Files
create/src/Mod/Path/PathScripts/PathArray.py
Russell Johnson ff03764e95 Path: Add Active property to PathArray object; Fixes #4704
This property is required for the Path Simulator.  It might also be required for some post-processing procedures.
2021-07-24 22:29:18 -05:00

396 lines
16 KiB
Python

# -*- coding: utf-8 -*-
# ***************************************************************************
# * Copyright (c) 2015 Yorik van Havre <yorik@uncreated.net> *
# * *
# * This program is free software; you can redistribute it and/or modify *
# * it under the terms of the GNU Lesser General Public License (LGPL) *
# * as published by the Free Software Foundation; either version 2 of *
# * the License, or (at your option) any later version. *
# * for detail see the LICENCE text file. *
# * *
# * This program is distributed in the hope that it will be useful, *
# * but WITHOUT ANY WARRANTY; without even the implied warranty of *
# * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
# * GNU Library General Public License for more details. *
# * *
# * You should have received a copy of the GNU Library General Public *
# * License along with this program; if not, write to the Free Software *
# * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 *
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import FreeCAD
import FreeCADGui
import Path
import PathScripts
from PathScripts import PathLog
from PySide import QtCore
import math
import random
__doc__ = """Path Array object and FreeCAD command"""
# Qt translation handling
def translate(context, text, disambig=None):
return QtCore.QCoreApplication.translate(context, text, disambig)
class ObjectArray:
def __init__(self, obj):
obj.addProperty("App::PropertyLinkList", "Base",
"Path", QtCore.QT_TRANSLATE_NOOP("App::Property","The path(s) to array"))
obj.addProperty("App::PropertyEnumeration", "Type",
"Path", QtCore.QT_TRANSLATE_NOOP("App::Property", "Pattern method"))
obj.addProperty("App::PropertyVectorDistance", "Offset",
"Path", QtCore.QT_TRANSLATE_NOOP("App::Property","The spacing between the array copies in Linear pattern"))
obj.addProperty("App::PropertyInteger", "CopiesX",
"Path", QtCore.QT_TRANSLATE_NOOP("App::Property","The number of copies in X direction in Linear pattern"))
obj.addProperty("App::PropertyInteger", "CopiesY",
"Path", QtCore.QT_TRANSLATE_NOOP("App::Property","The number of copies in Y direction in Linear pattern"))
obj.addProperty("App::PropertyAngle", "Angle",
"Path", QtCore.QT_TRANSLATE_NOOP("App::Property","Total angle in Polar pattern"))
obj.addProperty("App::PropertyInteger", "Copies",
"Path", QtCore.QT_TRANSLATE_NOOP("App::Property","The number of copies in Linear 1D and Polar pattern"))
obj.addProperty("App::PropertyVector", "Centre",
"Path", QtCore.QT_TRANSLATE_NOOP("App::Property","The centre of rotation in Polar pattern"))
obj.addProperty("App::PropertyBool", "SwapDirection",
"Path", QtCore.QT_TRANSLATE_NOOP("App::Property","Make copies in X direction before Y in Linear 2D pattern"))
obj.addProperty("App::PropertyInteger", "JitterPercent",
"Path", QtCore.QT_TRANSLATE_NOOP("App::Property","Percent of copies to randomly offset"))
obj.addProperty("App::PropertyVectorDistance", "JitterMagnitude",
"Path", QtCore.QT_TRANSLATE_NOOP("App::Property","Maximum random offset of copies"))
obj.addProperty("App::PropertyLink", "ToolController",
"Path", QtCore.QT_TRANSLATE_NOOP("App::Property", "The tool controller that will be used to calculate the path"))
obj.addProperty("App::PropertyBool", "Active",
"Path", QtCore.QT_TRANSLATE_NOOP("PathOp", "Make False, to prevent operation from generating code"))
obj.Active = True
obj.Type = ['Linear1D', 'Linear2D', 'Polar']
self.setEditorModes(obj)
obj.Proxy = self
def __getstate__(self):
return None
def __setstate__(self, state):
return None
def setEditorModes(self, obj):
if obj.Type == 'Linear1D':
angleMode = centreMode = copiesXMode = copiesYMode = swapDirectionMode = 2
copiesMode = offsetMode = 0
elif obj.Type == 'Linear2D':
angleMode = copiesMode = centreMode = 2
copiesXMode = copiesYMode = offsetMode = swapDirectionMode = 0
elif obj.Type == 'Polar':
angleMode = copiesMode = centreMode = 0
copiesXMode = copiesYMode = offsetMode = swapDirectionMode = 2
obj.setEditorMode('Angle', angleMode)
obj.setEditorMode('Copies', copiesMode)
obj.setEditorMode('Centre', centreMode)
obj.setEditorMode('CopiesX', copiesXMode)
obj.setEditorMode('CopiesY', copiesYMode)
obj.setEditorMode('Offset', offsetMode)
obj.setEditorMode('SwapDirection', swapDirectionMode)
obj.setEditorMode('JitterPercent', 0)
obj.setEditorMode('JitterMagnitude', 0)
obj.setEditorMode('ToolController', 2)
def onChanged(self, obj, prop):
if prop == "Type":
self.setEditorModes(obj)
def onDocumentRestored(self, obj):
"""onDocumentRestored(obj) ... Called automatically when document is restored."""
