"Professional CMake" book suggest the following: "Targets should build successfully with or without compiler support for precompiled headers. It should be considered an optimization, not a requirement. In particular, do not explicitly include a precompile header (e.g. stdafx.h) in the source code, let CMake force-include an automatically generated precompile header on the compiler command line instead. This is more portable across the major compilers and is likely to be easier to maintain. It will also avoid warnings being generated from certain code checking tools like iwyu (include what you use)." Therefore, removed the "#include <PreCompiled.h>" from sources, also there is no need for the "#ifdef _PreComp_" anymore
677 lines
29 KiB
C++
677 lines
29 KiB
C++
/***************************************************************************
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* Copyright (c) 2010 Juergen Riegel <FreeCAD@juergen-riegel.net> *
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* 2020 David Österberg *
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* This file is part of the FreeCAD CAx development system. *
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Library General Public *
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* License as published by the Free Software Foundation; either *
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* version 2 of the License, or (at your option) any later version. *
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* *
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* This library is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Library General Public License for more details. *
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* *
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* You should have received a copy of the GNU Library General Public *
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* License along with this library; see the file COPYING.LIB. If not, *
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* write to the Free Software Foundation, Inc., 59 Temple Place, *
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* Suite 330, Boston, MA 02111-1307, USA *
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* *
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***************************************************************************/
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# include <limits>
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# include <BRepAdaptor_Surface.hxx>
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# include <Mod/Part/App/FCBRepAlgoAPI_Common.h>
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# include <Mod/Part/App/FCBRepAlgoAPI_Cut.h>
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# include <Mod/Part/App/FCBRepAlgoAPI_Fuse.h>
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# include <BRepBndLib.hxx>
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# include <BRepBuilderAPI_MakeSolid.hxx>
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# include <BRepBuilderAPI_Sewing.hxx>
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# include <BRepClass3d_SolidClassifier.hxx>
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# include <BRepOffsetAPI_MakePipe.hxx>
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# include <BRepOffsetAPI_MakePipeShell.hxx>
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# include <BRepPrimAPI_MakeRevol.hxx>
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# include <ShapeFix_ShapeTolerance.hxx>
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# include <ShapeFix_Solid.hxx>
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# include <Precision.hxx>
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# include <TopoDS.hxx>
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# include <TopoDS_Face.hxx>
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# include <TopoDS_Wire.hxx>
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# include <gp_Ax1.hxx>
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# include <gp_Ax3.hxx>
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# include <Standard_Version.hxx>
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# include <Base/Axis.h>
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# include <Base/Exception.h>
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# include <Base/Placement.h>
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# include <Base/Tools.h>
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# include <Mod/Part/App/TopoShape.h>
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# include <Mod/Part/App/FaceMakerCheese.h>
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# include "FeatureHelix.h"
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using namespace PartDesign;
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const char* Helix::ModeEnums[] = { "pitch-height-angle", "pitch-turns-angle", "height-turns-angle", "height-turns-growth", nullptr };
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PROPERTY_SOURCE(PartDesign::Helix, PartDesign::ProfileBased)
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// we purposely use not FLT_MAX because this would not be computable
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const App::PropertyFloatConstraint::Constraints Helix::floatTurns = { Precision::Confusion(), std::numeric_limits<int>::max(), 1.0 };
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const App::PropertyFloatConstraint::Constraints Helix::floatTolerance = { 0.1, std::numeric_limits<int>::max(), 1.0 };
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const App::PropertyAngle::Constraints Helix::floatAngle = { -89.0, 89.0, 1.0 };
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Helix::Helix()
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{
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addSubType = FeatureAddSub::Additive;
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auto initialMode = HelixMode::pitch_height_angle;
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const char* group = "Helix";
