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create/src/Gui/GuiConsole.h

63 lines
2.7 KiB
C++

/***************************************************************************
* Copyright (c) 2004 Jürgen Riegel <juergen.riegel@web.de> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#ifndef GUI_GUICONSOLE_H
#define GUI_GUICONSOLE_H
#include <Base/Console.h>
namespace Gui {
/** The console window class
* This class opens a console window when instantiated
* and redirects the stdio streams to it as long it exists.
* This is for Windows only!
* After instantiation it automatically registers itself at
* the FCConsole class and gets all the FCConsoleObserver
* messages. The class must not used directly! Only the
* FCConsole class is allowed!
* @see FCConsole
* \author Jürgen Riegel
*/
class GuiExport GUIConsole :public Base::ILogger
{
public:
/// Constructor
GUIConsole();
/// Destructor
~GUIConsole() override;
void sendLog(const std::string& notifiername, const std::string& msg, Base::LogStyle level,
Base::IntendedRecipient recipient, Base::ContentType content) override;
const char* name() override {return "GUIConsole";}
protected:
static const unsigned int s_nMaxLines;
static unsigned int s_nRefCount;
};
} // namespace Gui
#endif // GUI_GUICONSOLE_H