Files
create/src/Mod
Johannes Wüller 6321d5ceb8 Fix CSG computing geometry too early
onChanged() triggers for the first time before all of the properties are
loaded, so it can fail to compute properly at that stage, depending on
the load order.

However, it's not necessary to compute geometry in onChanged() at all,
because that's usually supposed to happen in execute() anyway. The
solution here is to just not do onChanged() at all.

Fixes #13558
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