Previously the code defined compatiblity usings in `QtOpenGL.h` header, which I think was added for backwards compatiblity with previous Qt OpenGL widgets. As far as I can tell, this is not necessary anymore, and can be cleaned up.
157 lines
4.9 KiB
C++
157 lines
4.9 KiB
C++
/***************************************************************************
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* Copyright (c) 2006 Werner Mayer <wmayer[at]users.sourceforge.net> *
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* *
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* This file is part of the FreeCAD CAx development system. *
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU Library General Public *
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* License as published by the Free Software Foundation; either *
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* version 2 of the License, or (at your option) any later version. *
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* *
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* This library is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Library General Public License for more details. *
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* *
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* You should have received a copy of the GNU Library General Public *
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* License along with this library; see the file COPYING.LIB. If not, *
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* write to the Free Software Foundation, Inc., 59 Temple Place, *
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* Suite 330, Boston, MA 02111-1307, USA *
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* *
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***************************************************************************/
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#ifndef GUI_SOFCINTERACTIVEELEMENT_H
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#define GUI_SOFCINTERACTIVEELEMENT_H
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#include <Inventor/actions/SoGLRenderAction.h>
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#include <Inventor/actions/SoHandleEventAction.h>
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#include <Inventor/elements/SoReplacedElement.h>
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#include <Inventor/nodes/SoNode.h>
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#include <Inventor/nodes/SoSubNode.h>
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#include <FCGlobal.h>
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class QOpenGLWidget;
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namespace Gui {
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/**
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* @author Werner Mayer
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*/
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class GuiExport SoFCInteractiveElement : public SoReplacedElement {
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using inherited = SoReplacedElement;
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SO_ELEMENT_HEADER(SoFCInteractiveElement);
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public:
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static void initClass();
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void init(SoState * state) override;
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static void set(SoState * const state, SoNode * const node, SbBool mode);
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static SbBool get(SoState * const state);
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static const SoFCInteractiveElement * getInstance(SoState * state);
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protected:
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~SoFCInteractiveElement() override;
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virtual void setElt(SbBool mode);
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private:
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SbBool interactiveMode;
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};
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class GuiExport SoGLWidgetElement : public SoElement {
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using inherited = SoElement;
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SO_ELEMENT_HEADER(SoGLWidgetElement);
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public:
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static void initClass();
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void init(SoState * state) override;
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void push(SoState * state) override;
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void pop(SoState * state, const SoElement * prevTopElement) override;
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SbBool matches(const SoElement * element) const override;
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SoElement * copyMatchInfo() const override;
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static void set(SoState * state, QOpenGLWidget * window);
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static void get(SoState * state, QOpenGLWidget *& window);
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protected:
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~SoGLWidgetElement() override;
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protected:
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QOpenGLWidget * window;
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};
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class GuiExport SoGLRenderActionElement : public SoElement {
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using inherited = SoElement;
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SO_ELEMENT_HEADER(SoGLRenderActionElement);
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public:
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static void initClass();
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void init(SoState * state) override;
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void push(SoState * state) override;
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void pop(SoState * state, const SoElement * prevTopElement) override;
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SbBool matches(const SoElement * element) const override;
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SoElement * copyMatchInfo() const override;
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static void set(SoState * state, SoGLRenderAction * action);
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static void get(SoState * state, SoGLRenderAction * & action);
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protected:
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~SoGLRenderActionElement() override;
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protected:
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SoGLRenderAction * glRenderAction;
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};
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class GuiExport SoGLWidgetNode : public SoNode {
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using inherited = SoNode;
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SO_NODE_HEADER(SoGLWidgetNode);
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public:
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static void initClass();
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SoGLWidgetNode();
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QOpenGLWidget * window{nullptr};
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void doAction(SoAction * action) override;
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void GLRender(SoGLRenderAction * action) override;
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protected:
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~SoGLWidgetNode() override;
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};
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class GuiExport SoGLVBOActivatedElement : public SoElement {
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using inherited = SoElement;
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SO_ELEMENT_HEADER(SoGLVBOActivatedElement);
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public:
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static void initClass();
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void init(SoState * state) override;
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void push(SoState * state) override;
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void pop(SoState * state, const SoElement * prevTopElement) override;
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SbBool matches(const SoElement * element) const override;
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SoElement * copyMatchInfo() const override;
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static void set(SoState * state, SbBool);
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static void get(SoState * state, SbBool& active);
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protected:
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~SoGLVBOActivatedElement() override;
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protected:
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SbBool active;
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};
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} // namespace Gui
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#endif // GUI_SOFCINTERACTIVEELEMENT_H
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