEllipse(QWidget* widget)
{
if (featurePtr.expired())
return;
Part::Ellipse* ell = featurePtr.get<Part::Ellipse>();
if (widget == ui->ellipseMajorRadius) {
ell->MajorRadius.setValue(ui->ellipseMajorRadius->value().getValue());
}
else if (widget == ui->ellipseMinorRadius) {
ell->MinorRadius.setValue(ui->ellipseMinorRadius->value().getValue());
}
else if (widget == ui->ellipseAngle1) {
ell->Angle1.setValue(ui->ellipseAngle1->value().getValue());
}
else if (widget == ui->ellipseAngle2) {
ell->Angle2.setValue(ui->ellipseAngle2->value().getValue());
}
ell->recomputeFeature();
}
void DlgPrimitives::onChangeVertex(QWidget* widget)
{
if (featurePtr.expired())
return;
Part::Vertex* v = featurePtr.get<Part::Vertex>();
if (widget == ui->vertexX) {
v->X.setValue(ui->vertexX->value().getValue());
}
else if (widget == ui->vertexY) {
v->Y.setValue(ui->vertexY->value().getValue());
}
else if (widget == ui->vertexZ) {
v->Z.setValue(ui->vertexZ->value().getValue());
}
v->recomputeFeature();
}
void DlgPrimitives::onChangeLine(QWidget* widget)
{
if (featurePtr.expired())
return;
Part::Line* line = featurePtr.get<Part::Line>();
if (widget == ui->edgeX1) {
line->X1.setValue(ui->edgeX1->value().getValue());
}
else if (widget == ui->edgeY1) {
line->Y1.setValue(ui->edgeY1->value().getValue());
}
else if (widget == ui->edgeZ1) {
line->Z1.setValue(ui->edgeZ1->value().getValue());
}
else if (widget == ui->edgeX2) {
line->X2.setValue(ui->edgeX2->value().getValue());
}
else if (widget == ui->edgeY2) {
line->Y2.setValue(ui->edgeY2->value().getValue());
}
else if (widget == ui->edgeZ2) {
line->Z2.setValue(ui->edgeZ2->value().getValue());
}
line->recomputeFeature();
}
void DlgPrimitives::onChangeRegularPolygon(QWidget* widget)
{
if (featurePtr.expired())
return;
Part::RegularPolygon* poly = featurePtr.get<Part::RegularPolygon>();
if (widget == ui->regularPolygonPolygon) {
poly->Polygon.setValue(ui->regularPolygonPolygon->value());
}
else if (widget == ui->regularPolygonCircumradius) {
poly->Circumradius.setValue(ui->regularPolygonCircumradius->value().getValue());
}
poly->recomputeFeature();
}
// ----------------------------------------------
/* TRANSLATOR PartGui::Location */
Location::Location(QWidget* parent, Part::Feature* feature)
: QWidget(parent)
, ui(new Ui_Location)
, featurePtr(feature)
{
mode = 0;
ui->setupUi(this);
ui->XPositionQSB->setUnit(Base::Unit::Length);
ui->YPositionQSB->setUnit(Base::Unit::Length);
ui->ZPositionQSB->setUnit(Base::Unit::Length);
ui->AngleQSB->setUnit(Base::Unit::Angle);
// fill location widget if object already exists
if (feature) {
// get the placement values
auto placement = feature->Placement.getValue();
auto position = placement.getPosition();
ui->XPositionQSB->setValue(position.x);
ui->YPositionQSB->setValue(position.y);
ui->ZPositionQSB->setValue(position.z);
double rotationAngle;
Base::Vector3d rotationAxes;
auto rotation = placement.getRotation();
rotation.getRawValue(rotationAxes, rotationAngle);
ui->XDirectionEdit->setValue(rotationAxes.x);
ui->YDirectionEdit->setValue(rotationAxes.y);
ui->ZDirectionEdit->setValue(rotationAxes.z);
// the angle is rad, transform it for display to degrees
ui->AngleQSB->setValue(Base::toDegrees<double>(rotationAngle));
ui->XPositionQSB->bind(App::ObjectIdentifier::parse(feature, std::string("Placement.Base.x")));
ui->YPositionQSB->bind(App::ObjectIdentifier::parse(feature, std::string("Placement.Base.y")));
ui->ZPositionQSB->bind(App::ObjectIdentifier::parse(feature, std::string("Placement.Base.z")));
ui->XDirectionEdit->bind(App::ObjectIdentifier::parse(feature, std::string("Placement.Rotation.Axis.x")));
ui->YDirectionEdit->bind(App::ObjectIdentifier::parse(feature, std::string("Placement.Rotation.Axis.y")));
ui->ZDirectionEdit->bind(App::ObjectIdentifier::parse(feature, std::string("Placement.Rotation.Axis.z")));
ui->AngleQSB->bind(App::ObjectIdentifier::parse(feature, std::string("Placement.Rotation.Angle")));