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ADD_PROPERTY_TYPE(Base, (Base::Vector3d(0.0, 0.0, 0.0)), group, App::Prop_ReadOnly,
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QT_TRANSLATE_NOOP("App::Property", "The center point of the helix' start; derived from the reference axis."));
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ADD_PROPERTY_TYPE(Axis, (Base::Vector3d(0.0, 1.0, 0.0)), group, App::Prop_ReadOnly,
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QT_TRANSLATE_NOOP("App::Property", "The helix' direction; derived from the reference axis."));
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ADD_PROPERTY_TYPE(ReferenceAxis, (nullptr), group, App::Prop_None,
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QT_TRANSLATE_NOOP("App::Property", "The reference axis of the helix."));
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ADD_PROPERTY_TYPE(Mode, (long(initialMode)), group, App::Prop_None,
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QT_TRANSLATE_NOOP("App::Property", "The helix input mode specifies which properties are set by the user.\n"
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"Dependent properties are then calculated."));
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Mode.setEnums(ModeEnums);
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ADD_PROPERTY_TYPE(Pitch, (10.0), group, App::Prop_None,
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QT_TRANSLATE_NOOP("App::Property", "The axial distance between two turns."));
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ADD_PROPERTY_TYPE(Height, (30.0), group, App::Prop_None,
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QT_TRANSLATE_NOOP("App::Property", "The height of the helix' path, not accounting for the extent of the profile."));
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ADD_PROPERTY_TYPE(Turns, (3.0), group, App::Prop_None,
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QT_TRANSLATE_NOOP("App::Property", "The number of turns in the helix."));
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Turns.setConstraints(&floatTurns);
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ADD_PROPERTY_TYPE(Angle, (0.0), group, App::Prop_None,
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QT_TRANSLATE_NOOP("App::Property", "The angle of the cone that forms a hull around the helix.\n"
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"Non-zero values turn the helix into a conical spiral.\n"
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"Positive values make the radius grow, negative shrinks."));
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Angle.setConstraints(&floatAngle);
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ADD_PROPERTY_TYPE(Growth, (0.0), group, App::Prop_None,
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QT_TRANSLATE_NOOP("App::Property", "The growth of the helix' radius per turn.\n"
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"Non-zero values turn the helix into a conical spiral."));
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ADD_PROPERTY_TYPE(LeftHanded, (false), group, App::Prop_None,
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QT_TRANSLATE_NOOP("App::Property", "Sets the turning direction to left handed,\n"
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"i.e. counter-clockwise when moving along its axis."));
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ADD_PROPERTY_TYPE(Reversed, (false), group, App::Prop_None,
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QT_TRANSLATE_NOOP("App::Property", "Determines whether the helix points in the opposite direction of the axis."));
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ADD_PROPERTY_TYPE(Outside, (false), group, App::Prop_None,
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QT_TRANSLATE_NOOP("App::Property", "If set, the result will be the intersection of the profile and the preexisting body."));
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ADD_PROPERTY_TYPE(HasBeenEdited, (false), group, App::Prop_Hidden,
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QT_TRANSLATE_NOOP("App::Property", "If false, the tool will propose an initial value for the pitch based on the profile bounding box,\n"
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"so that self intersection is avoided."));
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ADD_PROPERTY_TYPE(Tolerance, (0.1), group, App::Prop_None,
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QT_TRANSLATE_NOOP("App::Property", "Fusion Tolerance for the Helix, increase if helical shape does not merge nicely with part."));
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Tolerance.setConstraints(&floatTolerance);
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setReadWriteStatusForMode(initialMode);
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}
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short Helix::mustExecute() const
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{
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if (Placement.isTouched() ||
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ReferenceAxis.isTouched() ||
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Axis.isTouched() ||
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Base.isTouched() ||
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Angle.isTouched())
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return 1;
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return ProfileBased::mustExecute();
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}
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App::DocumentObjectExecReturn* Helix::execute()
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{
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if (onlyHaveRefined()) { return App::DocumentObject::StdReturn; }
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// Validate and normalize parameters
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HelixMode mode = static_cast<HelixMode>(Mode.getValue());
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if (mode == HelixMode::pitch_height_angle) {
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if (Pitch.getValue() < Precision::Confusion())
