Files
create/src/Mod/Material/App/MaterialValue.cpp
David Carter 6624fa3775 Material: Material handling enhancements
Rework of the material handling system.

This first part concntrates on a rework of the material cards.
Rather than use a fixed list of possible properties, properties can
be defined separately in their own files and mixed to provide a
complete list of possible properties. Properties can be inherited.

The cards then provide values for the properties. These can also
be inherited allowing for small changes in cards as required.

The new property definitions are more extensive than previously.
2 and 3 dimensional arrays of properties can be defined. Values
are obtained by calling an API instead of reading from a dictionary.

For compatibility, a Python dictionary of values can be obtained
similar to how it was done previously, but this is considered a
deprecated API and won't support the newer advanced features.

The editor is completely reworked. It will be able to edit older format
material cards, but can only save them in the new format.

For testing during the development phase, a system preference can
specifiy wether the old or new material editors are to be used. This
option will be removed before release.
2023-09-25 11:04:01 -04:00

244 lines
6.0 KiB
C++

/***************************************************************************
* Copyright (c) 2023 David Carter <dcarter@david.carter.ca> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
#endif
#include <App/Application.h>
#include "Exceptions.h"
#include "MaterialValue.h"
using namespace Materials;
/* TRANSLATOR Material::MaterialValue */
MaterialValue::MaterialValue()
: _valueType(None)
{}
MaterialValue::MaterialValue(ValueType type)
: _valueType(type)
{}
//===
Material2DArray::Material2DArray()
: MaterialValue(Array2D)
, _defaultSet(false)
{}
MaterialValue Material2DArray::getDefault() const
{
MaterialValue ret(_valueType);
ret.setValue(_value);
return ret;
}
const std::vector<QVariant>* Material2DArray::getRow(int row) const
{
try {
return _rows.at(row);
}
catch (std::out_of_range const&) {
throw InvalidRow();
}
}
std::vector<QVariant>* Material2DArray::getRow(int row)
{
try {
return _rows.at(row);
}
catch (std::out_of_range const&) {
throw InvalidRow();
}
}
void Material2DArray::addRow(std::vector<QVariant>* row)
{
_rows.push_back(row);
}
void Material2DArray::insertRow(int index, std::vector<QVariant>* row)
{
_rows.insert(_rows.begin() + index, row);
}
void Material2DArray::deleteRow(int row)
{
if (static_cast<std::size_t>(row) >= _rows.size() || row < 0) {
throw InvalidRow();
}
_rows.erase(_rows.begin() + row);
}
void Material2DArray::setValue(int row, int column, const QVariant& value)
{
if (row >= rows()) {
throw InvalidIndex();
}
std::vector<QVariant>* val = getRow(row);
try {
val->at(column) = value;
}
catch (const std::out_of_range&) {
throw InvalidIndex();
}
}
const QVariant Material2DArray::getValue(int row, int column)
{
try {
auto val = getRow(row);
try {
return val->at(column);
}
catch (std::out_of_range const&) {
throw InvalidIndex();
}
}
catch (const InvalidRow&) {
throw InvalidIndex();
}
}
void Material2DArray::dumpRow(const std::vector<QVariant>& row) const
{
Base::Console().Log("row: ");
for (auto column : row) {
Base::Console().Log("'%s' ", column.toString().toStdString().c_str());
}
Base::Console().Log("\n");
}
void Material2DArray::dump() const
{
for (auto row : _rows) {
dumpRow(*row);
}
}
//===
Material3DArray::Material3DArray()
: MaterialValue(Array3D)
, _defaultSet(false)
{}
MaterialValue Material3DArray::getDefault() const
{
MaterialValue ret(_valueType);
ret.setValue(_value);
return ret;
}
const std::vector<std::vector<QVariant>*>& Material3DArray::getTable(const QVariant& depth) const
{
try {
return _rowMap.at(depth);
}
catch (std::out_of_range const&) {
throw InvalidRow();
}
}
const std::vector<QVariant>& Material3DArray::getRow(const QVariant& depth, int row) const
{
try {
return *(_rowMap.at(depth).at(row));
}
catch (std::out_of_range const&) {
throw InvalidRow();
}
}
const std::vector<QVariant>& Material3DArray::getRow(int row) const
{
return getRow(getDefault().getValue().toString(), row);
}
std::vector<QVariant>& Material3DArray::getRow(const QVariant& depth, int row)
{
try {
return *(_rowMap.at(depth).at(row));
}
catch (std::out_of_range const&) {
throw InvalidRow();
}
}
std::vector<QVariant>& Material3DArray::getRow(int row)
{
return getRow(getDefault().getValue().toString(), row);
}
void Material3DArray::addRow(const QVariant& depth, std::vector<QVariant>* row)
{
_rowMap[depth].push_back(row);
}
void Material3DArray::deleteRow(const QVariant& depth, int row)
{
Q_UNUSED(depth)
Q_UNUSED(row)
}
void Material3DArray::deleteRows(int depth)
{
Q_UNUSED(depth)
}
void Material3DArray::setValue(const QVariant& depth, int row, int column, const QVariant& value)
{
Q_UNUSED(depth)
Q_UNUSED(row)
Q_UNUSED(column)
Q_UNUSED(value)
}
void Material3DArray::setValue(int row, int column, const QVariant& value)
{
Q_UNUSED(row)
Q_UNUSED(column)
Q_UNUSED(value)
}
const QVariant Material3DArray::getValue(const QVariant& depth, int row, int column)
{
auto val = getRow(depth, row);
try {
return val.at(column);
}
catch (std::out_of_range const&) {
throw InvalidColumn();
}
}
const QVariant Material3DArray::getValue(int row, int column)
{
return getValue(getDefault().getValue().toString(), row, column);
}