//connect signals
connect(ui->XPositionQSB, SIGNAL(valueChanged(double)), this, SLOT(onChangePosRot()));
connect(ui->YPositionQSB, SIGNAL(valueChanged(double)), this, SLOT(onChangePosRot()));
connect(ui->ZPositionQSB, SIGNAL(valueChanged(double)), this, SLOT(onChangePosRot()));
connect(ui->AngleQSB, SIGNAL(valueChanged(double)), this, SLOT(onChangePosRot()));
connect(ui->XDirectionEdit, SIGNAL(valueChanged(double)), this, SLOT(onChangePosRot()));
connect(ui->YDirectionEdit, SIGNAL(valueChanged(double)), this, SLOT(onChangePosRot()));
connect(ui->ZDirectionEdit, SIGNAL(valueChanged(double)), this, SLOT(onChangePosRot()));
}
}
Location::~Location()
{
// no need to delete child widgets, Qt does it all for us
if (!this->activeView.isNull()) {
Gui::View3DInventorViewer* viewer = static_cast<Gui::View3DInventor*>
(this->activeView.data())->getViewer();
viewer->setEditing(false);
viewer->setRedirectToSceneGraph(false);
viewer->removeEventCallback(SoMouseButtonEvent::getClassTypeId(), pickCallback,this);
SoNode* root = viewer->getSceneGraph();
if (root && root->getTypeId().isDerivedFrom(Gui::SoFCUnifiedSelection::getClassTypeId()))
static_cast<Gui::SoFCUnifiedSelection*>(root)->selectionMode.setValue(this->mode);
}
}
void Location::onChangePosRot()
{
App::GeoFeature* geom = featurePtr.get<App::GeoFeature>();
if (!geom)
return;
// read dialog values
Base::Vector3d loc;
loc.x = ui->XPositionQSB->rawValue();
loc.y = ui->YPositionQSB->rawValue();
loc.z = ui->ZPositionQSB->rawValue();
double angle = ui->AngleQSB->rawValue();
// the angle is displayed in degrees, transform it to rad
angle = Base::toRadians<double>(angle);
Base::Vector3d rot;
rot.x = ui->XDirectionEdit->value();
rot.y = ui->YDirectionEdit->value();
rot.z = ui->ZDirectionEdit->value();
// set placement and rotation
Base::Placement placement;
Base::Rotation rotation(rot, angle);
placement.setPosition(loc);
placement.setRotation(rotation);
// apply new placement to the feature
geom->Placement.setValue(placement);
geom->recomputeFeature();
}
void Location::on_viewPositionButton_clicked()
{
Gui::Document* doc = Gui::Application::Instance->activeDocument();
if (!doc) {
return;
}
Gui::View3DInventor* view = static_cast<Gui::View3DInventor*>(doc->getActiveView());
if (view && !this->activeView) {
Gui::View3DInventorViewer* viewer = view->getViewer();
if (!viewer->isEditing()) {
this->activeView = view;
viewer->setEditing(true);
viewer->setRedirectToSceneGraph(true);
viewer->addEventCallback(SoMouseButtonEvent::getClassTypeId(), pickCallback, this);
SoNode* root = viewer->getSceneGraph();
if (root && root->getTypeId().isDerivedFrom(Gui::SoFCUnifiedSelection::getClassTypeId())) {
this->mode = static_cast<Gui::SoFCUnifiedSelection*>(root)->selectionMode.getValue();
static_cast<Gui::SoFCUnifiedSelection*>(root)->selectionMode.setValue(Gui::SoFCUnifiedSelection::OFF);
}
}
}
}
void Location::pickCallback(void * ud, SoEventCallback * n)
{
const SoMouseButtonEvent * mbe = static_cast<const SoMouseButtonEvent*>(n->getEvent());
Gui::View3DInventorViewer* view = reinterpret_cast<Gui::View3DInventorViewer*>(n->getUserData());
// Mark all incoming mouse button events as handled, especially, to deactivate the selection node
n->getAction()->setHandled();
if (mbe->getButton() == SoMouseButtonEvent::BUTTON1) {
if (mbe->getState() == SoButtonEvent::DOWN) {
const SoPickedPoint * point = n->getPickedPoint();
if (point) {
SbVec3f pnt = point->getPoint();
SbVec3f nor = point->getNormal();
Location* dlg = reinterpret_cast<Location*>(ud);
dlg->ui->XPositionQSB->setValue(pnt[0]);
dlg->ui->YPositionQSB->setValue(pnt[1]);
dlg->ui->ZPositionQSB->setValue(pnt[2]);
dlg->ui->XDirectionEdit->setValue(nor[0]);
dlg->ui->YDirectionEdit->setValue(nor[1]);
dlg->ui->ZDirectionEdit->setValue(nor[2]);
n->setHandled();
}
}
}
else if (mbe->getButton() == SoMouseButtonEvent::BUTTON2) {
if (mbe->getState() == SoButtonEvent::UP) {
n->setHandled();