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return new App::DocumentObjectExecReturn(QT_TRANSLATE_NOOP("Exception", "Error: Pitch too small!"));
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if (Height.getValue() < Precision::Confusion())
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return new App::DocumentObjectExecReturn(QT_TRANSLATE_NOOP("Exception", "Error: height too small!"));
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Turns.setValue(Height.getValue() / Pitch.getValue());
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Growth.setValue(Pitch.getValue() * tan(Base::toRadians(Angle.getValue())));
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}
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else if (mode == HelixMode::pitch_turns_angle) {
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if (Pitch.getValue() < Precision::Confusion())
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return new App::DocumentObjectExecReturn(QT_TRANSLATE_NOOP("Exception", "Error: pitch too small!"));
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if (Turns.getValue() < Precision::Confusion())
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return new App::DocumentObjectExecReturn(QT_TRANSLATE_NOOP("Exception", "Error: turns too small!"));
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Height.setValue(Turns.getValue() * Pitch.getValue());
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Growth.setValue(Pitch.getValue() * tan(Base::toRadians(Angle.getValue())));
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}
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else if (mode == HelixMode::height_turns_angle) {
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if (Height.getValue() < Precision::Confusion())
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return new App::DocumentObjectExecReturn(QT_TRANSLATE_NOOP("Exception", "Error: height too small!"));
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if (Turns.getValue() < Precision::Confusion())
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return new App::DocumentObjectExecReturn(QT_TRANSLATE_NOOP("Exception", "Error: turns too small!"));
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Pitch.setValue(Height.getValue() / Turns.getValue());
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Growth.setValue(Pitch.getValue() * tan(Base::toRadians(Angle.getValue())));
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}
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else if (mode == HelixMode::height_turns_growth) {
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if (Turns.getValue() < Precision::Confusion())
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return new App::DocumentObjectExecReturn(QT_TRANSLATE_NOOP("Exception", "Error: turns too small!"));
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if ((Height.getValue() < Precision::Confusion())
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&& (abs(Growth.getValue()) < Precision::Confusion())
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&& Turns.getValue() > 1.0)
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return new App::DocumentObjectExecReturn(QT_TRANSLATE_NOOP("Exception", "Error: either height or growth must not be zero!"));
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Pitch.setValue(Height.getValue() / Turns.getValue());
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if (Height.getValue() > 0) {
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Angle.setValue(Base::toDegrees(atan(
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Turns.getValue() * Growth.getValue() / Height.getValue())));
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}
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else {
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// On purpose, we're doing nothing here; the else-branch is just for this comment.
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// - we don't print a warning, as for a flat spiral a zero-height is perfectly fine
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// - we don't void the angle (somehow) so that it keeps its value. This allows in
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// interactive usage to just go back to another mode and everything keeps working
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}
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}
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else {
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return new App::DocumentObjectExecReturn(QT_TRANSLATE_NOOP("Exception", "Error: unsupported mode"));
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}
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TopoDS_Shape sketchshape; // Fixme: Should this be TopoShape here and below?
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try {
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sketchshape = getVerifiedFace();
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}
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catch (const Base::Exception& e) {
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return new App::DocumentObjectExecReturn(e.what());
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}
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if (sketchshape.IsNull())
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return new App::DocumentObjectExecReturn(QT_TRANSLATE_NOOP("Exception", "Error: No valid sketch or face"));
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else {
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//TODO: currently we only allow planar faces. the reason for this is that with other faces in front, we could
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//not use the current simulate approach and build the start and end face from the wires. As the shell
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//begins always at the spine and not the profile, the sketchshape cannot be used directly as front face.
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//We would need a method to translate the front shape to match the shell starting position somehow...
