Files
create/src/Gui/SoFCInteractiveElement.h
Joao Matos 91e94ba1dd Gui: Cleanup Qt OpenGL usings in QtOpenGL.h.
Previously the code defined compatiblity usings in `QtOpenGL.h` header,
which I think was added for backwards compatiblity with previous Qt
OpenGL widgets.

As far as I can tell, this is not necessary anymore, and can be cleaned
up.
2025-02-25 23:03:51 +00:00

157 lines
4.9 KiB
C++

/***************************************************************************
* Copyright (c) 2006 Werner Mayer <wmayer[at]users.sourceforge.net> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#ifndef GUI_SOFCINTERACTIVEELEMENT_H
#define GUI_SOFCINTERACTIVEELEMENT_H
#include <Inventor/actions/SoGLRenderAction.h>
#include <Inventor/actions/SoHandleEventAction.h>
#include <Inventor/elements/SoReplacedElement.h>
#include <Inventor/nodes/SoNode.h>
#include <Inventor/nodes/SoSubNode.h>
#include <FCGlobal.h>
class QOpenGLWidget;
namespace Gui {
/**
* @author Werner Mayer
*/
class GuiExport SoFCInteractiveElement : public SoReplacedElement {
using inherited = SoReplacedElement;
SO_ELEMENT_HEADER(SoFCInteractiveElement);
public:
static void initClass();
void init(SoState * state) override;
static void set(SoState * const state, SoNode * const node, SbBool mode);
static SbBool get(SoState * const state);
static const SoFCInteractiveElement * getInstance(SoState * state);
protected:
~SoFCInteractiveElement() override;
virtual void setElt(SbBool mode);
private:
SbBool interactiveMode;
};
class GuiExport SoGLWidgetElement : public SoElement {
using inherited = SoElement;
SO_ELEMENT_HEADER(SoGLWidgetElement);
public:
static void initClass();
void init(SoState * state) override;
void push(SoState * state) override;
void pop(SoState * state, const SoElement * prevTopElement) override;
SbBool matches(const SoElement * element) const override;
SoElement * copyMatchInfo() const override;
static void set(SoState * state, QOpenGLWidget * window);
static void get(SoState * state, QOpenGLWidget *& window);
protected:
~SoGLWidgetElement() override;
protected:
QOpenGLWidget * window;
};
class GuiExport SoGLRenderActionElement : public SoElement {
using inherited = SoElement;
SO_ELEMENT_HEADER(SoGLRenderActionElement);
public:
static void initClass();
void init(SoState * state) override;
void push(SoState * state) override;
void pop(SoState * state, const SoElement * prevTopElement) override;
SbBool matches(const SoElement * element) const override;
SoElement * copyMatchInfo() const override;
static void set(SoState * state, SoGLRenderAction * action);
static void get(SoState * state, SoGLRenderAction * & action);
protected:
~SoGLRenderActionElement() override;
protected:
SoGLRenderAction * glRenderAction;
};
class GuiExport SoGLWidgetNode : public SoNode {
using inherited = SoNode;
SO_NODE_HEADER(SoGLWidgetNode);
public:
static void initClass();
SoGLWidgetNode();
QOpenGLWidget * window{nullptr};
void doAction(SoAction * action) override;
void GLRender(SoGLRenderAction * action) override;
protected:
~SoGLWidgetNode() override;
};
class GuiExport SoGLVBOActivatedElement : public SoElement {
using inherited = SoElement;
SO_ELEMENT_HEADER(SoGLVBOActivatedElement);
public:
static void initClass();
void init(SoState * state) override;
void push(SoState * state) override;
void pop(SoState * state, const SoElement * prevTopElement) override;
SbBool matches(const SoElement * element) const override;
SoElement * copyMatchInfo() const override;
static void set(SoState * state, SbBool);
static void get(SoState * state, SbBool& active);
protected:
~SoGLVBOActivatedElement() override;
protected:
SbBool active;
};
} // namespace Gui
#endif // GUI_SOFCINTERACTIVEELEMENT_H