git-svn-id: https://free-cad.svn.sourceforge.net/svnroot/free-cad/trunk@5000 e8eeb9e2-ec13-0410-a4a9-efa5cf37419d
213 lines
7.2 KiB
C++
213 lines
7.2 KiB
C++
// Wild Magic Source Code
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// David Eberly
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// http://www.geometrictools.com
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// Copyright (c) 1998-2007
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//
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// This library is free software; you can redistribute it and/or modify it
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// under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation; either version 2.1 of the License, or (at
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// your option) any later version. The license is available for reading at
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// either of the locations:
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// http://www.gnu.org/copyleft/lgpl.html
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// http://www.geometrictools.com/License/WildMagicLicense.pdf
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// The license applies to versions 0 through 4 of Wild Magic.
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//
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// Version: 4.0.0 (2006/06/28)
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namespace Wm4
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{
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//----------------------------------------------------------------------------
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template <class Real>
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Query2TRational<Real>::Query2TRational (int iVQuantity,
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const Vector2<Real>* akVertex)
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:
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Query2<Real>(iVQuantity,akVertex)
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{
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m_akRVertex = WM4_NEW RVector[m_iVQuantity];
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m_abEvaluated = WM4_NEW bool[m_iVQuantity];
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memset(m_abEvaluated,0,m_iVQuantity*sizeof(bool));
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}
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//----------------------------------------------------------------------------
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template <class Real>
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Query2TRational<Real>::~Query2TRational ()
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{
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WM4_DELETE[] m_akRVertex;
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WM4_DELETE[] m_abEvaluated;
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}
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//----------------------------------------------------------------------------
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template <class Real>
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Query::Type Query2TRational<Real>::GetType () const
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{
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return Query::QT_RATIONAL;
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}
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//----------------------------------------------------------------------------
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template <class Real>
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int Query2TRational<Real>::ToLine (int i, int iV0, int iV1) const
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{
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int aiIndex[3] = { i, iV0, iV1 };
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Convert(3,aiIndex);
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return ToLine(m_akRVertex[i],iV0,iV1);
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}
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//----------------------------------------------------------------------------
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template <class Real>
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int Query2TRational<Real>::ToLine (const Vector2<Real>& rkP, int iV0, int iV1)
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const
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{
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RVector kRP;
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kRP[0] = Rational(rkP[0]);
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kRP[1] = Rational(rkP[1]);
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int aiIndex[2] = { iV0, iV1 };
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Convert(2,aiIndex);
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return ToLine(kRP,iV0,iV1);
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}
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//----------------------------------------------------------------------------
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template <class Real>
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int Query2TRational<Real>::ToTriangle (int i, int iV0, int iV1, int iV2)
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const
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{
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int aiIndex[4] = { i, iV0, iV1, iV2 };
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Convert(4,aiIndex);
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return ToTriangle(m_akRVertex[i],iV0,iV1,iV2);
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}
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//----------------------------------------------------------------------------
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template <class Real>
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int Query2TRational<Real>::ToTriangle (const Vector2<Real>& rkP, int iV0,
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int iV1, int iV2) const
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{
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RVector kRP;
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kRP[0] = Rational(rkP[0]);
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kRP[1] = Rational(rkP[1]);
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int aiIndex[3] = { iV0, iV1, iV2 };
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Convert(3,aiIndex);
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return ToTriangle(kRP,iV0,iV1,iV2);
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}
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//----------------------------------------------------------------------------
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template <class Real>
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int Query2TRational<Real>::ToCircumcircle (int i, int iV0, int iV1, int iV2)
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const
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{
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int aiIndex[4] = { i, iV0, iV1, iV2 };
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Convert(4,aiIndex);
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return ToCircumcircle(m_akRVertex[i],iV0,iV1,iV2);
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}
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//----------------------------------------------------------------------------
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template <class Real>
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int Query2TRational<Real>::ToCircumcircle (const Vector2<Real>& rkP,
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int iV0, int iV1, int iV2) const
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{
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RVector kRP;
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kRP[0] = Rational(rkP[0]);
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kRP[1] = Rational(rkP[1]);
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int aiIndex[3] = { iV0, iV1, iV2 };
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Convert(3,aiIndex);
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return ToCircumcircle(kRP,iV0,iV1,iV2);
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}