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TopoDS_Face face = TopoDS::Face(sketchshape);
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BRepAdaptor_Surface adapt(face);
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if (adapt.GetType() != GeomAbs_Plane)
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return new App::DocumentObjectExecReturn(QT_TRANSLATE_NOOP("Exception", "Error: Face must be planar"));
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}
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// if the Base property has a valid shape, fuse the AddShape into it
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TopoShape base;
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try {
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base = getBaseTopoShape();
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}
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catch (const Base::Exception&) {
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// fall back to support (for legacy features)
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base = TopoShape();
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}
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// update Axis from ReferenceAxis
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try {
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updateAxis();
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}
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catch (const Base::Exception& e) {
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return new App::DocumentObjectExecReturn(e.what());
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}
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try {
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this->positionByPrevious();
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TopLoc_Location invObjLoc = this->getLocation().Inverted();
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base.move(invObjLoc);
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TopoDS_Shape result;
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// generate the helix path
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TopoDS_Shape path;
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if (Angle.getValue()==0.){
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// breaking the path at each turn prevents an OCC issue
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path = generateHelixPath();
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} else {
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// don't break the path or the generated solid is invalid
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path = generateHelixPath(1000.);
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}
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TopoDS_Shape face = sketchshape;
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face.Move(invObjLoc);
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Bnd_Box bounds;
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BRepBndLib::Add(path, bounds);
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double size=sqrt(bounds.SquareExtent());
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ShapeFix_ShapeTolerance fix;
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fix.LimitTolerance(path, Precision::Confusion() * 1e-6 * size ); // needed to produce valid Pipe for very big parts
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// We introduce final part tolerance with the second call to LimitTolerance below, however
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// OCCT has a bug where the side-walls of the Pipe disappear with very large (km range) pieces
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// increasing a tiny bit of extra tolerance to the path fixes this. This will in any case
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// be less than the tolerance lower limit below, but sufficient to avoid the bug
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BRepOffsetAPI_MakePipe mkPS(TopoDS::Wire(path), face, GeomFill_Trihedron::GeomFill_IsFrenet, Standard_False);
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result = mkPS.Shape();
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BRepClass3d_SolidClassifier SC(result);
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SC.PerformInfinitePoint(Precision::Confusion());
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if (SC.State() == TopAbs_IN) {
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result.Reverse();
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}
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fix.LimitTolerance(result, Precision::Confusion() * size * Tolerance.getValue() ); // significant precision reduction due to helical approximation - needed to allow fusion to succeed
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// try to auto-fix possible invalid result
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ShapeFix_Solid fixer;
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fixer.Init(TopoDS::Solid(result));
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if (fixer.Perform()) {
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result = fixer.Solid();
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}
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AddSubShape.setValue(result);
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if (base.isNull()) {
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if (getAddSubType() == FeatureAddSub::Subtractive){
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return new App::DocumentObjectExecReturn(QT_TRANSLATE_NOOP("Exception", "Error: There is nothing to subtract"));
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}
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if (!isSingleSolidRuleSatisfied(result)) {
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return new App::DocumentObjectExecReturn(QT_TRANSLATE_NOOP("Exception", "Error: Result has multiple solids"));
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}
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// store shape before refinement
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this->rawShape = result;
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Shape.setValue(getSolid(result));
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return App::DocumentObject::StdReturn;
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}
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if (getAddSubType() == FeatureAddSub::Additive) {
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FCBRepAlgoAPI_Fuse mkFuse(base.getShape(), result);
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if (!mkFuse.IsDone()){
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return new App::DocumentObjectExecReturn(QT_TRANSLATE_NOOP("Exception", "Error: Adding the helix failed"));
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}
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// we have to get the solids (fuse sometimes creates compounds)
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TopoShape boolOp = this->getSolid(mkFuse.Shape());
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// lets check if the result is a solid
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if (boolOp.isNull()){
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return new App::DocumentObjectExecReturn(QT_TRANSLATE_NOOP("Exception", "Error: Result is not a solid"));
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}
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if (!isSingleSolidRuleSatisfied(boolOp.getShape())) {
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return new App::DocumentObjectExecReturn(QT_TRANSLATE_NOOP("Exception", "Error: Result has multiple solids"));
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}
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// store shape before refinement
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this->rawShape = boolOp;
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boolOp = refineShapeIfActive(boolOp, RefineErrorPolicy::Warn);
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Shape.setValue(getSolid(boolOp));
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}
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else if (getAddSubType() == FeatureAddSub::Subtractive) {
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TopoShape boolOp;
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if (Outside.getValue()) { // are we subtracting the inside or the outside of the profile.
