* On lines where the variable type is obvious from inspection, avoid repeating the type using auto. * When possible use a ranged for loop instead of begin() and end() iterators
341 lines
12 KiB
C++
341 lines
12 KiB
C++
/***************************************************************************
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* Copyright (c) 2005 Werner Mayer <wmayer[at]users.sourceforge.net> *
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* *
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* This file is part of the FreeCAD CAx development system. *
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Library General Public *
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* License as published by the Free Software Foundation; either *
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* version 2 of the License, or (at your option) any later version. *
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* *
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* This library is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Library General Public License for more details. *
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* *
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* You should have received a copy of the GNU Library General Public *
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* License along with this library; see the file COPYING.LIB. If not, *
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* write to the Free Software Foundation, Inc., 59 Temple Place, *
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* Suite 330, Boston, MA 02111-1307, USA *
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* *
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***************************************************************************/
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#include "PreCompiled.h"
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#ifndef _PreComp_
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# include <sstream>
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# include <Inventor/fields/SoMFString.h>
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# include <Inventor/nodes/SoBaseColor.h>
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# include <Inventor/nodes/SoCoordinate3.h>
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# include <Inventor/nodes/SoIndexedFaceSet.h>
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# include <Inventor/nodes/SoMaterial.h>
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# include <Inventor/nodes/SoText2.h>
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# include <Inventor/nodes/SoTransform.h>
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# include <Inventor/nodes/SoTransparencyType.h>
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#endif
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#include "SoFCColorGradient.h"
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#include "SoTextLabel.h"
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#include "DlgSettingsColorGradientImp.h"
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#include "MainWindow.h"
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#include "MDIView.h"
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#include "ViewProvider.h"
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using namespace Gui;
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SO_NODE_SOURCE(SoFCColorGradient)
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/*!
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Constructor.
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*/
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SoFCColorGradient::SoFCColorGradient() : _bbox(5.0f, -4.0f, 5.5f, 4.0f), _precision(3)
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{
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SO_NODE_CONSTRUCTOR(SoFCColorGradient);
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coords = new SoCoordinate3;
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coords->ref();
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labels = new SoSeparator;
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labels->ref();
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_cColGrad.setStyle(App::ColorBarStyle::FLOW);
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setColorModel(0);
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setRange(-0.5f, 0.5f, 1);
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}
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/*!
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Destructor.
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*/
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SoFCColorGradient::~SoFCColorGradient()
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{
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//delete THIS;
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coords->unref();
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labels->unref();
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}
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// doc from parent
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void SoFCColorGradient::initClass()
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{
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SO_NODE_INIT_CLASS(SoFCColorGradient, SoFCColorBarBase, "Separator");
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}
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void SoFCColorGradient::finish()
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{
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atexit_cleanup();
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}
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void SoFCColorGradient::setMarkerLabel(const SoMFString& label)
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{
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coinRemoveAllChildren(labels);
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int num = label.getNum();
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if (num > 1) {
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SbVec2f maxPt = _bbox.getMax();
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SbVec2f minPt = _bbox.getMin();
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float fStep = (maxPt[1] - minPt[1]) / ((float)num - 1);
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auto trans = new SoTransform;
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trans->translation.setValue(maxPt[0] + 0.1f, maxPt[1] - 0.05f + fStep, 0.0f);
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labels->addChild(trans);
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for (int i = 0; i < num; i++) {
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auto trans = new SoTransform;
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auto color = new SoBaseColor;
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auto text2 = new SoColorBarLabel;
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trans->translation.setValue(0, -fStep, 0);
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color->rgb.setValue(0, 0, 0);
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text2->string.setValue(label[i]);
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labels->addChild(trans);
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labels->addChild(color);
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labels->addChild(text2);
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}
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}
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setModified();
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}
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void SoFCColorGradient::setViewportSize(const SbVec2s& size)
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{
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float fMinX, fMinY, fMaxX, fMaxY;
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float boxWidth = getBounds(size, fMinX, fMinY, fMaxX, fMaxY);
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// search for the labels