if not hasattr(obj, "Active"):
obj.addProperty("App::PropertyBool", "Active",
"Path", QtCore.QT_TRANSLATE_NOOP("PathOp", "Make False, to prevent operation from generating code"))
obj.Active = True
self.setEditorModes(obj)
def rotatePath(self, path, angle, centre):
'''
Rotates Path around given centre vector
Only X and Y is considered
'''
CmdMoveRapid = ['G0', 'G00']
CmdMoveStraight = ['G1', 'G01']
CmdMoveCW = ['G2', 'G02']
CmdMoveCCW = ['G3', 'G03']
CmdDrill = ['G81', 'G82', 'G83']
CmdMoveArc = CmdMoveCW + CmdMoveCCW
CmdMove = CmdMoveStraight + CmdMoveArc
commands = []
ang = angle / 180 * math.pi
currX = 0
currY = 0
for cmd in path.Commands:
if (cmd.Name in CmdMoveRapid) or (cmd.Name in CmdMove) or (cmd.Name in CmdDrill):
params = cmd.Parameters
x = params.get("X")
if x is None:
x = currX
currX = x
y = params.get("Y")
if y is None:
y = currY
currY = y
# "move" the centre to origin
x = x - centre.x
y = y - centre.y
# rotation around origin:
nx = x * math.cos(ang) - y * math.sin(ang)
ny = y * math.cos(ang) + x * math.sin(ang)
# "move" the centre back and update
params.update({'X': nx + centre.x, 'Y': ny + centre.y})
# Arcs need to have the I and J params rotated as well
if cmd.Name in CmdMoveArc:
i = params.get("I")
if i is None:
i = 0
j = params.get("J")
if j is None:
j = 0
ni = i * math.cos(ang) - j * math.sin(ang)
nj = j * math.cos(ang) + i * math.sin(ang)
params.update({'I': ni, 'J': nj})
cmd.Parameters = params
commands.append(cmd)
newPath = Path.Path(commands)
return newPath
def execute(self, obj):
# backwards compatibility for PathArrays created before support for multiple bases
if isinstance(obj.Base, list):
base = obj.Base
else:
base = [obj.Base]
if len(base) == 0:
return
obj.ToolController = base[0].ToolController
# Do not generate paths and clear current Path data if operation not
if not obj.Active:
if obj.Path:
obj.Path = Path.Path()
return
pa = PathArray(obj.Base, obj.Type, obj.Copies, obj.Offset,
obj.CopiesX, obj.CopiesY, obj.Angle, obj.Centre, obj.SwapDirection,
obj.JitterMagnitude, obj.JitterPercent, obj.Name)
obj.Path = pa.getPath()
class PathArray:
"""class PathArray ...
This class receives one or more base operations and repeats those operations
at set intervals based upon array type requested and the related settings for that type."""
def __init__(self, baseList, arrayType, copies, offsetVector,
copiesX, copiesY, angle, centre, swapDirection,
jitterMagnitude=FreeCAD.Vector(0, 0, 0), jitterPercent=0,
seed='FreeCAD'):
self.baseList = list()
self.arrayType = arrayType # ['Linear1D', 'Linear2D', 'Polar']
self.copies = copies
self.offsetVector = offsetVector
self.copiesX = copiesX
self.copiesY = copiesY
self.angle = angle
self.centre = centre
self.swapDirection = swapDirection
self.jitterMagnitude = jitterMagnitude
self.jitterPercent = jitterPercent
self.seed = seed
if baseList:
if isinstance(baseList, list):
self.baseList = baseList
else:
self.baseList = [baseList]
# Private method
def _calculateJitter(self, pos):
"""_calculateJitter(pos) ...
Returns the position argument with a random vector shift applied."""
if self.jitterPercent == 0:
pass
elif random.randint(0,100) < self.jitterPercent:
pos.x = pos.x + random.uniform(-self.jitterMagnitude.x, self.jitterMagnitude.y)
pos.y = pos.y + random.uniform(-self.jitterMagnitude.y, self.jitterMagnitude.y)
pos.z = pos.z + random.uniform(-self.jitterMagnitude.z, self.jitterMagnitude.z)
return pos
# Public method
def getPath(self):
"""getPath() ... Call this method on an instance of the class to generate and return
path data for the requested path array."""
if len(self.baseList) == 0:
PathLog.error(translate("PathArray", "No base objects for PathArray."))
return None
base = self.baseList
for b in base:
if not b.isDerivedFrom("Path::Feature"):
return
if not b.Path:
return
if not b.ToolController:
return
if b.ToolController != base[0].ToolController:
# this may be important if Job output is split by tool controller
PathLog.warning(translate("PathArray", "Arrays of paths having different tool controllers are handled according to the tool controller of the first path."))