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FCBRepAlgoAPI_Common mkCom(result, base.getShape());
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if (!mkCom.IsDone())
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return new App::DocumentObjectExecReturn(QT_TRANSLATE_NOOP("Exception", "Error: Intersecting the helix failed"));
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boolOp = this->getSolid(mkCom.Shape());
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}
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else {
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FCBRepAlgoAPI_Cut mkCut(base.getShape(), result);
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if (!mkCut.IsDone())
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return new App::DocumentObjectExecReturn(QT_TRANSLATE_NOOP("Exception", "Error: Subtracting the helix failed"));
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boolOp = this->getSolid(mkCut.Shape());
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}
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// lets check if the result is a solid
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if (boolOp.isNull())
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return new App::DocumentObjectExecReturn(QT_TRANSLATE_NOOP("Exception", "Error: Result is not a solid"));
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if (!isSingleSolidRuleSatisfied(boolOp.getShape())) {
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return new App::DocumentObjectExecReturn(QT_TRANSLATE_NOOP("Exception", "Error: Result has multiple solids"));
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}
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// store shape before refinement
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this->rawShape = boolOp;
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boolOp = refineShapeIfActive(boolOp, RefineErrorPolicy::Warn);
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Shape.setValue(getSolid(boolOp));
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}
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return App::DocumentObject::StdReturn;
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}
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catch (Standard_Failure& e) {
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if (std::string(e.GetMessageString()) == "TopoDS::Face")
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return new App::DocumentObjectExecReturn(QT_TRANSLATE_NOOP("Exception", "Error: Could not create face from sketch"));
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else
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return new App::DocumentObjectExecReturn(e.GetMessageString());
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}
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catch (Base::Exception& e) {
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return new App::DocumentObjectExecReturn(e.what());
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}
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}
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void Helix::updateAxis()
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{
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App::DocumentObject* pcReferenceAxis = ReferenceAxis.getValue();
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const std::vector<std::string>& subReferenceAxis = ReferenceAxis.getSubValues();
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Base::Vector3d base;
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Base::Vector3d dir;
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getAxis(pcReferenceAxis, subReferenceAxis, base, dir, ForbiddenAxis::NoCheck);
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Base.setValue(base.x, base.y, base.z);
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Axis.setValue(dir.x, dir.y, dir.z);
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}
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TopoDS_Shape Helix::generateHelixPath(double breakAtTurn)
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{
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double turns = Turns.getValue();
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double height = Height.getValue();
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bool leftHanded = LeftHanded.getValue();
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bool reversed = Reversed.getValue();
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double angle = Angle.getValue();
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double growth = Growth.getValue();
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if (fabs(angle) < Precision::Confusion())
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angle = 0.0;
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// get revolve axis
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Base::Vector3d baseVector = Base.getValue();
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gp_Pnt pnt(baseVector.x, baseVector.y, baseVector.z);
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Base::Vector3d axisVector = Axis.getValue();
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gp_Dir dir(axisVector.x, axisVector.y, axisVector.z);
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Base::Vector3d normal = getProfileNormal();
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Base::Vector3d start = axisVector.Cross(normal); // pointing towards the desired helix start point.
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// if our axis is (nearly) aligned with the profile's normal, we're only interested in the "twist"
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// of the helix. The actual starting point, and thus the radius, isn't important as long as it's
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// somewhere in the profile's plane: an arbitrary vector perpendicular to the normal.
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if (start.IsNull()) {
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auto hopefullyNotParallel = Base::Vector3d(1.0, 2.0, 3.0);
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start = normal.Cross(hopefullyNotParallel);
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if (start.IsNull()) {
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// bad luck
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hopefullyNotParallel = Base::Vector3d(3.0, 2.0, 1.0);
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start = normal.Cross(hopefullyNotParallel);
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}
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}
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gp_Dir dir_start(start.x, start.y, start.z);
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// Find out in what quadrant relative to the axis the profile is located, and the exact position.
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Base::Vector3d profileCenter = getProfileCenterPoint();
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// The factor of 100 below ensures that profile size is small compared to the curvature of the helix.
