Files
create/src/Mod/CAM/PathSimulator/AppGL/GCodeParser.cpp
Shai Seger 63c3bab94a New Cam simulator based on low level OpenGL functions (faster and more precise) (#13884)
* Initial opengl test window

* added core files

* some fixes for code comparability with other platforms

* more compatibility cleanup

* add missing opengl libraries

* Basic simulation window works!

* try using different define

* fix wrapper for better compatibility

* Gui is now operational

* Finally SIM works on actual freecad models

* support drill commands

* cleanup python script and add tool profile generation

* Now using actual tools specified in the operation.

* support mouse wheel and freecad-style 3d navigation

* Support accuracy gauge

* remove endsimulation reference

* show simulation speed indicator

* apply clang-format

* apply changes suggested by code review

* gui items are loaded via QT resource system instead of hard coded

* use vector instead of pointer to pass tool profile points

* Fix some more formatting errors.
2024-05-22 10:16:34 -05:00

235 lines
6.3 KiB
C++

/***************************************************************************
* Copyright (c) 2024 Shai Seger <shaise at gmail> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#ifdef _MSC_VER
#ifndef _CRT_SECURE_NO_WARNINGS
#define _CRT_SECURE_NO_WARNINGS
#endif
#endif
#include "GCodeParser.h"
#include <ctype.h>
#include <stdio.h>
using namespace MillSim;
static char TokTypes[] = "GTXYZIJKR";
GCodeParser::~GCodeParser()
{
// Clear the vector
Operations.clear();
}
bool GCodeParser::Parse(const char* filename)
{
Operations.clear();
lastState = {eNop, -1, 0, 0, 0, 0, 0, 0};
lastTool = -1;
FILE* fl;
if ((fl = fopen(filename, "rt")) == nullptr) {
return false;
}
char line[120];
while (!feof(fl)) {
if (fgets(line, 120, fl) != NULL) {
AddLine(line);
}
}
fclose(fl);
return false;
}
const char* GCodeParser::GetNextToken(const char* ptr, GCToken* token)
{
float tokval;
token->letter = '*';
while (*ptr != 0) {
char letter = toupper(*ptr);
ptr++;
if (letter == ' ') {
continue;
}
if (letter == '(') {
break;
}
if (IsValidToken(letter)) {
ptr = ParseFloat(ptr, &tokval);
token->letter = letter;
token->fval = tokval;
token->ival = (int)(tokval + 0.5);
break;
}
}
return ptr;
}
bool GCodeParser::IsValidToken(char tok)
{
int len = (int)strlen(TokTypes);
for (int i = 0; i < len; i++) {
if (tok == TokTypes[i]) {
return true;
}
}
return false;
}
const char* GCodeParser::ParseFloat(const char* ptr, float* retFloat)
{
float decPos = 10;
float sign = 1;
bool decimalPointFound = false;
float res = 0;
while (*ptr != 0) {
char letter = toupper(*ptr);
ptr++;
if (letter == ' ') {
continue;
}
if (letter == '-') {
sign = -1;
}
else if (letter == '.') {
decimalPointFound = true;
}
else if (letter >= '0' && letter <= '9') {
float digitVal = (float)(letter - '0');
if (decimalPointFound) {
res = res + digitVal / decPos;
decPos *= 10;
}
else {
res = res * 10 + digitVal;
}
}
else {
ptr--;
break;
}
}
*retFloat = res * sign;
return ptr;
}
bool GCodeParser::ParseLine(const char* ptr)
{
GCToken token;
bool validMotion = false;
bool exitLoop = false;
int cmd = 0;
while (*ptr != 0 && !exitLoop) {
ptr = GetNextToken(ptr, &token);
lastLastState = lastState;
switch (token.letter) {
case '*':
exitLoop = true;
break;
case 'G':
cmd = token.ival;
if (cmd == 0 || cmd == 1) {
lastState.cmd = eMoveLiner;
}
else if (cmd == 2) {
lastState.cmd = eRotateCW;
}
else if (cmd == 3) {
lastState.cmd = eRotateCCW;
}
else if (cmd == 73 || cmd == 81 || cmd == 82 || cmd == 83) {
lastState.cmd = eDril;
}
break;
case 'T':
lastState.tool = token.ival;
break;
case 'X':
lastState.x = token.fval;
validMotion = true;
break;
case 'Y':
lastState.y = token.fval;
validMotion = true;
break;
case 'Z':
lastState.z = token.fval;
validMotion = true;
break;
case 'I':
lastState.i = token.fval;
break;
case 'J':
lastState.j = token.fval;
break;
case 'K':
lastState.k = token.fval;
break;
case 'R':
lastState.r = token.fval;
break;
}
}
return validMotion;
}
bool GCodeParser::AddLine(const char* ptr)
{
bool res = ParseLine(ptr);
if (res) {
if (lastState.cmd == eDril) {
// split to several motions
lastState.cmd = eMoveLiner;
float rPlane = lastState.r;
float finalDepth = lastState.z;
lastState.z = rPlane;
Operations.push_back(lastState);
lastState.z = finalDepth;
Operations.push_back(lastState);
lastState.z = rPlane;
Operations.push_back(lastState);
// restore original state
lastState.z = finalDepth;
lastState.cmd = eDril;
}
else {
Operations.push_back(lastState);
}
}
return res;
}