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//----------------------------------------------------------------------------
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template <class Real>
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void Query2TRational<Real>::Convert (int iQuantity, int* aiIndex) const
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{
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for (int i = 0; i < iQuantity; i++)
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{
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int j = aiIndex[i];
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if (!m_abEvaluated[j])
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{
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m_abEvaluated[j] = true;
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m_akRVertex[j][0] = Rational(m_akVertex[j][0]);
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m_akRVertex[j][1] = Rational(m_akVertex[j][1]);
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}
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}
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}
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//----------------------------------------------------------------------------
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template <class Real>
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int Query2TRational<Real>::ToLine (const RVector& rkRP, int iV0,
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int iV1) const
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{
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Rational kX0 = rkRP[0] - m_akRVertex[iV0][0];
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Rational kY0 = rkRP[1] - m_akRVertex[iV0][1];
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Rational kX1 = m_akRVertex[iV1][0] - m_akRVertex[iV0][0];
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Rational kY1 = m_akRVertex[iV1][1] - m_akRVertex[iV0][1];
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Rational kDet2 = Det2(kX0,kY0,kX1,kY1);
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return (kDet2 > 0 ? +1 : (kDet2 < 0 ? -1 : 0));
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}
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//----------------------------------------------------------------------------
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template <class Real>
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int Query2TRational<Real>::ToTriangle (const RVector& rkRP, int iV0, int iV1,
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int iV2) const
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{
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int iSign0 = ToLine(rkRP,iV1,iV2);
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if (iSign0 > 0)
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{
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return +1;
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}
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int iSign1 = ToLine(rkRP,iV0,iV2);
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if (iSign1 < 0)
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{
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return +1;
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}
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int iSign2 = ToLine(rkRP,iV0,iV1);
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if (iSign2 > 0)
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{
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return +1;
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}
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return ((iSign0 && iSign1 && iSign2) ? -1 : 0);
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}
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//----------------------------------------------------------------------------
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template <class Real>
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int Query2TRational<Real>::ToCircumcircle (const RVector& rkRP, int iV0,
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int iV1, int iV2) const
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{
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RVector& rkRV0 = m_akRVertex[iV0];
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RVector& rkRV1 = m_akRVertex[iV1];
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RVector& rkRV2 = m_akRVertex[iV2];
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Rational kS0x = rkRV0[0] + rkRP[0];
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Rational kD0x = rkRV0[0] - rkRP[0];
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Rational kS0y = rkRV0[1] + rkRP[1];
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Rational kD0y = rkRV0[1] - rkRP[1];
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Rational kS1x = rkRV1[0] + rkRP[0];
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Rational kD1x = rkRV1[0] - rkRP[0];
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Rational kS1y = rkRV1[1] + rkRP[1];
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Rational kD1y = rkRV1[1] - rkRP[1];
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Rational kS2x = rkRV2[0] + rkRP[0];
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Rational kD2x = rkRV2[0] - rkRP[0];
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Rational kS2y = rkRV2[1] + rkRP[1];
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Rational kD2y = rkRV2[1] - rkRP[1];
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Rational kZ0 = kS0x*kD0x + kS0y*kD0y;
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Rational kZ1 = kS1x*kD1x + kS1y*kD1y;
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Rational kZ2 = kS2x*kD2x + kS2y*kD2y;
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Rational kDet3 = Det3(kD0x,kD0y,kZ0,kD1x,kD1y,kZ1,kD2x,kD2y,kZ2);
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return (kDet3 < 0 ? 1 : (kDet3 > 0 ? -1 : 0));
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}
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//----------------------------------------------------------------------------
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template <class Real>
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typename Query2TRational<Real>::Rational Query2TRational<Real>::Dot (
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Rational& rkX0, Rational& rkY0, Rational& rkX1, Rational& rkY1)
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{
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return rkX0*rkX1 + rkY0*rkY1;
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}
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//----------------------------------------------------------------------------
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template <class Real>
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typename Query2TRational<Real>::Rational Query2TRational<Real>::Det2 (
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Rational& rkX0, Rational& rkY0, Rational& rkX1, Rational& rkY1)
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{
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return rkX0*rkY1 - rkX1*rkY0;
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}
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//----------------------------------------------------------------------------
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template <class Real>
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typename Query2TRational<Real>::Rational Query2TRational<Real>::Det3 (
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Rational& rkX0, Rational& rkY0, Rational& rkZ0, Rational& rkX1,
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Rational& rkY1, Rational& rkZ1, Rational& rkX2, Rational& rkY2,
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Rational& rkZ2)
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{
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Rational kC00 = rkY1*rkZ2 - rkY2*rkZ1;
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Rational kC01 = rkY2*rkZ0 - rkY0*rkZ2;
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Rational kC02 = rkY0*rkZ1 - rkY1*rkZ0;
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return rkX0*kC00 + rkX1*kC01 + rkX2*kC02;
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}
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//----------------------------------------------------------------------------
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} //namespace Wm4
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