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// This improves the issue reported in https://forum.freecad.org/viewtopic.php?f=10&t=65048
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double axisOffset = 100.0 * (profileCenter * start - baseVector * start);
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double radius = std::fabs(axisOffset);
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bool turned = axisOffset < 0;
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// since the factor does not only change the radius but also the path position, we must shift its offset back
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// using the square of the factor
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double startOffset = 10000.0 * std::fabs((angle <= 0. ? 1. : 0.) * (profileCenter * axisVector) - baseVector * axisVector);
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if (radius < Precision::Confusion()) {
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// in this case ensure that axis is not in the sketch plane
|
|
if (fabs(axisVector * normal) < Precision::Confusion())
|
|
throw Base::ValueError("Error: Result is self intersecting");
|
|
radius = 1000.0; //fallback to radius 1000
|
|
}
|
|
|
|
bool growthMode = std::string(Mode.getValueAsString()).find("growth") != std::string::npos;
|
|
double radiusTop;
|
|
if (growthMode)
|
|
radiusTop = radius + turns * growth;
|
|
else
|
|
radiusTop = radius + height * tan(Base::toRadians(angle));
|
|
|
|
//build the helix path
|
|
TopoDS_Shape path = TopoShape().makeSpiralHelix(radius, radiusTop, height, turns, breakAtTurn, leftHanded);
|
|
|
|
/*
|
|
* The helix wire is created with the axis coinciding with z-axis and the start point at (radius, 0, 0)
|
|
* We want to move it so that the axis becomes aligned with "dir" and "pnt", we also want (radius,0,0) to
|
|
* map to the sketch plane.
|
|
*/
|
|
|
|
gp_Pnt origo(0.0, 0.0, 0.0);
|
|
gp_Dir dir_axis1(0.0, 0.0, 1.0); // pointing along the helix axis, as created.
|
|
gp_Dir dir_axis2(1.0, 0.0, 0.0); // pointing towards the helix start point, as created.
|
|
gp_Trsf mov;
|
|
|
|
if (abs(startOffset) > 0) { // translate the helix so that the starting point aligns with the profile
|
|
mov.SetTranslation(startOffset * gp_Vec(dir_axis1));
|
|
TopLoc_Location loc(mov);
|
|
path.Move(loc);
|
|
}
|
|
|
|
// because of the radius factor we used above, we must reverse after the
|
|
// startOffset movement (that brings the path back to the desired position)
|
|
if (reversed) {
|
|
mov.SetRotation(gp_Ax1(origo, dir_axis2), std::numbers::pi);
|
|
TopLoc_Location loc(mov);
|
|
path.Move(loc);
|
|
}
|
|
|
|
if (turned) { // turn the helix so that the starting point aligns with the profile
|
|
mov.SetRotation(gp_Ax1(origo, dir_axis1), std::numbers::pi);
|
|
TopLoc_Location loc(mov);
|
|
path.Move(loc);
|
|
}
|
|
|
|
gp_Ax3 sourceCS(origo, dir_axis1, dir_axis2);
|
|
gp_Ax3 targetCS(pnt, dir, dir_start);
|
|
|
|
mov.SetTransformation(sourceCS, targetCS);
|
|
TopLoc_Location loc(mov);
|
|
path.Move(loc.Inverted());
|
|
|
|
TopLoc_Location invObjLoc = this->getLocation().Inverted();
|
|
path.Move(invObjLoc);
|
|
|
|
return path;
|
|
}
|
|
|
|
// this function calculates self intersection safe pitch based on the profile bounding box.
|
|
double Helix::safePitch()
|
|
{
|
|
Base::Vector3d axisVec = Axis.getValue();
|
|
Base::Vector3d startVec = axisVec.Cross(getProfileNormal()); // pointing towards the helix start point
|
|
HelixMode mode = static_cast<HelixMode>(Mode.getValue());
|
|
double growthValue = Growth.getValue();
|
|
double turnsValue = Turns.getValue();
|
|
|
|
// handle case if axis is orthogonal to profile
|
|
// since startVec.IsNull() fails sometimes, for e.g. (0.0, 0.0, -0.0)
|
|
// we take the precision into account
|
|
if (startVec.Length() < Precision::Confusion()) {
|
|
// when not in growth mode any pitch > 0 is safe
|
|
if (mode != HelixMode::height_turns_growth) {
|
|
return Precision::Confusion();
|
|
}
|
|
// if growth is not zero, there will in many cases be intersections
|
|
// when the turn is >= 1, thus return an 'infinite' pitch
|
|
// Note: The resulting helix body is in this case often garbage since
|
|
// the OCC algorithm to create the helix fails.
|
|
// Nevertheless, the result is a valid body so it should be valuable for users
|
|
// to get this correct warning anyway.