view->setEditing(false);
view->setRedirectToSceneGraph(false);
Location* dlg = reinterpret_cast<Location*>(ud);
dlg->activeView = 0;
view->removeEventCallback(SoMouseButtonEvent::getClassTypeId(), pickCallback,ud);
SoNode* root = view->getSceneGraph();
if (root && root->getTypeId().isDerivedFrom(Gui::SoFCUnifiedSelection::getClassTypeId()))
static_cast<Gui::SoFCUnifiedSelection*>(root)->selectionMode.setValue(static_cast<Location*>(ud)->mode);
}
}
}
QString Location::toPlacement() const
{
// create a command to set the position and angle of the primitive object
Base::Vector3d rot;
rot.x = ui->XDirectionEdit->value();
rot.y = ui->YDirectionEdit->value();
rot.z = ui->ZDirectionEdit->value();
double angle = ui->AngleQSB->rawValue();
Base::Vector3d loc;
loc.x = ui->XPositionQSB->rawValue();
loc.y = ui->YPositionQSB->rawValue();
loc.z = ui->ZPositionQSB->rawValue();
return QString::fromLatin1("App.Placement(App.Vector(%1,%2,%3),App.Rotation(App.Vector(%4,%5,%6),%7))")
.arg(loc.x, 0, 'f', Base::UnitsApi::getDecimals())
.arg(loc.y, 0, 'f', Base::UnitsApi::getDecimals())
.arg(loc.z, 0, 'f', Base::UnitsApi::getDecimals())
.arg(rot.x, 0, 'f', Base::UnitsApi::getDecimals())
.arg(rot.y, 0, 'f', Base::UnitsApi::getDecimals())
.arg(rot.z, 0, 'f', Base::UnitsApi::getDecimals())
.arg(angle, 0, 'f', Base::UnitsApi::getDecimals());
}
// ----------------------------------------------
/* TRANSLATOR PartGui::TaskPrimitives */
TaskPrimitives::TaskPrimitives()
{
Gui::TaskView::TaskBox* taskbox;
widget = new DlgPrimitives();
taskbox = new Gui::TaskView::TaskBox(QPixmap(), widget->windowTitle(), true, 0);
taskbox->groupLayout()->addWidget(widget);
Content.push_back(taskbox);
location = new Location();
taskbox = new Gui::TaskView::TaskBox(QPixmap(), location->windowTitle() ,true, 0);
taskbox->groupLayout()->addWidget(location);
Content.push_back(taskbox);
}
TaskPrimitives::~TaskPrimitives()
{
// automatically deleted in the sub-class
}
QDialogButtonBox::StandardButtons TaskPrimitives::getStandardButtons() const
{
return QDialogButtonBox::Close|
QDialogButtonBox::Ok;
}
void TaskPrimitives::modifyStandardButtons(QDialogButtonBox* box)
{
QPushButton* btn = box->button(QDialogButtonBox::Ok);
btn->setText(QApplication::translate("PartGui::DlgPrimitives", "&Create"));
}
bool TaskPrimitives::accept()
{
widget->createPrimitive(location->toPlacement());
return false;
}
bool TaskPrimitives::reject()
{
return true;
}
// ----------------------------------------------
/* TRANSLATOR PartGui::TaskPrimitivesEdit */
TaskPrimitivesEdit::TaskPrimitivesEdit(Part::Primitive* feature)
{
// create and show dialog for the primitives
Gui::TaskView::TaskBox* taskbox;
widget = new DlgPrimitives(nullptr, feature);
taskbox = new Gui::TaskView::TaskBox(QPixmap(), widget->windowTitle(), true, 0);
taskbox->groupLayout()->addWidget(widget);
Content.push_back(taskbox);
// create and show dialog for the location
location = new Location(nullptr, feature);
taskbox = new Gui::TaskView::TaskBox(QPixmap(), location->windowTitle(), true, 0);
taskbox->groupLayout()->addWidget(location);
Content.push_back(taskbox);
}
TaskPrimitivesEdit::~TaskPrimitivesEdit()
{
// automatically deleted in the sub-class
}
QDialogButtonBox::StandardButtons TaskPrimitivesEdit::getStandardButtons() const
{
return QDialogButtonBox::Cancel |
QDialogButtonBox::Ok;
}
bool TaskPrimitivesEdit::accept()
{
widget->accept(location->toPlacement());
std::string document = getDocumentName(); // needed because resetEdit() deletes this instance
Gui::Command::doCommand(Gui::Command::Gui, "Gui.getDocument('%s').resetEdit()", document.c_str());
return true;
}
bool TaskPrimitivesEdit::reject()
{
widget->reject();
std::string document = getDocumentName(); // needed because resetEdit() deletes this instance
Gui::Command::doCommand(Gui::Command::Gui, "Gui.getDocument('%s').resetEdit()", document.c_str());
return true;
}
#include "moc_DlgPrimitives.cpp"