63 lines
2.7 KiB
C++
63 lines
2.7 KiB
C++
/***************************************************************************
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* Copyright (c) 2004 Jürgen Riegel <juergen.riegel@web.de> *
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* *
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* This file is part of the FreeCAD CAx development system. *
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Library General Public *
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* License as published by the Free Software Foundation; either *
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* version 2 of the License, or (at your option) any later version. *
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* *
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* This library is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Library General Public License for more details. *
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* *
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* You should have received a copy of the GNU Library General Public *
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* License along with this library; see the file COPYING.LIB. If not, *
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* write to the Free Software Foundation, Inc., 59 Temple Place, *
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* Suite 330, Boston, MA 02111-1307, USA *
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* *
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***************************************************************************/
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#ifndef GUI_GUICONSOLE_H
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#define GUI_GUICONSOLE_H
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#include <Base/Console.h>
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namespace Gui {
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/** The console window class
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* This class opens a console window when instantiated
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* and redirects the stdio streams to it as long it exists.
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* This is for Windows only!
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* After instantiation it automatically registers itself at
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* the FCConsole class and gets all the FCConsoleObserver
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* messages. The class must not used directly! Only the
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* FCConsole class is allowed!
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* @see FCConsole
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* \author Jürgen Riegel
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*/
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class GuiExport GUIConsole :public Base::ILogger
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{
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public:
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/// Constructor
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GUIConsole();
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/// Destructor
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~GUIConsole() override;
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void sendLog(const std::string& notifiername, const std::string& msg, Base::LogStyle level,
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Base::IntendedRecipient recipient, Base::ContentType content) override;
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const char* name() override {return "GUIConsole";}
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protected:
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static const unsigned int s_nMaxLines;
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static unsigned int s_nRefCount;
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};
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} // namespace Gui
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#endif // GUI_GUICONSOLE_H
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