|
|
else {
|
|
if (abs(turnsValue) >= 1.0 && abs(growthValue) > 0.0)
|
|
return Precision::Infinite();
|
|
}
|
|
}
|
|
|
|
double angle = Base::toRadians(Angle.getValue());
|
|
gp_Dir direction(axisVec.x, axisVec.y, axisVec.z);
|
|
gp_Dir directionStart(startVec.x, startVec.y, startVec.z);
|
|
TopoDS_Shape sketchshape = getVerifiedFace();
|
|
Bnd_Box boundingBox;
|
|
BRepBndLib::Add(sketchshape, boundingBox);
|
|
|
|
// get boundary and dimensions of boundingBox
|
|
double Xmin, Ymin, Zmin, Xmax, Ymax, Zmax;
|
|
boundingBox.Get(Xmin, Ymin, Zmin, Xmax, Ymax, Zmax);
|
|
double X = Xmax - Xmin, Y = Ymax - Ymin, Z = Zmax - Zmin;
|
|
gp_Vec boundingBoxVec(X, Y, Z);
|
|
|
|
// Below is an approximation because since we take the bounding box it is
|
|
// impossible to calculate it precisely. For example a circle has as bounding
|
|
// box a square and thus results in a larger pitch than really necessary
|
|
|
|
// minimal safe pitch if the angle or growth is 0
|
|
double pitch0 = boundingBoxVec * direction;
|
|
|
|
if (mode == HelixMode::height_turns_growth) {
|
|
// if the distance perpendicular to axisVec
|
|
// between two turns is larger than the bounding box size in this direction
|
|
// the minimal necessary pitch is zero
|
|
if (abs(growthValue) > abs(boundingBoxVec * directionStart)) {
|
|
return 0.0;
|
|
}
|
|
else {
|
|
// if less than one turn, every pitch is safe
|
|
// Note: at the moment helices with a growth end with a plane
|
|
// whose normal is the final direction of the helix path.
|
|
// In case this might be changed in future, also 1.0 turn would be safe.
|
|
if (turnsValue < 1.0)
|
|
return 0.0;
|
|
else
|
|
return pitch0;
|
|
}
|
|
}
|
|
else {
|
|
// if the angle is so large that the distance perpendicular to axisVec
|
|
// between two turns is larger than the bounding box size in this direction
|
|
// the pitch can be smaller than pitch0
|
|
if (tan(abs(angle)) * pitch0 > abs(boundingBoxVec * directionStart))
|
|
return abs(boundingBoxVec * directionStart) / tan(abs(angle));
|
|
else
|
|
return pitch0;
|
|
}
|
|
}
|
|
|
|
// this function proposes pitch and height
|
|
void Helix::proposeParameters(bool force)
|
|
{
|
|
if (force || !HasBeenEdited.getValue()) {
|
|
TopoDS_Shape sketchshape = getVerifiedFace();
|
|
Bnd_Box bb;
|
|
BRepBndLib::Add(sketchshape, bb);
|
|
bb.SetGap(0.0);
|
|
double pitch = 1.1 * sqrt(bb.SquareExtent());
|
|
|
|
Pitch.setValue(pitch);
|
|
Height.setValue(pitch * 3.0);
|
|
HasBeenEdited.setValue(true);
|
|
}
|
|
}
|
|
|
|
Base::Vector3d Helix::getProfileCenterPoint()
|
|
{
|
|
TopoDS_Shape profileshape;
|
|
profileshape = getVerifiedFace();
|
|
Bnd_Box box;
|
|
BRepBndLib::Add(profileshape, box);
|
|
box.SetGap(0.0);
|
|
double xmin, ymin, zmin, xmax, ymax, zmax;
|
|
box.Get(xmin, ymin, zmin, xmax, ymax, zmax);
|
|
return Base::Vector3d(0.5 * (xmin + xmax), 0.5 * (ymin + ymax), 0.5 * (zmin + zmax));
|
|
}
|
|
|
|
void Helix::handleChangedPropertyType(Base::XMLReader& reader, const char* TypeName, App::Property* prop)
|
|
{
|
|
// property Turns had the App::PropertyFloat and was changed to App::PropertyFloatConstraint
|
|
if (prop == &Turns && strcmp(TypeName, "App::PropertyFloat") == 0) {
|
|
