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create/src/Mod/Part/Gui/ViewProvider.cpp

104 lines
3.8 KiB
C++

/***************************************************************************
* Copyright (c) 2004 Juergen Riegel <juergen.riegel@web.de> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
#endif
#include <Base/Console.h>
#include <Base/Exception.h>
#include <Gui/Command.h>
#include <Mod/Part/App/PartFeature.h>
#include "ViewProvider.h"
using namespace PartGui;
PROPERTY_SOURCE(PartGui::ViewProviderPart, PartGui::ViewProviderPartExt)
ViewProviderPart::ViewProviderPart()
{
}
ViewProviderPart::~ViewProviderPart()
{
}
bool ViewProviderPart::doubleClicked(void)
{
std::string Msg("Edit ");
Msg += this->pcObject->Label.getValue();
try {
Gui::Command::openCommand(Msg.c_str());
Gui::Command::doCommand(Gui::Command::Gui,"Gui.ActiveDocument.setEdit('%s',0)",
this->pcObject->getNameInDocument());
return true;
}
catch (const Base::Exception& e) {
Base::Console().Error("%s\n", e.what());
return false;
}
}
void ViewProviderPart::applyColor(const Part::ShapeHistory& hist,
const std::vector<App::Color>& colBase,
std::vector<App::Color>& colBool)
{
std::map<int, std::vector<int> >::const_iterator jt;
// apply color from modified faces
for (jt = hist.shapeMap.begin(); jt != hist.shapeMap.end(); ++jt) {
std::vector<int>::const_iterator kt;
for (kt = jt->second.begin(); kt != jt->second.end(); ++kt) {
colBool[*kt] = colBase[jt->first];
}
}
}
void ViewProviderPart::applyTransparency(const float& transparency,
std::vector<App::Color>& colors)
{
if (transparency != 0.0) {
// transparency has been set object-wide
std::vector<App::Color>::iterator j;
for (j = colors.begin(); j != colors.end(); ++j) {
// transparency hasn't been set for this face
if (j->a == 0.0)
j->a = transparency/100.0; // transparency comes in percent
}
}
}
// ----------------------------------------------------------------------------
void ViewProviderShapeBuilder::buildNodes(const App::Property* , std::vector<SoNode*>& ) const
{
}
void ViewProviderShapeBuilder::createShape(const App::Property* , SoSeparator* ) const
{
}