# build copies
output = ""
random.seed(self.seed)
if self.arrayType == 'Linear1D':
for i in range(self.copies):
pos = FreeCAD.Vector(self.offsetVector.x * (i + 1), self.offsetVector.y * (i + 1), 0)
pos = self._calculateJitter(pos)
for b in base:
pl = FreeCAD.Placement()
pl.move(pos)
np = Path.Path([cm.transform(pl)
for cm in b.Path.Commands])
output += np.toGCode()
elif self.arrayType == 'Linear2D':
if self.swapDirection:
for i in range(self.copiesY + 1):
for j in range(self.copiesX + 1):
if (i % 2) == 0:
pos = FreeCAD.Vector(self.offsetVector.x * j, self.offsetVector.y * i, 0)
else:
pos = FreeCAD.Vector(self.offsetVector.x * (self.copiesX - j), self.offsetVector.y * i, 0)
pos = self._calculateJitter(pos)
for b in base:
pl = FreeCAD.Placement()
# do not process the index 0,0. It will be processed by the base Paths themselves
if not (i == 0 and j == 0):
pl.move(pos)
np = Path.Path([cm.transform(pl) for cm in b.Path.Commands])
output += np.toGCode()
else:
for i in range(self.copiesX + 1):
for j in range(self.copiesY + 1):
if (i % 2) == 0:
pos = FreeCAD.Vector(self.offsetVector.x * i, self.offsetVector.y * j, 0)
else:
pos = FreeCAD.Vector(self.offsetVector.x * i, self.offsetVector.y * (self.copiesY - j), 0)
pos = self._calculateJitter(pos)
for b in base:
pl = FreeCAD.Placement()
# do not process the index 0,0. It will be processed by the base Paths themselves
if not (i == 0 and j == 0):
pl.move(pos)
np = Path.Path([cm.transform(pl) for cm in b.Path.Commands])
output += np.toGCode()
# Eif
else:
for i in range(self.copies):
for b in base:
ang = 360
if self.copies > 0:
ang = self.angle / self.copies * (1 + i)
np = self.rotatePath(b.Path.Commands, ang, self.centre)
output += np.toGCode()
# return output
return Path.Path(output)
class ViewProviderArray:
def __init__(self, vobj):
self.Object = vobj.Object
vobj.Proxy = self
def attach(self, vobj):
self.Object = vobj.Object
return
def __getstate__(self):
return None
def __setstate__(self, state):
return None
def claimChildren(self):
if hasattr(self, "Object"):
if hasattr(self.Object, "Base"):
if self.Object.Base:
return self.Object.Base
return []
class CommandPathArray:
def GetResources(self):
return {'Pixmap': 'Path_Array',
'MenuText': QtCore.QT_TRANSLATE_NOOP("Path_Array", "Array"),
'ToolTip': QtCore.QT_TRANSLATE_NOOP("Path_Array", "Creates an array from selected path(s)")}
def IsActive(self):
if bool(FreeCADGui.Selection.getSelection()) is False:
return False
try:
obj = FreeCADGui.Selection.getSelectionEx()[0].Object
return isinstance(obj.Proxy, PathScripts.PathOp.ObjectOp)
except(IndexError, AttributeError):
return False
def Activated(self):
# check that the selection contains exactly what we want
selection = FreeCADGui.Selection.getSelection()
for sel in selection:
if not(sel.isDerivedFrom("Path::Feature")):
FreeCAD.Console.PrintError(
translate("Path_Array", "Arrays can be created only from Path operations.")+"\n")
return
# if everything is ok, execute and register the transaction in the
# undo/redo stack
FreeCAD.ActiveDocument.openTransaction("Create Array")
FreeCADGui.addModule("PathScripts.PathArray")
FreeCADGui.addModule("PathScripts.PathUtils")
FreeCADGui.doCommand('obj = FreeCAD.ActiveDocument.addObject("Path::FeaturePython","Array")')
FreeCADGui.doCommand('PathScripts.PathArray.ObjectArray(obj)')
baseString = "[%s]" % ','.join(["FreeCAD.ActiveDocument.%s" % sel.Name for sel in selection])
FreeCADGui.doCommand('obj.Base = %s' % baseString)
FreeCADGui.doCommand('obj.ViewObject.Proxy = 0')
FreeCADGui.doCommand('PathScripts.PathUtils.addToJob(obj)')
FreeCAD.ActiveDocument.commitTransaction()
FreeCAD.ActiveDocument.recompute()
if FreeCAD.GuiUp:
# register the FreeCAD command
FreeCADGui.addCommand('Path_Array', CommandPathArray())