App::PropertyFloat TurnsProperty;
|
|
// restore the PropertyFloat to be able to set its value
|
|
TurnsProperty.Restore(reader);
|
|
Turns.setValue(TurnsProperty.getValue());
|
|
}
|
|
// property Growth had the App::PropertyLength and was changed to App::PropertyDistance
|
|
else if (prop == &Growth && strcmp(TypeName, "App::PropertyLength") == 0) {
|
|
App::PropertyLength GrowthProperty;
|
|
// restore the PropertyLength to be able to set its value
|
|
GrowthProperty.Restore(reader);
|
|
Growth.setValue(GrowthProperty.getValue());
|
|
}
|
|
else {
|
|
ProfileBased::handleChangedPropertyType(reader, TypeName, prop);
|
|
}
|
|
}
|
|
|
|
void Helix::onChanged(const App::Property* prop)
|
|
{
|
|
if (prop == &Mode) {
|
|
// Depending on the mode, the derived properties are set read-only
|
|
auto inputMode = static_cast<HelixMode>(Mode.getValue());
|
|
setReadWriteStatusForMode(inputMode);
|
|
}
|
|
|
|
ProfileBased::onChanged(prop);
|
|
}
|
|
|
|
void Helix::setReadWriteStatusForMode(HelixMode inputMode)
|
|
{
|
|
switch (inputMode)
|
|
{
|
|
case HelixMode::pitch_height_angle:
|
|
// primary input:
|
|
Pitch.setStatus(App::Property::ReadOnly, false);
|
|
Height.setStatus(App::Property::ReadOnly, false);
|
|
Angle.setStatus(App::Property::ReadOnly, false);
|
|
// derived props:
|
|
Turns.setStatus(App::Property::ReadOnly, true);
|
|
Growth.setStatus(App::Property::ReadOnly, true);
|
|
break;
|
|
|
|
case HelixMode::pitch_turns_angle:
|
|
// primary input:
|
|
Pitch.setStatus(App::Property::ReadOnly, false);
|
|
Turns.setStatus(App::Property::ReadOnly, false);
|
|
Angle.setStatus(App::Property::ReadOnly, false);
|
|
// derived props:
|
|
Height.setStatus(App::Property::ReadOnly, true);
|
|
Growth.setStatus(App::Property::ReadOnly, true);
|
|
break;
|
|
|
|
case HelixMode::height_turns_angle:
|
|
// primary input:
|
|
Height.setStatus(App::Property::ReadOnly, false);
|
|
Turns.setStatus(App::Property::ReadOnly, false);
|
|
Angle.setStatus(App::Property::ReadOnly, false);
|
|
// derived props:
|
|
Pitch.setStatus(App::Property::ReadOnly, true);
|
|
Growth.setStatus(App::Property::ReadOnly, true);
|
|
break;
|
|
|
|
case HelixMode::height_turns_growth:
|
|
// primary input:
|
|
Height.setStatus(App::Property::ReadOnly, false);
|
|
Turns.setStatus(App::Property::ReadOnly, false);
|
|
Growth.setStatus(App::Property::ReadOnly, false);
|
|
// derived props:
|
|
Pitch.setStatus(App::Property::ReadOnly, true);
|
|
Angle.setStatus(App::Property::ReadOnly, true);
|
|
break;
|
|
|
|
default:
|
|
Pitch.setStatus(App::Property::ReadOnly, false);
|
|
Height.setStatus(App::Property::ReadOnly, false);
|
|
Turns.setStatus(App::Property::ReadOnly, false);
|
|
Angle.setStatus(App::Property::ReadOnly, false);
|
|
Growth.setStatus(App::Property::ReadOnly, false);
|
|
break;
|
|
}
|
|
}
|
|
|
|
PROPERTY_SOURCE(PartDesign::AdditiveHelix, PartDesign::Helix)
|
|
AdditiveHelix::AdditiveHelix() {
|
|
addSubType = Additive;
|
|
Outside.setStatus(App::Property::Hidden, true);
|
|
}
|
|
|
|
PROPERTY_SOURCE(PartDesign::SubtractiveHelix, PartDesign::Helix)
|
|
SubtractiveHelix::SubtractiveHelix() {
|
|
addSubType = Subtractive;
|
|
Outside.setStatus(App::Property::Hidden, false);
|
|
}
|