Files
create/src/Mod/Mesh/Gui/MeshEditor.h
2011-10-10 13:44:52 +00:00

103 lines
3.4 KiB
C++

/***************************************************************************
* Copyright (c) 2010 Werner Mayer <wmayer[at]users.sourceforge.net> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#ifndef MESHGUI_MESHEDITOR_H
#define MESHGUI_MESHEDITOR_H
#include <QObject>
#include <Mod/Mesh/Gui/ViewProvider.h>
class SoCoordinate3;
class SoFaceSet;
class SoEventCallback;
class SoPickedPoint;
class SoQtViewer;
namespace Gui { class View3DInventor; }
namespace MeshGui {
class SoFCMeshPickNode;
/** The ViewProviderFace class is used to display a single face.
* @author Werner Mayer
*/
class MeshGuiExport ViewProviderFace : public Gui::ViewProviderDocumentObject
{
PROPERTY_HEADER(MeshGui::ViewProviderFace);
public:
ViewProviderFace();
virtual ~ViewProviderFace();
// Build up the initial Inventor node
void attach(App::DocumentObject* obj);
void setDisplayMode(const char* ModeName);
const char* getDefaultDisplayMode() const;
std::vector<std::string> getDisplayModes(void) const;
SoPickedPoint* getPickedPoint(const SbVec2s& pos, const SoQtViewer* viewer) const;
ViewProviderMesh* mesh;
std::vector<int> index;
int current_index;
SoCoordinate3 * pcCoords;
SoFaceSet * pcFaces;
SoFCMeshPickNode* pcMeshPick;
};
/**
* Display data of a mesh kernel.
* \author Werner Mayer
*/
class MeshGuiExport MeshFaceAddition : public QObject
{
Q_OBJECT
public:
MeshFaceAddition(Gui::View3DInventor* parent);
~MeshFaceAddition();
void startEditing(ViewProviderMesh*);
public Q_SLOTS:
void finishEditing();
private Q_SLOTS:
void addFace();
void clearPoints();
void flipNormal();
private:
bool addMarkerPoint();
void showMarker(SoPickedPoint*);
static void addFacetCallback(void * ud, SoEventCallback * n);
private:
ViewProviderFace* faceView;
};
} // namespace MeshGui
#endif // MESHGUI_MESHEDITOR_H