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int num = 0;
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for (int i = 0; i < labels->getNumChildren(); i++) {
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if (labels->getChild(i)->getTypeId() == SoTransform::getClassTypeId())
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num++;
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}
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if (num > 2) {
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bool first = true;
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float fStep = (fMaxY - fMinY) / ((float)num - 2);
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for (int j = 0; j < labels->getNumChildren(); j++) {
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if (labels->getChild(j)->getTypeId() == SoTransform::getClassTypeId()) {
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if (first) {
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first = false;
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// set the labels with a small space of 0.1f besides the bar
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static_cast<SoTransform*>(labels->getChild(j))->translation.setValue(fMaxX + 0.1f - boxWidth, fMaxY - 0.05f + fStep, 0.0f);
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}
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else {
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static_cast<SoTransform*>(labels->getChild(j))->translation.setValue(0, -fStep, 0.0f);
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}
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}
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}
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}
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// gradient bar is shifted to the left by width of the labels to assure that labels are fully visible
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_bbox.setBounds(fMinX - boxWidth, fMinY, fMaxX - boxWidth, fMaxY);
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modifyPoints(_bbox);
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}
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void SoFCColorGradient::setRange(float fMin, float fMax, int prec)
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{
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_cColGrad.setRange(fMin, fMax);
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SoMFString label;
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float eps = std::pow(10.0f, static_cast<float>(-prec));
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float value_min = std::min<float>(fabs(fMin), fabs(fMax));
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float value_max = std::max<float>(fabs(fMin), fabs(fMax));
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// format the label the following way:
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// if Min is smaller than 1e-<precision>,
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// or Max greater than 1e+4,
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// or (Max - Min) < 1e-<precision> * number of labels - 1 (assures every label shows different number)
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// -> output in scientific notation
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// otherwise output "normal" (fixed notation)
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bool scientific = (value_min < eps && value_min > 0.0f)
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|| (value_max - value_min) < eps * (_cColGrad.getCountColors() - 1)
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|| value_max > 1e4;
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std::ios::fmtflags flags = scientific ? (std::ios::scientific | std::ios::showpoint | std::ios::showpos)
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: (std::ios::fixed | std::ios::showpoint | std::ios::showpos);
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// write the labels
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int i = 0;
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std::vector<float> marks = getMarkerValues(fMin, fMax, _cColGrad.getCountColors());
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for (const auto& it : marks) {
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std::stringstream s;
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s.precision(prec);
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s.setf(flags);
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s << it;
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label.set1Value(i++, s.str().c_str());
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}
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setMarkerLabel(label);
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}
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std::vector<float> SoFCColorGradient::getMarkerValues(float fMin, float fMax, int count) const
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{
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std::vector<float> labels;
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// the middle of the bar is zero
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if (fMin < 0.0f && fMax > 0.0f && _cColGrad.getStyle() == App::ColorBarStyle::ZERO_BASED) {
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if (count % 2 == 0)
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count++;
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int half = count / 2;
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for (int j = 0; j < half + 1; j++) {
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float w = (float)j / ((float)half);
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float fValue = (1.0f - w) * fMax;
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labels.push_back(fValue);
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}
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for (int k = half + 1; k < count; k++) {
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float w = (float)(k - half + 1) / ((float)(count - half));
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float fValue = w * fMin;
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labels.push_back(fValue);
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}
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}
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else { // either not zero based or 0 is not in between [fMin,fMax]
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for (int j = 0; j < count; j++) {
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float w = (float)j / ((float)count - 1.0f);
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float fValue = (1.0f - w) * fMax + w * fMin;
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labels.push_back(fValue);
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}
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}
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return labels;
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}
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void SoFCColorGradient::modifyPoints(const SbBox2f& box)
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{
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float fMinX = box.getMin()[0];
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float fMinY = box.getMin()[1];
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float fMaxX = box.getMax()[0];
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float fMaxY = box.getMax()[1];
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// set the vertices spanning the faces for the color gradient
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int intFields = coords->point.getNum() / 2;
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for (int i = 0; i < intFields; i++) {
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float w = static_cast<float>(i) / (intFields - 1);
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float fPosY = (1.0f - w) * fMaxY + w * fMinY;
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coords->point.set1Value(2 * i, fMinX, fPosY, 0.0f);
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coords->point.set1Value(2 * i + 1, fMaxX, fPosY, 0.0f);
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}
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}
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void SoFCColorGradient::setColorModel(std::size_t index)
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{
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_cColGrad.setColorModel(index);
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rebuildGradient();
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}
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void SoFCColorGradient::setColorStyle(App::ColorBarStyle tStyle)
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{
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_cColGrad.setStyle(tStyle);
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rebuildGradient();
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}
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void SoFCColorGradient::rebuildGradient()
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{
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App::ColorModel model = _cColGrad.getColorModel();
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int uCtColors = static_cast<int>(model.getCountColors());
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coords->point.setNum(2 * uCtColors);
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modifyPoints(_bbox);
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// for uCtColors colors we need 2*(uCtColors-1) facets and therefore an array with
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// 8*(uCtColors-1) face indices
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auto faceset = new SoIndexedFaceSet;
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faceset->coordIndex.setNum(8 * (uCtColors - 1));
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for (int j = 0; j < uCtColors - 1; j++) {
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faceset->coordIndex.set1Value(8 * j, 2 * j);
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faceset->coordIndex.set1Value(8 * j + 1, 2 * j + 3);
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faceset->coordIndex.set1Value(8 * j + 2, 2 * j + 1);
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faceset->coordIndex.set1Value(8 * j + 3, SO_END_FACE_INDEX);
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faceset->coordIndex.set1Value(8 * j + 4, 2 * j);
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faceset->coordIndex.set1Value(8 * j + 5, 2 * j + 2);
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faceset->coordIndex.set1Value(8 * j + 6, 2 * j + 3);
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faceset->coordIndex.set1Value(8 * j + 7, SO_END_FACE_INDEX);
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}
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// set an own transparency type for this color bar only
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auto ttype = new SoTransparencyType;
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ttype->value = SoGLRenderAction::DELAYED_BLEND;
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auto mat = new SoMaterial;
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//mat->transparency = 0.3f;
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mat->diffuseColor.setNum(2 * uCtColors);
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for (int k = 0; k < uCtColors; k++) {
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App::Color col = model.colors[uCtColors - k - 1];
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mat->diffuseColor.set1Value(2 * k, col.r, col.g, col.b);
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mat->diffuseColor.set1Value(2 * k + 1, col.r, col.g, col.b);
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}
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auto matBinding = new SoMaterialBinding;
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matBinding->value = SoMaterialBinding::PER_VERTEX_INDEXED;
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// first clear the children
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if (getNumChildren() > 0)
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coinRemoveAllChildren(this);
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addChild(ttype);
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addChild(labels);
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addChild(coords);
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addChild(mat);
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addChild(matBinding);
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addChild(faceset);
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}
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bool SoFCColorGradient::isVisible(float fVal) const
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{
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if (_cColGrad.isOutsideInvisible()) {
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return !_cColGrad.isOutOfRange(fVal);
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}
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return true;
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}
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void SoFCColorGradient::customize(SoFCColorBarBase* parentNode)
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{
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QWidget* parent = Gui::getMainWindow()->activeWindow();
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Gui::Dialog::DlgSettingsColorGradientImp dlg(_cColGrad, parent);
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App::ColorGradientProfile profile = _cColGrad.getProfile();
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dlg.setNumberOfDecimals(_precision, profile.fMin, profile.fMax);
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QPoint pos(QCursor::pos());
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pos += QPoint(int(-1.1 * dlg.width()), int(-0.1 * dlg.height()));
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dlg.move(pos);
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auto applyProfile = [&](const App::ColorGradientProfile& pro, int precision) {
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_cColGrad.setProfile(pro);
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setRange(pro.fMin, pro.fMax, precision);
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rebuildGradient();
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triggerChange(parentNode);
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};
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QObject::connect(&dlg, &Gui::Dialog::DlgSettingsColorGradientImp::colorModelChanged,
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[&] {
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try {
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applyProfile(dlg.getProfile(), dlg.numberOfDecimals());
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}
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catch (const Base::Exception& e) {
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e.ReportException();
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}
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});
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if (dlg.exec() != QDialog::Accepted) {
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int decimals = dlg.numberOfDecimals();
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if (!profile.isEqual(dlg.getProfile()) || decimals != _precision)
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applyProfile(profile, _precision);
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}
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else {
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_precision = dlg.numberOfDecimals();
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}
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}
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